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Help to wxr radar


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Hi Pete,

Never had any problems with WXR. Since last week I went to P3Dv4.1. I do not know if this could be the reason of the lack of the WXR radar on My ND.

When I use the integrated weather themes from P3D like building storms or major thunderstorms, it works, but when I use ASN, it does not work. I Followed all advises as mentioned above and please have a look at the attached files.

I use the WX RDR from CPFlight.

Can you advise?
Thanks and regards,

Ed

FSUIPC5.ini

FSUIPC5.log

WXRASN1.PNG

WXRASN2.PNG

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14 hours ago, cuevision said:

Never had any problems with WXR. Since last week I went to P3Dv4.1. I do not know if this could be the reason of the lack of the WXR radar on My ND.

When I use the integrated weather themes from P3D like building storms or major thunderstorms, it works, but when I use ASN, it does not work. I Followed all advises as mentioned above and please have a look at the attached files.

I use the WX RDR from CPFligh

Sorry, I don't know "WX RDR". The FSUIPC facilities for ASP4 are aimed only at ProSim. Other applications do their own thing, FSUIPC is not involved.

Pete

 

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59 minutes ago, cuevision said:

its all Prosim. CPflight is Integrated in de Prosim panels. No difference, no change. This WXR radarpanel is integrated in de pedestalpanel from Prosim. And it all worked in the previous 4 versions from FSUIPC.

Have you tried just using ProSim's WXR display facilities?  I've seen reports on the Prosim forum that this works. (https://prosim-ar.com/forum/viewtopic.php?f=13&t=12738)

Is your CPflight WX RDR program using the file generated by ActiveSky and placed in your ProSim panel, or is it making up its own image? If the latter then FSUIPC is not involved, except you should probably remove the radar file path line in the INI, as ActiveSky might not like trying to serve two clients.

Pete

 

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Again thnks Pete

It was so easy in the older days. It seems all is going to fast. From (for me) P3D3 to version 4 in a fast period of time. I have sometimes the idea developers are releasing to fast. As also for the numurous of software addon developers which are not able to follow that fast road too.

Because of your reply, I think ASN and Prosim are not love each other. As soon as I open ASN, the Radar.bin is created and loaded in a rainy environment. The weather radar is driven by Prosim so no own image for the WXR panel (See attachment). There is no software for this panel needed, just a driver for connecting to Prosim and use their variables.

Nothing changed when I remove the radar.bin or reuse it. So I think it is not FSUIPC related. Will investigate it further, however I am a bit disapointed.

For now thanks and regards,

Ed
 

IMG_4159.thumb.jpg.66d4aa57aac4f3503756760b92ea5bb5.jpg

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3 hours ago, cuevision said:

Because of your reply, I think ASN and Prosim are not love each other. As soon as I open ASN, the Radar.bin is created

So if the radar.bin is created for ProSim to read, FSUIPC + ASN have done their jobs. The rest is up to ProSim.

Reading the ProSim forums regularly I have seen posts saying that certai versions did mess this up. Find a version that works. There are about 90 Betas uploaded now!

BTW, FSUIPC is also capable of producing its own graphic, in BMP format. You need to have another line to the FSUIPC5.INI file. I implemented that and presented both to marty, and he preferred the raw data and to make his own bitmap. Details are in the document in your FSUIPC Documents folder.

Pete

 

 

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Hello Pete,

I have found it. As you said in your last reply it could be Prosim causing this. And it was. I went back to Prosim 1.48, as a test, a version that had always worked nice for me. As soon as I clicked WXR on my EFIS, weather radar started instantly. I left all settings you mentioned above and which I followed untouched and it does its work.

So now I will install the latest beta of Prosim, hoping it will work with that one. I reply if what this latest beta l do in this.

Thanks for all. Thanks for your patience and thanks  for defending your product, which most of the time aint causing problems, like now!

Best regards,
Ed

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On 07/02/2016 at 6:09 PM, Pete Dowson said:

 

Hi Pete.

Looks like Enrico has at long last released an update to his PMGetWeather  that now appears to allow for Active sky weather radar to display into the Project Magenta PFD's
but as usual his instructions are vague..as this is what it says to do.

