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Posted

Hello everybody,

If there is already an entry on this topic, I apologize for my entry. Property but unfortunately still no entry found.

I would like to have a RWY Bumping sound for my home cockpit, which goes over the Bodyshaker.
I have only the problem that I can not play the sound via ProsimAudi, since this can not be attributed of course.

Now my question to you.
Can you do this via a FSUIPC offset or so?

It would then stop synonymous depending on the speed can be played.

I use:
Prosim Full Suite
Prosim Model 2.0
P3D V4 (soon 4.1)

Thank you very much for your efforts and help.

 

Best regards

Urs

Posted

Hi,

not with FSUIPC but via FSUIPC using its Lua facility but you will have to write a Lua script to do so. You should use Surface, Speed and OnGround Offset in combination with a changeable timer to play your pump sound.

Sound programs like pmSound used only the Speed and OnGround Offset.

Thomas

Posted
4 hours ago, Ursli80 said:

Can you do this via a FSUIPC offset or so?

Not directly. You can tell from offsets whether you are the ground and what your ground speed is, but not easily whether you are on a runway (that would need location checked against a database). However, I suspect at taxi speeds you could use a slightly lesser bump sound.

You'd need to program a small Lua plug-in which reads the offsets and plays wave files as appropriate,.You read offsets using the ipc library and play sounds using the sound library.

Pete

 

Posted

Hello everybody,

Thank you for your answers.

This, of course, greatly exceeds my knowledge.

I can not write something like that.

There remains only the hope, which Prosim once integrates.

 

Best regards

Urs

Posted
1 hour ago, Ursli80 said:

This, of course, greatly exceeds my knowledge.

I can not write something like that.

No one has any knowledge of anything new without looking for it. Did you have any knowledge of flight or flight simulators before you started looking? And look, you are very advanced, a cockpit using ProSim. That's far beyond many folks "knowledge", even many programmers and computer specialists. Most folks in the world in fact!

The offsets for "on ground" and "ground speed" are easily found in the Offsets Status listing in your FSUIPC documents folder.  The Lua functions required won't be many and they are documented in the Lua library document, also in that folder. There are plenty of examples of Lua plug-ins to look at in the Zip in the FSUIPC Documents folder, to see how to put them together.

The wave file(s) for the sound you'd need to find for yourself, or record your own.

I think by "I can not write something like that" I think you actually mean "I can't be bothered". Right? And that is fair enough. It's your choice, and for something as trivial and non-essential as a ground bumping noise, I can understand that it is easy to just give up. :-)

Enjoy good flying, nevertheless!

Pete

 

Posted

Hello Pete,

Thank you very much for your encouragement and positive words.

You're right. I have before the whole at all no idea had and now have a cockpit with Curved Screen and I have already much deal, than I thought I sold everything again.

 

Think about my network problem :-)


I will now really try it with your documents.


Because the Translator has become my second best friend.

 

Best regards

Urs

Posted
4 hours ago, Ursli80 said:

I have before the whole at all no idea had and now have a cockpit with Curved Screen

You have a curved screen too A big one with projectors, 3? 

I had a NatVis 220 degree curved screen installed, with three projectors, in May.  But all driven from one PC (not really enough room for 3 PCs, and besides which I don't really like the difficulty of getting clouds and AI traffic synched correctly. In fact I've never seen it done properly. I've had to upgraf my PC -- currently a 7900X overclocked to 4.8GHz with 3 x 1080Ti's SLI's. (Originally intended to have one projector per video card, but P3D4 turned out to nbe noticeably smoother with them all on the one, with the cards SLI'd).

I do have performance problems in despearate circumstances like a busy Heathrow with adequate AI Traffic (whether with UK2000 or AS Heathrow Pro scenery), but elsewhere it is good enough, though always less than half what I'd get with one surround Window instead of the three Windows necessary to give decently undistorted side views.

Pete

 

 

Posted

Hello Pete,

Yes exactly, I have a Curved Screen with a ca 170 ° representation, weill my room is a little small.
I have this with 3 projectors and Warpalizer in operation. Just I am Fly Elsie NG am testing on this.
I have pictures attached with a graphic of Fly Elise.

My hardware is:

Asus Maximus Hero VII i7 6700K 4Ghz OC 4.4
16GB Ram
2x 250 SSD
GTX1080Ti FE

 

Regards

Urs

Unbenannt2.PNG

Posted
18 minutes ago, Ursli80 said:

Yes exactly, I have a Curved Screen with a ca 170 ° representation, weill my room is a little small.

My room is only 11 feet wide, 16 feet long.  I originally had a 10' flat screen with one projector. The cockpit is a 738, sitting squarely in the middle, there's just enough room to walk around it between it and the screen.

20 minutes ago, Ursli80 said:

I have this with 3 projectors and Warpalizer in operation. Just I am Fly Elsie NG am testing on this.

I've not heard of "warpalizer".  Does that do the same sort of job as Fly Elise? The NatVis "Tri-view" software is the same as Fly Elise -- same program, it seems, just customised for different companies.  There's another using it too: Black Widow Simulations.

22 minutes ago, Ursli80 said:

My hardware is:

Asus Maximus Hero VII i7 6700K 4Ghz OC 4.4
16GB Ram
2x 250 SSD
GTX1080Ti FE

But three of those, I think?

