Jump to content
The simFlight Network Forums

Recommended Posts

Posted

Hi pete

My FSGRW (v1.7 build26) cannot found my P3D v2.4 or connect to it through the FSUIPC.

I've the latest FSUIPC version and the installation and procedures of FSGRW are correct .

And during transfer the weather to P3D V2.4

I got this massege :

An error occurred during communicating to your Simulator........ blablabla

During support I've found my steps in installation and using the FSGRW are correct (I got it work normally with the FSX before).

how to make my FSGRW see and locate my P3Dv2.4 ?

Thx

Posted

Someone tells me in their support forum that the FSGRW need to connect to FSUIPC in order to get it work with P3D v2.4.

 

Doesn't FSGRW have support? What do they say? I don't know what that message is nor what it is from, so I can't really help directly. But I assume you've actually checked that FSUIPC is installed and running? i.e. it's menu is there and works, showing the correct version -- 4.937?

 

Remember, if you are running FS "as adninistrator" then every FSUIPC client program needs to be run at the same level too, otherwise they can't talk to each other. The converse is also true. Best to never run any of them "as administrator" (it should not be necessary).

 

Pete

Posted

Doesn't FSGRW have support? What do they say? I don't know what that message is nor what it is from, so I can't really help directly. But I assume you've actually checked that FSUIPC is installed and running? i.e. it's menu is there and works, showing the correct version -- 4.937?

Remember, if you are running FS "as adninistrator" then every FSUIPC client program needs to be run at the same level too, otherwise they can't talk to each other. The converse is also true. Best to never run any of them "as administrator" (it should not be necessary).

Pete

I am turned off the UAC.

Simply the problem is , FSGRW cannot connect to my P3D v2.4 thats it simply.

it work well with my FSX, but in P3D V2.4 not.

In FSGRW with P3D , here is the massege

an error occurred while communicating with your simulator, your simulator is stoped or not work, the program will coming back to the main menu.

Posted

Also I have checked that the FSUIPC is 4.936.

but its still new, I dont think the version of my FSUIPC may the cause, especially the FSGRW V1.7 BUILD26 have a choice of downloading the latest FSUIPC versio which is in FSGRW is still v4.936. Like mine.

Posted

Hi,

Did you install the FSGRW bridge? Are the necessary ports open on your firewall? It's definitely not FSUIPC producing this error. Please follow the installation guide and it will work (as for many other users)

Rgds

Reinhard

Posted

Hi,

Did you install the FSGRW bridge? Are the necessary ports open on your firewall? It's definitely not FSUIPC producing this error. Please follow the installation guide and it will work (as for many other users)

Rgds

Reinhard

why di I use the bridge, I am in local use nit networked.

so no need to the bridge, at least now

also during the installation it does not give me any firewall masages for PASS or ALLOW the reaching..

Posted

Hi, 

Also I have checked that the FSUIPC is 4.936.

 but its still new,

As you as well stated before that it works well with FSX but not with P3Dv2.4, it is well known that you have to use latest FSUIPC4 version! The version you use, 4.936, is old and works correct only up to P3D v2.3.

So first thing to do in any case, update to current FSUIPC4 version 4.937 that only supports P3D v2.4 and earlier (and FSX of course).

Posted

Hi,

Also I have checked that the FSUIPC is 4.936.

 but its still new,
As you as well stated before that it works well with FSX but not with P3Dv2.4, it is well known that you have to use latest FSUIPC4 version! The version you use, 4.936, is old and works correct only up to P3D v2.3.

So first thing to do in any case, update to current FSUIPC4 version 4.937 that only supports P3D v2.4 and earlier (and FSX of course).

Today I've update my FSUIPC from 4.936 to 4.937, the problem is still persist.

FSGRW cannot see my P3D runing or not.

I dont know !!!!!!!!!!!!

Any hints guys please !!!!!!

Posted

Today I've update my FSUIPC from 4.936 to 4.937, the problem is still persist.

FSGRW cannot see my P3D runing or not.

