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GSalden

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Everything posted by GSalden

  1. You are right that didn't work. I also tried : ext.runif("C:\Program Files9 x86)\FSPS\Dolby Cockpit Sounds FSX\StartDCS.bat", "EXT_MIN") whicg didn't work either. ********* LUA: "StartDCS" Log [from FSUIPC version 5.103e] ********* 684766 System time = 21/09/2017 14:55:17, Simulator time = 09:21:59 (07:21Z) 684766 *** LUA Error: cannot open D:\Program Files\Lockheed Martin\Prepar3D v4\Modules\ipcDebug.lua: No such file or directory 684766 LUA: beginning "D:\Program Files\Lockheed Martin\Prepar3D v4\Modules\StartDCS.lua" 684766 LUA: ...les\Lockheed Martin\Prepar3D v4\Modules\StartDCS.lua:1 684766 LUA: Global: ipcPARAM = 0 684797 >>> Thread forced exit (ipc.exit or os.exit) <<< So it should more be like : ext.shell("C:\Program Files9 x86)\FSPS\Dolby Cockpit Sounds FSX\StartDCS.bat", "EXT_MIN") .... ? Regards, Gerard
  2. Therefore these lines in a LUA script : ext.path ("C:\\Program Files (x86)\\FSPS\\Dolby Cockpit Sounds FSX") ext.run ("restart.bat") end In Fsuipc I will assign the Yoke button to the LUA script with the text above. The idea is that the LUA script excecutes the batch file .
  3. I made an overview in general on papaer with what I want and it looks quiet complicated. Then I got another idea : what I want is all in FSPS Dolby Cockpit Sound , but that program stops responding after 5-15 min in P3Dv4. If I can assign a yoke button to a batchfile ( I know my way around DOS ) that first shuts the program down and then restarts it I will have what I want much easier. I started with my first LUA : ext.path ("C:\\Program Files (x86)\\FSPS\\Dolby Cockpit Sounds FSX") ext.run ("restart.bat") end Regards, Gerard
  4. Thanks Pete. I will give it a try. As Prosim Audio Addons only can play a wav file without in-decreasing the sound it must be Lua only. Otherwise the sound stays at the same volume. And I want the sound to in-decrease with speed differences. regards, Gerard
  5. Hello Pete, Is it possible to assign sounds via Fsuipc like a flap sound that reacts on the wind ? Eg : flaps 1 - flap wind sound dim . Flaps 30 - flap wind sound loud Of course only hearable when moving.The same for gear , spoilers and brakes. Prosim Audio Addons can only play a sound according to a trigger and cannot be connected to speed. FSPS Dolby Cockpit Sounds which does al the above works fine till P3Dv3 . In V4 it stops working after 5-15 minutes. Thanks , Gerard
  6. Hi Pete, I will point the developer to this thread. Thanks for your reply. Regards, Pete
  7. Hello Pete, The program stops reacting after a while. It looses connection with P3Dv4. Reststarting solves it for a short while. First I contacted the developer. It is working fine till P3Dv3. He wrote that it is using Fsuipc to interact with Fs. Is there anything I can do or will it perhaps work in a future Fsuipc update. Hearing spoiler , gear and flaps wind sounds add a lot to the immersion. And the program is freeware now. Thanks and best regards, Gerard
  8. With Amy Prosim aircraft I could not "feel" improved friction in P3Dv4. So I use the Fsuipc 4 ini + lua friction file in Fsuipc v5..
  9. Is it possible to use hardware calibration settings from v4 in v5 ? Or copy sections ?
  10. Great news. I have bought P3Dv4 immediately. Just bought Fsuipc 5 too as Pete has done a lot of work ( Pete I did not get any serial number with my purchase.. )
  11. Fsuipc needs to be reconstructed so to me it is normal to pay for it again. Either an upgrade cost or a full price , I will buy it . Question : Pete, is it possible to have the same offset values for the same functions ? ( Prosim -- client pc / SIOC ) Thanks, Gerard
  12. Thanks Pete for making a version 5. This means that I can continue using my OC hardware with Prosim in P3Dv4 and other Fsuipc dependant apps. After years of free updates it is only normal that a new v5 is a new payware program.
  13. Hi Pete, Thanks for your quick reply. In P3Dv3 calibration there is only min and max, while in Fsuipc there is also Center. If needed Slope. Therefore calibrating in Fsuipc is the way to go. Assigning the toe brakes in P3D solves the brakes issues, so I will assign them in P3D. Also I will point Prosim to this.
  14. Hi Pete, Could you please take a look at my topic at the Prosim forum : http://prosim-ar.com/forum/viewtopic.php?f=13&t=9504 Do you have an advice as I am sure it can work with Fsuipc. Thanks in advance.