Pete

 

Posted

Hello Pete,

Then your space is bigger than mine.
I have about 3.6 x4.0 x2.2 meters available.

Yes Warpalizer is at home in Sweden.
Man has to work with Warpalizer very very precisely. Otherwise the result is not very satisfactory.
Here the link. If forbidden, I remove him.

http://www.warpalizer.com/en/homepage-7.html

No, I only have 1 such PC. But there really is really only the flight simulator, WarpSoftware and ASCA.
Everything else I have on a second computer running.
Therefore, my initial network problem
:-)

 

Best regards

Urs

Posted
4 hours ago, Ursli80 said:

Then your space is bigger than mine.
I have about 3.6 x4.0 x2.2 meters available.

Yes, but not a lot bigger!

4 hours ago, Ursli80 said:

Here the link. If forbidden, I remove him.

http://www.warpalizer.com/en/homepage-7.html

Thakn. I'll take a look. When you say 

4 hours ago, Ursli80 said:

Man has to work with Warpalizer very very precisely. Otherwise the result is not very satisfactory.

Believe me, it's the same with TruView = FS-Elise = Immersive Pro = Black Widow. Mine still isn't right, from May this year. I've just had air conditioning fitted into the room, as we suspected lense distortion withthe heat generated by the computers, cockpit and projectors,. The latter are necessarily very close together.

When you say "Man has to ..,"  was this set up for you? Problem with TruView is that Nat Crea, the maker of screens who also sets everything up, is in Melbourne, Australia, almost as far away as it possible from me in England!

4 hours ago, Ursli80 said:

No, I only have 1 such PC.

Oh, I sort of got an impression you were using WidevieW too. So how's performance with three projectors and presumably three separate view windows in P3D? Even with my very fast system, I'm lucky to get 20 fps at Heathrow (UK2000 or Aerosoft Pro), and with less AI traffic than I'd really like (FSUIPC AI limit set to 100). It's okay flying, just not so good at dense airports.

Pete

 

 

Posted

Hello Pete,

In fact, our rooms are almost the same size or small. :-)

The with the heat I know also, I now open a window, and have a fan mounted, which directs windows the air blows.

I have with Warpalizer in LSZH and ASP4 as well as 25 Traffic ca 19 Frams in the P3D V4.1
With Fly Elise it is unfortunately only max. 10th
But I'm sure I missed something there.

 

Best regards

Urs

Posted
11 minutes ago, Ursli80 said:

I have with Warpalizer in LSZH and ASP4 as well as 25 Traffic ca 19 Frams in the P3D V4.1

Hmm, so lower than mine (with 100 traffic), which is comforting in a way, given how much I've spent on this super PC to try and get EGLL usable, which it is, just about, now.  I assume Warpalizer does work with 3 separate P3D windows, overlapping so it can blend the joins? 

I've not checked out LSZH yet.  Are you using the Aerosoft Mega Zurich "Professional"? Heathrow has always been my worst performing airport, once loaded up with some traffic.

28 minutes ago, Ursli80 said:

With Fly Elise it is unfortunately only max. 10th
But I'm sure I missed something there.

Ouch.  That's not good. The Tru-view software I'm using is basically the same as FS-Elise, same author, and it looks very similar in terms of menus, etc etc.

Once you do get it as best it will go, can you post performance data with it, please. In fact, if you have Aerosoft or UK2000 EGLL, I'd like to know what you get there, Warpalizer vs FS-Elise. If warpalizer is much better performance-wise I might need to check it out myself.

Pete

 

Posted

Hello Pete,

Yes Traffic is an extreme power killer. And with me the 25% out.

Exactly, one creates three views with the different FOV values, etc.
But you have to work with Warpalizer very exactly, damkit it in the picture later has no waves.
This is different and better implemented with Fly Elise.

I have the Aerosoft Prof version of Zurich.
Has London already been updated to Prof? Then I will gladly test this for you Pete and you.
Give me a few days, please.
Many times I also experienced an error in the update to version 4.1.
In the V4.0 I had no such big framrate loss at Fly Elise.

The V4 with a Framrate of 18-19 FPS still fly well I think.

 

Best regards

Urs

  • 1 month later...
Posted

Hello Pete,

 

I hope you are fine? I promised you a summary of Fly Elise and Warpalizer after my tests.

With Warpalizer, the setup is a bit more complicated and with the crossfade, you can bring the brighter places very hard with the so-called Deep Black function.

You have to use Warpalizer to calculate the degrees and transfer them to the canvas and align them with a cross laser.

Therefore it is more elaborate than with Fly Elise.

A nighttime is also that if you want to open the exterior once you only have one of the 3 views, where Fly Elise all nutz.

However, on my test with Warpalizer, I had about 5 FPS more on average than with Flye Elise. In general, the P3D V4 seems to need more resources than the V3, or it's just a bug from the v4.

Because with the V3 I had always over 25 FPS with my Singel PC operating. So I'm really thinking about whether I should not really install the V3 again.

Lucrative if Prosim 737 with XPlane in the V2 fully functional would Währe. So I would change in any case on the X Plane.

I hope I could help you so much further? You can always ask me specific questions.

 

Best regards

Urs

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