 

In your original message here you said the error report was

 

An error occurred during communicating to your Simulator........ blablabla

 

Maybe the "blablabla" bit explained what it was that the program didn't like? Why do you think part of the error report in unimportant?

 

Have you asked FSGRW support at all? That seems like the obvious place to go with a problem in their program. They should be able to diagnose it for you.

 

If you merely want me to check that your FSUIPC is working correctly (now) in P3Dv2.4 then please run P3d, then close it down and show me the FSUIPC4.LOG file contents from the P3D Modules folder.

 

Pete

Posted

In your original message here you said the error report was

An error occurred during communicating to your Simulator........ blablabla

Maybe the "blablabla" bit explained what it was that the program didn't like? Why do you think part of the error report in unimportant?

Have you asked FSGRW support at all? That seems like the obvious place to go with a problem in their program. They should be able to diagnose it for you.

If you merely want me to check that your FSUIPC is working correctly (now) in P3Dv2.4 then please run P3d, then close it down and show me the FSUIPC4.LOG file contents from the P3D Modules folder.

Pete

Hi pete

There is no FSUIPC.LOG file inside my Modules file !!!!!

Posted

Hi pete

There is no FSUIPC.LOG file inside my Midules file !!!!!

 

If thee is no Log file, then FSUIPC is not running and has never run! There will be no INI file generated either.

 

What files are there? It sounds either like you have not installed FSUIPC yet, or your installation failed.

 

Pete

Posted

If thee is no Log file, then FSUIPC is not running and has never run! There will be no INI file generated either.

What files are there? It sounds either like you have not installed FSUIPC yet, or your installation failed.

Pete

Hi pete

The FSUIPC work and I've assign so many controls throught it.

I am disabling the P3D V2.4 controls and using FSUIPC to done that.

So how FSUIPC is not running !!!!!

Inside the modules file in my P3Dv2

4 there is no FSUIPC.LOG.

But all the other files are there.

!!!!!!!!

Posted

Mr pete

 

here is my FSUIPC ini Content

 

[Programs]
RunIF1=Ready,Close,C:\Users\A320\Desktop\FSX\STD INST\Airbus STBY.exe
RunIF2=Ready,Close,O:\Program Files (x86)\SPAD\Spad.exe
RunIF3=Ready,Close,O:\Program Files (x86)\AivlaSoft\EFB\AivlaSoft.Efb.DataProvider.exe
 
[General]
UpdatedByVersion=4937
History=1M1BCNRG0Z8YL108IYRCO
InitDelayDevicesToo=No
NewInterceptTextMenu=No
UseSystemTime=No
UseMidMouseBtn=Yes
MouseWheelMove=No
MouseWheelTrim=No
MouseWheelTrimSpeed=1
JoystickTimeout=20
PollGFTQ6=Yes
BlankDisplays=No
FixControlAccel=No
FixMachSpeedBug=No
DeleteVehiclesForAES=Yes
AutoScanDevices=Yes
VisibilityOptions=No
OneCloudLayer=No
CloudTurbulence=No
CloudIcing=No
GenerateCirrus=No
SuppressCloudTurbulence=No
MaxIce=-4
MinIce=-4
UpperWindGusts=No
SuppressWindTurbulence=No
SuppressWindVariance=No
WindTurbulence=No
TurbulenceRate=1.0,5.0
TurbulenceDivisor=20,20,40,40
SuppressAllGusts=No
MaxSurfaceWind=0
WindLimitLevel=200
WindDiscardLevel=400
WindAjustAltitude=No
WindAjustAltitudeBy=2000
SmoothBySimTime=No
WindSmoothing=No
WindSmoothness=2
WindSmoothAirborneOnly=Yes
PressureSmoothness=0
TemperatureSmoothness=0
DisconnTrimForAP=No
ZeroElevForAPAlt=No
ThrottleSyncAll=No
WhiteMessages=No
ShowPMcontrols=No
SpoilerIncrement=512
MagicBattery=No
RudderSpikeRemoval=No
ElevatorSpikeRemoval=No
AileronSpikeRemoval=No
ReversedElevatorTrim=No
ClockSync=No
ClockSyncMins=5
ClearWeatherDynamics=No
OwnWeatherChanges=No
TimeForSelect=4
LoadFlightMenu=No
LoadPlanMenu=No
PauseAfterCrash=No
BrakeReleaseThreshold=75
SaveDataWithFlights=No
ZapSound=firework
ShortAircraftNameOk=Substring
UseProfiles=Yes
EnableMouseLook=No
DelayedMouseLookZoom=No
AxesWrongRange=No
TCASid=Flight
TCASrange=40
AxisCalibration=No
DirectAxesToCalibs=No
ShowMultilineWindow=Yes
SuppressSingleline=No
SuppressMultilineFS=No
AxisIntercepts=No
DontResetAxes=No
InitDelay=0
GetNearestAirports=Yes
OOMcheck=Yes
WeatherReadFactor=2
WeatherRewriteSeconds=1
CustomWeatherModify=No
SimConnectStallTime=1
LuaRerunDelay=66
Console=Yes
InitialStallTime=10
NormalStallTime=1
FSVersionUsed="Lockheed Martin® Prepar3D® v2",2.4.11570.0
SimConnectUsed=2.4.0.0
LogWeather=Yes
LogWrites=Yes
LogReads=Yes
LogEvents=Yes
LogLua=Yes
DebugLua=Yes
LogAxes=Yes
LogButtonsKeys=Yes
LogExtras=Yes
ConsoleWindow=25,25,702,384
 