FSUIPC.INI file:
[General] Section
ASNwxRadarBitmapPath=\\PMComputer\NetDir\myRadarFile.bmp

pmGetweather.ini file:
ActiveSkyFile=\\PMComputer\NetDir\myRadarFile.bmp

             //This is the file you have defined in the FSUIPC.INI file
             //For instance:     ASNwxRadarBitmapPath=\\PMComputer\NetDir\myRadarFile.bmp

             //If it is on a networked computer then you have to specify
             //the filename:     ActiveSkyFile=\\PMComputer\NetDir\myRadarFile.bmp

I am confused and have not been able to get this to work

my set up is as follows

I have Prepa3d V4.1 running on a PC Called P3D2017

I have Active Sky Next on the same PC. I.e P3D2017

I have Project Magenta Captain Displays on a PC Called CPT

I have Project Magenta CDU on a PC called CDU and on this PC i have the NETDIR folder

So looking at the instructions above what do i need to do as i cant get it to work.. do i need also to run anything within Active Sky??

Cheers and Thanks

Peter Nielsen

 

 

On 07/02/2016 at 6:09 PM, Pete Dowson said:

I asked Enrico to support this long ago, when I first added the WX radar support for ASN to FSUIPC. I even offered to do some of the work if he would only give me formatting information for the ND files. But alas nothing happened. He said he would get to it ...?

 

I have switched to ProSim as of 15 moths ago.

 

Pete

 

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2 hours ago, PeterNielsen said:

I am confused and have not been able to get this to work

The instructions seem clear enough. What are you confused about?

2 hours ago, PeterNielsen said:

I have Active Sky Next on the same PC. I.e P3D2017

Active Sky Next won't work properly with P3D 4.1. You need the new Active Sky for P3D4!

2 hours ago, PeterNielsen said:

I have Project Magenta CDU on a PC called CDU and on this PC i have the NETDIR folder

So you need to change the computer name "PMcomputer" to "CDU". What's the problem with that?

BTW what is wrong with PM support?  Don't they have a support forum now? 

Pete

 

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Tks Pete,

 

I can confirm I use Active Sky for P3D4 and also that i renamed the path or PC Name as suggested above.

The result is that PMGetWeather now shows a positive in that it it saving a BMP image every 10 or so seconds called myRadarFile.bmp  and indeed this bmp is saved within the NetDir, however it saves a black rectangle. no returns no nothing and i have placed the a/c in different places with rain, storm etc to test.  therefore I wonder if I am missing any other command entries in different places. 

Tks

Peter

PS BTW what is wrong with PM support?  Don't they have a support forum now?   they have note had a support forum since 2012 or thereabouts.

 

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On 11/3/2017 at 9:45 AM, PeterNielsen said:

The result is that PMGetWeather now shows a positive in that it it saving a BMP image every 10 or so seconds called myRadarFile.bmp  and indeed this bmp is saved within the NetDir, however it saves a black rectangle. no returns no nothing and i have placed the a/c in different places with rain, storm etc to test.  therefore I wonder if I am missing any other command entries in different places. 

If the bitmap is being produced then it indicates FSUIPC is receiving data from Active Sky, and using it. It may be that the Active Sky parts aren't working properly, or that the parameters you are using to request the weather are not set correctly -- eg using a downward tilt angle whilst on the ground, or setting a silly range. 

The parameters are set by FSUIPC offsets as documented. You can check thse by using FSUIPC's Monitor facilities on the Logging tab.

Try slewing up and placing yourself in the middle of the rain cloud layer.

Pete

 

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  • 2 years later...

Hey Pete,

Currently running:

FSUIPC6 6.0.5 - 4/28/20

Sim-Avionics v1.97

P3dv5 Build 5.0.31.35253

ASN 5 Beta build 7487

Not getting the radar.bin or the bitmap file generated.  at this point, forget SIm-A, just trying to get the files generated on the P3D computer local drive.  P3d and ASN running on the same PC

FSUIPC.INI:

[General]
UpdatedByVersion=6005
History=56M00WYAR6CG48GH50TEN
AxesWrongRange=No
TCASid=Flight
TCASrange=40,3
AxisCalibration=No
DirectAxesToCalibs=No
ShowMultilineWindow=Yes
SuppressSingleline=No
SuppressMultilineFS=No
AxisIntercepts=No
DontResetAxes=No
ThreadAffinityMask=x0
LuaAffinityMask=x0
InitDelay=0
GetNearestAirports=Yes
LogOptionProtect=Yes
TimeForLuaClosing=2
WeatherReadFactor=2
WeatherRewriteSeconds=1
TrafficStallTime=1
InitialStallTime=10
NormalStallTime=1
LuaRerunDelay=66
ComReadLoopTime=20
Console=No
ConsoleWindowTopMost=No
ProvideAIdata=Yes
ProvideAIairports=Yes
InitDelayDevicesToo=No
PMDG737offsets=Auto
PMDG747offsets=Auto
PMDG777offsets=Auto
Annotate=Yes
UseSystemTime=No
UseMidMouseBtn=Yes
MouseWheelMove=No
MouseWheelTrim=No
MouseWheelTrimSpeed=1
JoystickTimeout=20
RestoreSimcWindows=No
FixMachSpeedBug=No
AutoScanDevices=Yes
DisconnTrimForAP=No
ZeroElevForAPAlt=No
ThrottleSyncAll=No
WhiteMessages=No
ShowPMcontrols=No
SpoilerIncrement=512
MagicBattery=Yes
RudderSpikeRemoval=No
ElevatorSpikeRemoval=No
AileronSpikeRemoval=No
ReversedElevatorTrim=No
ClockSync=Yes
ClockSyncMins=5
ClearWeatherDynamics=No
TimeForSelect=4
LoadFlightMenu=No
LoadPlanMenu=No
PauseAfterCrash=No
BrakeReleaseThreshold=75
SaveDataWithFlights=No
ZapSound=firework
ZapAirRange=1.50
ZapGroundRange=0.25
ZapCylinderAltDiff=0
ShortAircraftNameOk=Substring
UseProfiles=Yes
EnableMouseLook=No
DelayedMouseLookZoom=No
WideLuaGlobals=Yes
LogWeather=Yes
ConsoleWindow=66,811,1059,1330
ControlsListBuild=35253
ASNwxRadarPath=c:\jeffwx\radar.bin
ASNwxRadarBitmapPath=C:\jeffwx\WxRadar.bmp
FSVersionUsed="Lockheed Martin® Prepar3D® v5",5.0.31.35253
SimConnectUsed=5.0.0.0

[WideServer]
WideFSenabled=Yes
AdvertiseService=1
Port=8002
Port2=9002

[Traffic Limiter]
AirportPreference=50
PlannedAirportsPreference=50
GroundPreference=50
NearerPreference=50
TargetFrameRate=0
TrafficLimit=0

[JoyNames]
AutoAssignLetters=No
0=Saitek Pro Flight Combat Rudder Pedals
0.GUID={357A53D0-8A1F-11EA-8004-444553540000}
1=Saitek Pro Flight Yoke
1.GUID={35A0A080-8A1F-11EA-8005-444553540000}

[JoystickCalibration]
RudderBlendLowest=1
AllowSuppressForPFCquad=Yes
ExcludeThrottleSet=Yes
ExcludeMixtureSet=Yes
ExcludePropPitchSet=Yes
SepRevsJetsOnly=No
ApplyHeloTrim=No
UseAxisControlsForNRZ=No
FlapsSetControl=0
FlapDetents=No
ReverserControl=66292
Reverser1Control=66422
Reverser2Control=66425
Reverser3Control=66428
Reverser4Control=66431
MaxThrottleForReverser=256
AileronTrimControl=66731
RudderTrimControl=66732
CowlFlaps1Control=66162
CowlFlaps2Control=66163
CowlFlaps3Control=66164
CowlFlaps4Control=66165
SteeringTillerControl=0
MaxSteerSpeed=60
Aileron=-16380,-512,512,16380
Elevator=-16380,-512,512,16380
LeftBrake=-16380,16380/16
RightBrake=-16380,16380/16

[Axes]
PollInterval=10
RangeRepeatRate=10
0=0X,1,D,7,0,0,0    -{ DIRECT: LeftBrake }-
1=0Y,256,D,8,0,0,0    -{ DIRECT: RightBrake }-
2=0R,256,D,3,0,0,0    -{ DIRECT: Rudder }-
3=1X,1,D,1,0,0,0    -{ DIRECT: Aileron }-
4=1Y,256,D,2,0,0,0    -{ DIRECT: Elevator }-