  15. Hi Pete, May I ask you what turbulence settings you use in : - Fsuipc ( supressed or not ) - P3Dv3 ( disabled or not ) - ASN ( low or high percentage ) to get the best flying experience , but not miss the glideslope ? I had them all disabled so the PM was able to make a correct landing. Now I am looking for realistic, but working settings. Thanks in advance, Gerard
  16. Hi Pete, Thanks for the quick reply. Last year I had the change to compare the Ifly CBE with Prosim. The Ifly "feels" more real. I intend to wait till the regular Ifly will be updated in a few months to P3Dv3 support. If my P3D CBE files then work I will switch back immeditaly to the Ifly. If not I will switch to Prosim. Hanne tries to get me aboard since 2014...LOL As you have Prosim. - do your throttles go back to idle at the TOD ? - do your throttles go back on 28 ft Thanks Pete Gerard
  17. Hi Pete, As the Ifly CBE does not work in P3Dv3 and it will not be upgraded I went back to Project Magenta. After 3 weeks of modifying and testing I now have a good flightmodel ( airfile + aircraft.cfg file ). The overspeed at descent and approach , the zig zagging at approach are solved too. The only thing that remains is that at the TOD and 28 ft before touchdown I do get the Retard message on the PFD , but the throttles only go back till 41% instead of idle. Unfortunately no support from PM ( 2 tickets + emails ) so I was wondering if a LUA script might help. The idea is to give a throttle idle command when the Retard message appears : TOD - AT shows RETARD (green) -->Throttle levers move to iDle --> AT shows ARMED (white) - now PF has control of Throttle Now in this situation the AP is in N1 mode and tries to keep the AC speed with pitch. AutoLanding ( ILS CAT III ) - Flare at 50 ft - AT shows RETARD - Throttle levers move to idle - AT disconnects at touchdown The last one is the most important to me and probably the less dificult to achieve. To go around the PM control I think that disabling the AT at 30 ft and then have the throttles go back to idle would do the trick. ( I have a Cockpisonic Motorized TQ ). Can I sent a command at a certain altitude from within Fsuipc or do I need a LUA script for that ( an example would be great ) ? Thanks and best regards, Gerard
  18. Found a temporary solution : Disabling all turbulence in the weather program, in Fs and Enabling Surpress xxx in Fsuipc solved the issue. That shows why some people have these issues and others not. People without these issues have either no addon weather program or have turbulence disabled already...
  19. Hi Pete , As many know Project Magenta has some issues at approach.. With a new custom flight model I was able to solve the zig-zag issue, the pitch up/down issue and the overspeed issue at descent. Below 11000 ft the PM mcp lets the aircraft fly 10 - 12 knots faster than the mcp speed. Above 11000 ft it is correct. What I would like is a LUA script : Below 11000ft : Flying speed = mcp speed - 10 Can you help me with this ? Many thanks in advance. Regards, Gerard
  20. Thanks for the great and quick support as always. Regards, Gerard
  21. Thanks Pete, I found a way to set it : in Fs turn the aircraft with Slew to 115 degrees and then start SIOC. But this means I always have to turn the aircraft to 115 degrees before starting SIOC. Saved flights cannot be used anymore ! A saved flight at the gate or a saved Approach cannot be used anymore, because I first have to turn the aircraft to 115 degrees. It looks like the compass receives signal and turns , but sees not the compass position. The compass starts at 115 degrees after being activated. This is now with P3Dv3. With P3Dv2 I had no issues.
  22. Hello Pete, The following script I had in P3Dv2 to drive the stepper motor from my hardware compass and it worked perfectly : Var 0406 Link USB_STEPPER Output 3 PosL 6 PosC 0 PosR 5 Type H Var 0407 Link FSUIPC_IN Offset $02CC Length 8 Numbers 1 // FSimulator Compass { L0 = V0407 * 10 V0406 = L0 // send degrees to stepper motor } In P3Dv3 the compass is of coarse : North ( 360 (0) degrees in Fs = 110 degrees on the Compass ) East ( 090 degrees in Fs = 200 degrees on the Compass ) South ( 180 degrees in Fs = 290 degrees on the Compass ) West ( 270 degrees in Fs = 025 degrees on the Compass ) What I would like to know what the values for the Compass are : Eg : 360 degrees = 360 or 3600 or 36000 or another value.. Then I can start adding a value in the script to calibrate the compass. Thanks in advance, Gerard
  23. Found the cause : because ESP simconnect was also installed. Uninstalling was not enough. A system restore before the ESP simconnect was needed. Than SP2 simconnect install and it worked. Now I need to solve my Fsuipc issue as no controls are being recognised. In P3Dv3 they are... Regards, Gerard
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