[JoyNames]
AutoAssignLetters=No
 
[buttons]
ButtonRepeat=20,10
2=R3,20,C65602,0
11=P2,1,C65580,0
13=P7,19,C65853,0
14=P8,0,C65752,0
15=P64,0,CM2:4,0
16=R9,0,C65588,0
20=P64,2,CM2:3,0
22=P64,3,CM2:6,0
23=P64,4,CM2:8,0
24=P64,1,CM2:1,0
26=P64,6,CM2:10,0
27=P64,8,CM2:11,0
28=P64,9,CM2:11,0
29=P64,11,CM2:12,0
31=P64,20,C66509,0
32=P66,0,CM2:16,0
34=P64,5,CM2:5,0
35=P65,8,CM2:11,0
36=P65,10,CM2:9,0
42=P66,1,CM2:17,0
43=P66,2,CM2:18,0
44=P66,3,CM2:19,0
45=P66,4,CM2:21,0
46=P66,5,CM2:20,0
47=P66,6,CM2:14,0
48=P66,8,CM2:15,0
52=P65,0,C66079,0
53=P65,1,C66080,0
54=P65,2,CM2:22,0
55=P65,3,CM2:23,0
56=P3,1,C65580,0
59=R3,7,C66279,0
60=R3,6,C66278,0
61=R2,4,C65607,0
62=R2,7,C66279,0
63=R2,6,C66278,0
67=R2,20,C65602,0
68=P7,11,CM2:28,0
69=P7,17,CM2:29,0
70=P7,2,CM2:30,0
71=P3,4,Cx050078E3,x64
72=R3,2,C65607,0
73=R3,3,C65615,0
74=R2,5,C65615,0
79=P72,1,C66080,0
81=P72,0,C66079,0
PollInterval=25
 
[AutoSave]
Next=1
Interval=60
Files=10
SaveOnGround=No
AutoSaveEnabled=No
 
[GPSout]
GPSoutEnabled=No
 
[GPSout2]
GPSoutEnabled=No
 
[WideServer]
WideFSenabled=Yes
AdvertiseService=1
Port=8002
Port2=9002
 
[sounds]
Path=O:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Sound\
Device1=Primary Sound Driver
Device2=Speakers (Realtek High Definition Audio)
Device3=Realtek Digital Output(Optical) (Realtek High Definition Audio)
Device4=SAMSUNG-C (NVIDIA High Definition Audio)
Device5=Realtek Digital Output (Realtek High Definition Audio)
 
