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Driver170

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Everything posted by Driver170

  1. I got the jetmax throttle last month and always set the throttles to set in FSUIPC so they all move at once. But today i wanted to set each throttle lever to each throttle IE Throttle lever 1 in FSUIPC set to throttle 1 Throttle lever 2 in FSUIPC set to throttle 2 But when i set this up and move the levers the NGX levers are not in sync its like they both move but not at the same time? Any help appreciated cheers.
  2. Ahh right, so you basically set the keystroke ie ctr + x to the button command in fsuipc?
  3. No problem but before i try it later on, what am i looking for? Will it say radar contact window toggle in fsuipc list?
  4. Yeh i knew that but wasn't sure about GSX keystrokes, RC etc?
  5. It all seems working fine just worried it could conflict. I'm using jetmax throttle its just the buttons i'm using to toggle GSX, Radar contact window etc and other assignments. The reason i'm using saitek software is so it saves me using the keyboard for radar contact toggle window and GSX, instead i just use the buttons on the saitek throttle. I don't use the saitek throttle just the buttons. Cheers
  6. I have all controls set through FSUIPC and not FSX. my question is i just downloaded the saitek profile editor software to assign keys from my keyboard to buttons on the saitek throttle. will this now conflict with my saitek yoke. because in that software its picking up the movement on my yoke.
  7. Sorry pete i was just making sure! You had to move it from that zip folder.
  8. Do i need to the file out of the FSUIPC DOCUMENTS folder and place it in the modules folder to have a affect
  9. whats the difference between the dynamicfriction file and the frictions.lua pete?
  10. I have done as above without deleting WHEEL ROLLING ones and i see the difference need to increase alot of thrust at MGW to get her going :) If i leave the WHEEL ROLLING does that increase friction when pulling off?
  11. Right lets get this sorted cause i'm just going round in circles confusing you and myself lol i only want the sliding friction so i'll just add this line in FSUIPC.INI - [Auto] 1=Lua frictions and when i start FSX it will create a line like this - [LuaFiles] 1=Frictions if i open frictions.lua with notepad i get this text pete - what will i delete here? -- This sets frictions according to the resluts by Johan Lees, early December 2012 ipc.RestoreFriction() -- The original FSX values are shown in the comment at the end of each code line ipc.SetFriction(WHEEL, CONCRETE, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, GRASS, ROLLING, DRY, 0.060) --0.080 ipc.SetFriction(WHEEL, GRASS_BUMPY,ROLLING, DRY, 0.070) --0.090 ipc.SetFriction(WHEEL, ASPHALT, ROLLING, DRY, 0.025) --0.050 ipc.SetFriction(WHEEL, SHORT_GRASS,ROLLING, DRY, 0.050) --0.060 ipc.SetFriction(WHEEL, LONG_GRASS, ROLLING, DRY, 0.060) --0.090 ipc.SetFriction(WHEEL, DIRT, ROLLING, DRY, 0.050) --0.060 ipc.SetFriction(WHEEL, GRAVEL, ROLLING, DRY, 0.060) --0.080 ipc.SetFriction(WHEEL, BITUMINUS, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, MACADAM, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, TARMAC, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, CONCRETE, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRASS_BUMPY,SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, ASPHALT, SLIDING, DRY, 0.950) --0.640 ipc.SetFriction(WHEEL, SHORT_GRASS,SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, LONG_GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, DIRT, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRAVEL, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, BITUMINUS, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, MACADAM, SLIDING, DRY, 0.950) --0.550 ipc.SetFriction(WHEEL, TARMAC, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(BRAKE, CONCRETE, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, GRASS, ROLLING, DRY, 0.700) --0.500 ipc.SetFriction(BRAKE, GRASS_BUMPY,ROLLING, DRY, 0.650) --0.400 ipc.SetFriction(BRAKE, ASPHALT, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, SHORT_GRASS,ROLLING, DRY, 0.650) --0.500 ipc.SetFriction(BRAKE, LONG_GRASS, ROLLING, DRY, 0.650) --0.500 ipc.SetFriction(BRAKE, GRAVEL, ROLLING, DRY, 0.650) --0.500 ipc.SetFriction(BRAKE, BITUMINUS, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, MACADAM, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, TARMAC, ROLLING, DRY, 0.900) --0.700
  12. i started fsx and now have these lines [LuaFiles] 1=Lua Frictions 2=Frictions
  13. is this right ipc.SetFriction(WHEEL, CONCRETE, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRASS_BUMPY,SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, ASPHALT, SLIDING, DRY, 0.950) --0.640 ipc.SetFriction(WHEEL, SHORT_GRASS,SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, LONG_GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, DIRT, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRAVEL, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, BITUMINUS, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, MACADAM, SLIDING, DRY, 0.950) --0.550 ipc.SetFriction(WHEEL, TARMAC, SLIDING, DRY, 1.000) --0.640 deleted all lines with rolling
  14. Ok i'll add this instead 1=Lua Frictions And deleting all lines containing ROLLING! Will i need to extract that file out?
  15. ok i have addded [LuaFiles] 1=Frictions and done this - and Find the frictions lua file in your FS Modules folder. Load it into an editor. delete all lines containing "ROLLING"
  16. this is what i have done placed this "PatchSIM1friction=No" and Find the frictions lua file in your FS Modules folder. Load it into an editor. delete all lines containing "ROLLING" is that all?
  17. oh sorry i thought i had to remove that because of the ground friction?
  18. Haha yeh of course just wasn't sure what file hehe Where will i place the saved friction file once its done? Will i need to extract it...
  19. To be honest i'm not sure what i'm doing here, thats why i posted. Any guides?
  20. Thanks :) Is this the only steps i need to do pete? Delete those lines only?
  21. Below is a message from someone about info on how to set the sliding and/or braking effects on the NGX how can i set this up without using the ground friction? The problem with using the FSUIPC mod with the NGX is that PMDG have already adjusted engine thrust at low N1 so that taxiing thrust and breakaway thrust are representative. This compensates for the higher friction. If you apply friction is reduced so now the engine thrust is too high and the aircraft will roll with very little extra thrust. On system with the mod enabled, the fully loaded -700 won't move at idle but begins to move at 22% N1. However it's still worth using the mod because the lateral tyre forces and contaminated runway effects are much improved. I use the unregistered version, but with the Lua mod and a registered FSUIPC you can adjust the effects and choose which you want to use. So you could keep the rolling friction as it is and have the modified sliding and/or braking effects. Best of both worlds.
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