Avwriter Posted May 31, 2016 Report Share Posted May 31, 2016 This a general problem, so I do not see how a log would help. Planes need to automatically stop before crossing runways and ask for clearance to continue, or alternatively there needs to be a hold short instruction. Otherwise it becomes almost impossible manage heavy traffic in the larger airports. -- added game to post title. please, in addition to topic of question in title please include the game. please review - Link to comment Share on other sites More sharing options...
elusivenapkin Posted May 31, 2016 Report Share Posted May 31, 2016 I agree... Explicit runway crossing clearances should be required. Having to say "Taxi to runway XXX" and then issue a following command to hold short isn't practical. Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted May 31, 2016 Report Share Posted May 31, 2016 Folks, The issue you describe is part of the game and it was tested. If you found it somewhere where it doesn't work then we need a log. No log->no bug. Link to comment Share on other sites More sharing options...
elusivenapkin Posted May 31, 2016 Report Share Posted May 31, 2016 Vic, Are you saying that aircraft shouldn't require an explicit instruction to hold short? Zach Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted May 31, 2016 Report Share Posted May 31, 2016 It should hold short of all runways before crossing them. If it doesn't then please note the runway and taxiway (preferably a screenshot) and attach the log so we can look into the "why" :) Thank you Link to comment Share on other sites More sharing options...
elusivenapkin Posted May 31, 2016 Report Share Posted May 31, 2016 Will do. Thanks, Vic. As to the log, is this the Output_log file? I noted in another post that I didn't see a log file created when running the .Bat file. Is it necessary to run the .Bat version of the game and play a session in that? Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted May 31, 2016 Report Share Posted May 31, 2016 Only by running the .bat file you can generate the log file which is called game.log Thanks Vic Link to comment Share on other sites More sharing options...
Avwriter Posted May 31, 2016 Author Report Share Posted May 31, 2016 I will try to catch one and send you the log. Just to be clear, the issue I am referring to is aircraft that need to cross a runway en route to either the terminal, or to the intended takeoff runway. Are you saying that in this situation that planes should stop automatically, because I have not had that happen even once at any airport. They ALWAYS cross runways when en route to another location. Is that intended, or not? Link to comment Share on other sites More sharing options...
bazvink Posted May 31, 2016 Report Share Posted May 31, 2016 Game.log is generated in the root dir, so at the same dir as tower3d.bat Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted May 31, 2016 Report Share Posted May 31, 2016 Also a screenshot would also be appreciated. Link to comment Share on other sites More sharing options...
mpatricksp Posted May 31, 2016 Report Share Posted May 31, 2016 Well I have never seen a plane hold on a runway. They didn't in 2011 either, once you told them to taxi to the terminal they would go and not stop unless you told them to hold short. Been playing this since last night and they don't stop in this one either. Link to comment Share on other sites More sharing options...
DragonWin Posted May 31, 2016 Report Share Posted May 31, 2016 Hi, I managed to catch MAX392 crossing 25R without a clearance moving from rwy 25L to Terminal. Attached is the game.log and a screenshot. Let me know if I should create a separate post for this. Regards, Frank game.log Link to comment Share on other sites More sharing options...
bazvink Posted May 31, 2016 Report Share Posted May 31, 2016 1 hour ago, mpatricksp said: Well I have never seen a plane hold on a runway. They didn't in 2011 either, once you told them to taxi to the terminal they would go and not stop unless you told them to hold short. Been playing this since last night and they don't stop in this one either. Well..... they DID hold for the ACTIVE runways, so the ones you selected on the Start screen. But all others they would just taxi across indeed. Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted June 1, 2016 Report Share Posted June 1, 2016 Dragon, Perfect, thank you Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted June 1, 2016 Report Share Posted June 1, 2016 Dragon, Perfect, thank you Link to comment Share on other sites More sharing options...
captgforce Posted June 3, 2016 Report Share Posted June 3, 2016 Here are a couple of screenshots of runway incursions at PHL. Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted June 3, 2016 Report Share Posted June 3, 2016 Folks, Noted thank you, no more information is needed at this time. Thank you Link to comment Share on other sites More sharing options...
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