[Axes]
RangeRepeatRate=10
0=0X,256,D,7,0,0,0
1=0Y,256,D,8,0,0,0
2=0R,256,D,3,0,0,0
3=1X,256,D,7,0,0,0
4=1Y,256,D,8,0,0,0
5=1R,256,D,3,0,0,0
6=2X,256,D,1,0,0,0
7=2Y,256,D,2,0,0,0
8=2Z,256,D,10,0,0,0
9=2U,256,D,12,0,0,0
10=2V,256,D,23,0,0,0
11=3X,256,D,1,0,0,0
12=3Y,256,D,2,0,0,0
13=3Z,256,D,10,0,0,0
14=3U,256,D,12,0,0,0
15=3V,256,D,23,0,0,0
16=4X,256,D,21,0,0,0
17=5X,256,D,21,0,0,0
18=6X,256,D,22,0,0,0
19=6Y,256,D,11,0,0,0
20=6Z,256,D,9,0,0,0
21=9R,256,D,36,0,0,0
PollInterval=10
 
[JoystickCalibration]
AllowSuppressForPFCquad=Yes
ExcludeThrottleSet=Yes
ExcludeMixtureSet=Yes
ExcludePropPitchSet=Yes
SepRevsJetsOnly=No
ApplyHeloTrim=No
UseAxisControlsForNRZ=No
FlapsSetControl=0
FlapDetents=No
ReverserControl=66292
Reverser1Control=66422
Reverser2Control=66425
Reverser3Control=66428
Reverser4Control=66431
MaxThrottleForReverser=256
AileronTrimControl=66731
RudderTrimControl=66732
CowlFlaps1Control=66162
CowlFlaps2Control=66163
CowlFlaps3Control=66164
CowlFlaps4Control=66165
SteeringTillerControl=0
MaxSteerSpeed=60
Aileron=-16351,0,512,16383
Elevator=-16159,0,512,16383
Rudder=-16319,0,512,16192
LeftBrake=-16384,16383/16
RightBrake=-16384,16128/16
Flaps=-16383,16384
ElevatorTrim=-16287,0,0,16160
Spoilers=-16383,16384
 
[Profile.PMDG737NGX]
1=Boeing 737-800NGX PMDG House
 
[buttons.PMDG737NGX]
0=P7,17,C65987,0
 
[Profile.MD-11]
1=PMDG MD-11 GE CF6-80C2D1F Engines
2=PMDG MD-11 Garuda Indonesia HDT
 
[JoystickCalibration.MD-11]
AllowSuppressForPFCquad=Yes
ExcludeThrottleSet=Yes
ExcludeMixtureSet=Yes
ExcludePropPitchSet=Yes
SepRevsJetsOnly=No
ApplyHeloTrim=No
UseAxisControlsForNRZ=No
FlapsSetControl=0
FlapDetents=No
ReverserControl=66292
Reverser1Control=66422
Reverser2Control=66425
Reverser3Control=66428
Reverser4Control=66431
MaxThrottleForReverser=256
AileronTrimControl=66731
RudderTrimControl=66732
CowlFlaps1Control=66162
CowlFlaps2Control=66163
CowlFlaps3Control=66164
CowlFlaps4Control=66165
SteeringTillerControl=0
MaxSteerSpeed=60
Aileron=-16351,0,512,16383
Elevator=-16159,0,512,16383
Rudder=-16319,0,512,16192
LeftBrake=-16384,16383/16
RightBrake=-16384,16128/16
ElevatorTrim=-16287,0,0,16160
Spoilers=-16383,16384
Flaps=-16384,16128
 
[MacroFiles]
1=PMDG737-800
2=MD-11
3=MD11
 
[buttons.MD-11]
0=P3,15,CM3:1,0
1=P6,5,CM2:2,0
 
[Monitor]
Display=1
Posted

And here is the FSGRW log file :

 

 

 

 