[Buttons]
PollInterval=25
ButtonRepeat=20,10
1=R1,2,Cx010053F4,x02     -{offset byte set, offset 53F4}-
2=R1,3,Cx010053F4,x01     -{offset byte set, offset 53F4}-
3=U1,2,Cx010053F4,x00     -{offset byte set, offset 53F4}-
4=U1,3,Cx010053F4,x00     -{offset byte set, offset 53F4}-
7=P1,36,Cx020053DB,x0227     -{offset word set, offset 53DB}-

[AutoSave]
Interval=60
Files=10
SaveOnGround=No
AutoSaveEnabled=No

[GPSout]
GPSoutEnabled=No
Port=COM1
Speed=4800
Interval=2000
PosTo6Decimal=No
SimModeIndicator=No
Sentences=

[GPSout2]
GPSoutEnabled=No
Port=<none set>
Speed=4800
Interval=2000
PosTo6Decimal=No
SimModeIndicator=No
Sentences=

[Sounds]
Path=C:\Program Files\Lockheed Martin\Prepar3D v5\Sound\
Device1=Primary Sound Driver
Device2=Speakers (Realtek(R) Audio)
Device3=Optoma 1080P (2- NVIDIA High Definition Audio)
Device4=Realtek Digital Output (Realtek(R) Audio)
Device5=Headphones (FSX DUAL)
Device6=CABLE Input (VB-Audio Virtual Cable)

[ClientNames]
1=AVIONICS
2=DESKTOP-EDKLH5O
3=MIP

[AutoSaveFilesV5]
Next=1
 

 

FSUIPC6.LOG:

FSUIPC6 Key is provided
WideFS7 Key is provided
  1182078 System time = 08/07/2020 15:21:20, Simulator time = 19:12:07 (02:12Z)
  1182078 FLT UNC path = "C:\Users\Sim\Documents\Prepar3D v5 Files\"
[Continuation log requested by user]
Running inside Prepar3D v5 on Windows 10
Module base=7FFE0BE80000
  1182656 Weather Read request (At Aircrft) to area 4: Lat=47.44, Lon=-122.30, Alt=134.5, Req=2
  1182687 Weather Received (type 4 request, Interpolated): "????&A0 260212Z 00000KT&D609NG 100KM&B-457&D5029 CLR 14/04 Q1013 "
  1182687 WX Received in (31 mSecs), WX request type 4, Lat=47.4418, Lon=-122.3045, Alt=134.5m
  1186828 === Closing session: waiting for DLLStop to be called ...
  1199218 === DLLStop called ...
  1199218 === Closing external processes we started ...
  1200218 === About to kill any Lua plug-ins still running ...
  1200375 === Closing global Lua thread
  1201390 === About to kill my timers ...
  1201578 === Restoring window procs ...
  1201578 === Unloading libraries ...
  1201578 === stopping other threads ...
  1201578 === ... Button scanning ...
  1201687 === ... Axis scanning ...
  1201781 === Releasing joystick devices ...
  1201781 === Freeing macro memory
  1201781 === Removing any offset overrides
  1201781 === Closing all WideFS threads
  1203140 === Clearing any displays left
  1203140 === NOTE: not calling SimConnect_Close ...
  1203140 === AI slots deleted!
  1203140 === Freeing button memory ...
  1203140 === Deleting wxstationlist.bin file ...
  1203140 === Closing my Windows ...
  1203140 === Freeing FS libraries ...
  1204140 === Closing devices ...
  1204140 === Closing the Log ... Bye Bye! ...
  1204140 System time = 08/07/2020 15:21:42, Simulator time = 19:12:09 (02:12Z)
  1204140 *** FSUIPC log file being closed
Minimum frame rate was 21.8 fps, Maximum was 30.0 fps
Average frame rate for running time of 1076 secs = 28.0 fps
Maximum AI traffic for session was 0 aircraft
Memory managed: 500 Allocs, 499 Freed
********* FSUIPC Log file closed ***********
 

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