<Message OccurenceDate="01.11.2014 09:40:43" Thread="UI" Type="Information" Category="EspEngine" Description="ENG_INF_000: 1.7 Build #026, fsx, 2014-11-01 16:21" />
<Message OccurenceDate="01.11.2014 09:40:43" Thread="Download" Type="Information" Category="EspEngine" Description="DDL_INF_001" />
<Message OccurenceDate="01.11.2014 09:40:43" Thread="Download" Type="Information" Category="EspEngine" Description="DDL_INF_002" />
<Message OccurenceDate="01.11.2014 09:40:43" Thread="Engine" Type="Information" Category="Common" Description="ENG_INF_NB1:  'localhost:12000)'" />
<Message OccurenceDate="01.11.2014 09:40:44" Thread="Download" Type="Information" Category="EspEngine" Description="DDL_INF_003" />
<Message OccurenceDate="01.11.2014 09:40:44" Thread="Download" Type="Information" Category="EspEngine" Description="DDL_INF_006" />
<Message OccurenceDate="01.11.2014 09:40:44" Thread="Engine" Type="Error" Category="EspEngine" Description="ENG_ERR_002" Exception0="ConnectionException: The connection to the simulator couldn't be established!" CallStack0="   at FsGlobal.RealWeather.Library.Client.Connectors.Fsx.FsxConnector.Connect(Int32 pTimeOut)   at FsGlobal.RealWeather.Library.Client.Engines.EspWeatherEngine.PerformOperation()" Exception1="SocketException: No connection could be made because the target machine actively refused it 127.0.0.1:12000" CallStack1="   at System.Net.Sockets.TcpClient.Connect(String hostname, Int32 port)   at FsGlobal.RealWeather.Library.Client.Connectors.NetworkBridgeClient.Connect()   at FsGlobal.RealWeather.Library.Client.Connectors.Fsx.FsxConnector.Connect(Int32 pTimeOut)" />
<Message OccurenceDate="01.11.2014 09:40:45" Thread="Download" Type="Information" Category="EspEngine" Description="DDL_WNG_002" />
<Message OccurenceDate="01.11.2014 09:42:07" Thread="UI" Type="Information" Category="EspEngine" Description="ENG_INF_000: 1.7 Build #026, p3dv24, 2014-11-01 16:21" />
<Message OccurenceDate="01.11.2014 09:42:07" Thread="Engine" Type="Error" Category="EspEngine" Description="ENG_ERR_001" Exception0="NullReferenceException: Object reference not set to an instance of an object." CallStack0="   at FsGlobal.RealWeather.Library.Client.Engines.EspWeatherEngine.PerformOperation()" />
<Message OccurenceDate="01.11.2014 09:42:07" Thread="Download" Type="Information" Category="EspEngine" Description="DDL_INF_001" />
<Message OccurenceDate="01.11.2014 09:42:07" Thread="Download" Type="Information" Category="EspEngine" Description="DDL_INF_002" />
<Message OccurenceDate="01.11.2014 09:42:07" Thread="Download" Type="Information" Category="EspEngine" Description="DDL_INF_003" />
<Message OccurenceDate="01.11.2014 09:42:07" Thread="Download" Type="Information" Category="EspEngine" Description="DDL_INF_006" />
<Message OccurenceDate="01.11.2014 09:42:08" Thread="Download" Type="Information" Category="EspEngine" Description="DDL_WNG_002" />
<Message OccurenceDate="01.11.2014 09:43:30" Thread="UI" Type="Information" Category="EspEngine" Description="ENG_INF_000: 1.7 Build #026, p3dv24, 2014-11-01 16:21" />
<Message OccurenceDate="01.11.2014 09:43:30" Thread="Engine" Type="Error" Category="EspEngine" Description="ENG_ERR_001" Exception0="NullReferenceException: Object reference not set to an instance of an object." CallStack0="   at FsGlobal.RealWeather.Library.Client.Engines.EspWeatherEngine.PerformOperation()" />
<Message OccurenceDate="01.11.2014 09:46:09" Thread="UI" Type="Information" Category="EspEngine" Description="ENG_INF_000: 1.7 Build #026, p3dv24, 2014-11-01 16:21" />
<Message OccurenceDate="01.11.2014 09:46:09" Thread="Engine" Type="Error" Category="EspEngine" Description="ENG_ERR_001" Exception0="NullReferenceException: Object reference not set to an instance of an object." CallStack0="   at FsGlobal.RealWeather.Library.Client.Engines.EspWeatherEngine.PerformOperation()" />
<Message OccurenceDate="01.11.2014 09:47:01" Thread="UI" Type="Information" Category="EspEngine" Description="ENG_INF_000: 1.7 Build #026, p3dv24, 2014-11-01 16:21" />
<Message OccurenceDate="01.11.2014 09:47:01" Thread="Engine" Type="Error" Category="EspEngine" Description="ENG_ERR_001" Exception0="NullReferenceException: Object reference not set to an instance of an object." CallStack0="   at FsGlobal.RealWeather.Library.Client.Engines.EspWeatherEngine.PerformOperation()" />
<Message OccurenceDate="01.11.2014 09:50:15" Thread="UI" Type="Information" Category="EspEngine" Description="ENG_INF_000: 1.7 Build #026, p3dv24, 2014-11-01 16:21" />
<Message OccurenceDate="01.11.2014 09:50:15" Thread="Engine" Type="Error" Category="EspEngine" Description="ENG_ERR_001" Exception0="NullReferenceException: Object reference not set to an instance of an object." CallStack0="   at FsGlobal.RealWeather.Library.Client.Engines.EspWeatherEngine.PerformOperation()" />
<Message OccurenceDate="01.11.2014 10:01:46" Thread="UI" Type="Information" Category="EspEngine" Description="ENG_INF_000: 1.7 Build #026, fsx, 2014-11-01 16:21" />
<Message OccurenceDate="01.11.2014 10:01:46" Thread="Engine" Type="Information" Category="Common" Description="ENG_INF_NB1:  'localhost:12000)'" />
<Message OccurenceDate="01.11.2014 10:01:47" Thread="Engine" Type="Error" Category="EspEngine" Description="ENG_ERR_002" Exception0="ConnectionException: The connection to the simulator couldn't be established!" CallStack0="   at FsGlobal.RealWeather.Library.Client.Connectors.Fsx.FsxConnector.Connect(Int32 pTimeOut)   at FsGlobal.RealWeather.Library.Client.Engines.EspWeatherEngine.PerformOperation()" Exception1="SocketException: No connection could be made because the target machine actively refused it 127.0.0.1:12000" CallStack1="   at System.Net.Sockets.TcpClient.Connect(String hostname, Int32 port)   at FsGlobal.RealWeather.Library.Client.Connectors.NetworkBridgeClient.Connect()   at FsGlobal.RealWeather.Library.Client.Connectors.Fsx.FsxConnector.Connect(Int32 pTimeOut)" />
<Message OccurenceDate="01.11.2014 10:01:52" Thread="UI" Type="Information" Category="EspEngine" Description="ENG_INF_000: 1.7 Build #026, p3dv24, 2014-11-01 16:21" />
<Message OccurenceDate="01.11.2014 10:01:52" Thread="Engine" Type="Error" Category="EspEngine" Description="ENG_ERR_001" Exception0="NullReferenceException: Object reference not set to an instance of an object." CallStack0="   at FsGlobal.RealWeather.Library.Client.Engines.EspWeatherEngine.PerformOperation()" />
<Message OccurenceDate="01.11.2014 10:02:10" Thread="UI" Type="Information" Category="EspEngine" Description="ENG_INF_000: 1.7 Build #026, fsx, 2014-11-01 16:21" />
<Message OccurenceDate="01.11.2014 10:02:10" Thread="Engine" Type="Information" Category="Common" Description="ENG_INF_NB1:  'localhost:12000)'" />
<Message OccurenceDate="01.11.2014 10:02:11" Thread="Engine" Type="Error" Category="EspEngine" Description="ENG_ERR_002" Exception0="ConnectionException: The connection to the simulator couldn't be established!" CallStack0="   at FsGlobal.RealWeather.Library.Client.Connectors.Fsx.FsxConnector.Connect(Int32 pTimeOut)   at FsGlobal.RealWeather.Library.Client.Engines.EspWeatherEngine.PerformOperation()" Exception1="SocketException: No connection could be made because the target machine actively refused it 127.0.0.1:12000" CallStack1="   at System.Net.Sockets.TcpClient.Connect(String hostname, Int32 port)   at FsGlobal.RealWeather.Library.Client.Connectors.NetworkBridgeClient.Connect()   at FsGlobal.RealWeather.Library.Client.Connectors.Fsx.FsxConnector.Connect(Int32 pTimeOut)" />
 
Posted

Hi pete

The FSUIPC work and I've assign so many controls throught it.

I am disabling the P3D V2.4 controls and using FSUIPC to done that.

So how FSUIPC is not running !!!!!

Inside the modules file in my P3Dv2

4 there is no FSUIPC.LOG.

But all the other files are there.

 

FSUIPC always makes a Log. I suspect you are simply not recognising it because you have Windows hiding filetypes from you. Please change that Windows option as described in the FSUIPC documentation.

 

With Explorer hiding filetypes it will simply look like a Text file named FSUIPC4.

 

Pete

Posted

And here is the FSGRW log file :

 

Well, there are two things I have to say to that. The first is that it's mostly gobblydegook to me, (and therefore that it is FSGRW support you need to show it to), and the second is that this part:

 

 
SocketException: No connection could be made because the target machine actively refused it 127.0.0.1:12000" CallStack1="   at System.Net.Sockets.TcpClient.Connect(String hostname, Int32 port)   at FsGlobal.RealWeather.Library.Client.Connectors.NetworkBridgeClient.Connect()   at FsGlobal.RealWeather.Library.Client.Connectors.Fsx.FsxConnector.Connect(Int32 pTimeOut)" />

 

most certainly talks about some TCP protocol and sockets being used, and not connecting. Since connection to FSUIPC uses no such mechanism I believe you are looking in the wrong direction. Evidently FSGRW needs something else you have not provided.

 

Have you not even yet bothered with the support for the very program you have problems with? It would seem to me to be the obvious first place to go rather than waste so much time here, don't you think?

 

Pete

Posted
Installer for FSUIPC4.DLL version 4.937

 

Looking in registry for FSX install path:

     HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Flight Simulator\10.0

     Parameter"SetupPath"

Not there, so looking in:

     HKEY_CURRENT_USER\FSX

     Parameter"AppPath"

... NOT found! ...

Looking in registry for ESP install path:

     HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft ESP\1.0

     Parameter"SetupPath"

Not there, so looking in:

     HKEY_CURRENT_USER\ESP

     Parameter"AppPath"

... NOT found! ...

Looking in registry for Prepar3D install path:

     HKEY_LOCAL_MACHINE\SOFTWARE\LockheedMartin\Prepar3D

     Parameter"SetupPath"

Not there, so looking in:

     HKEY_CURRENT_USER\Prepar3D

     Parameter"AppPath"

... NOT found! ...

Looking in registry for Prepar3D v2 install path:

     HKEY_LOCAL_MACHINE\SOFTWARE\Lockheed Martin\Prepar3D v2

     Parameter"SetupPath"

... >>>  OK! FOUND Prepar3D v2!  <<< ...

===========================================================

 

INSTALLATION FOR Prepar3D v2:

SetupPath="O:\Prepar3D v2\"

Checking version of the Prepar3D v2 EXE:

... Version 2.4.11570.0  (Need at least 1.0.677.0)

Checking compatibility with installed SimConnect:

Checking if there's already a version of FSUIPC4 installed in:

       O:\Prepar3D v2\Modules\FSUIPC4.DLL

... Version 4.936c found.

Prepar3D v2 Modules folder already exists.

Okay -- installed FSUIPC4 into "O:\Prepar3D v2\Modules\FSUIPC4.DLL"

Looking for the current user's Application Data path: 

... found as "C:\Users\A320\AppData\Roaming"

Now finding \Lockheed Martin\Prepar3D v2\Prepar3D.CFG for all users, including this one

Looking in "C:\Users\A320\AppData\Roaming"

Found Prepar3D.CFG in "C:\Users\A320\AppData\Roaming\Lockheed Martin\Prepar3D v2\Prepar3D.CFG"

Now checking DLL.XML ...

... There is a previous DLL.XML, checking for FSUIPC4 section.

... FSUIPC4 section already exists but will be replaced.

     (for FSUIPC4, without Loader)

... FSUIPC4 section of DLL.XML written okay

Now checking for a SimConnect.XML file ...

... There is a SimConnect.XML, checking for "local" section.

... "local" section already exists, file not modified.

Looking in "C:\Users\All Users\AppData\Roaming"

 ... No Prepar3D.CFG there

Looking in "C:\Users\Default\AppData\Roaming"

 ... No Prepar3D.CFG there

Looking in "C:\Users\Default User\AppData\Roaming"

 ... No Prepar3D.CFG there

Looking in "C:\Users\Public\AppData\Roaming"

 ... No Prepar3D.CFG there

"Modules\FSUIPC Documents" folder created okay!

Now installing the Prepar3D SimConnect interface for FSUIPC4 into the "Modules" folder:

   Installed "SimConnectP3D2.dll" okay

Now installing additional files into the "Modules\FSUIPC Documents" folder:

   Installed "FSUIPC4 User Guide.pdf" okay

   Installed "FSUIPC4 for Advanced Users.pdf" okay

   Installed "FSUIPC4 History.pdf" okay

   Installed "List of FSX and P3D controls.pdf" okay

   Installed "FSUIPC Lua Library.pdf" okay

   Installed "FSUIPC Lua Plug-Ins.pdf" okay

   Installed "Lua License.pdf" okay

   Installed "Lua Plugins for VRInsight Devices.pdf" okay

   Installed "LuaFileSystem.pdf" okay

   Installed "Example LUA plugins.zip" okay

   Installed "ASN WX Radar facilities in FSUIPC4.pdf" okay

   Installed "Offset Mapping for PMDG 737NGX.pdf" okay

   Installed "FSUIPC4 Offsets Status.pdf" okay

   Installed "Profiles in Separate Files.pdf" okay

===========================================================

 

All installer tasks completed.

 

*************** End of Install Log ***************

Posted

Well, there are two things I have to say to that. The first is that it's mostly gobblydegook to me, (and therefore that it is FSGRW support you need to show it to), and the second is that this part:

 

 
 

 

most certainly talks about some TCP protocol and sockets being used, and not connecting. Since connection to FSUIPC uses no such mechanism I believe you are looking in the wrong direction. Evidently FSGRW needs something else you have not provided.

 

Have you not even yet bothered with the support for the very program you have problems with? It would seem to me to be the obvious first place to go rather than waste so much time here, don't you think?

 

Pete

 

 

i believe that, but does the info i provided about my FSUIPC telling my FSUIPC work well ?

Posted

i believe that, but does the info i provided about my FSUIPC telling my FSUIPC work well ?

 

I can't tell without the run-time log. The installer's log merely shows it installed okay.

 

Pete

Posted

strange, because i've unchecked the file hidding in folder options.

 

so all the files i think they showing up normally !!!!!!!!!!!

 

You are not looking correctly then, because FSUIPC always produces a log. There's no way it has ever run on any machine anywhere without making a log file.

 

Show me a directory listing for the Modules folder. You can do this by using the Dir command in a DOS window (command <ENTER> in the Run edit place), do

dir <path to FSX>\modules >modulesfiles.txt

 

or just take a pic or the explorer window showing the Modules folder.

 

Pete

Posted

strange, because i've unchecked the file hidding in folder options.

 

so all the files i think they showing up normally !!!!!!!!!!!

 

And what are the names of all the files?

 

Pete

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.