Luke Kolin Posted January 7, 2018 Report Posted January 7, 2018 Pete, is offset 024C functional in Prepar3D v3? I am getting a zero in this area, both programatically and via an offset monitor. I understand it returns zero in v4, but is it expected to work in the 32-bit simulators? Cheers!
Thomas Richter Posted January 8, 2018 Report Posted January 8, 2018 Hi, yes it works correct in p3Dv3.x. 0x024C length 4 (UINT). Quote ********* FSUIPC4, Version 4.972 (17th November 2017) by Pete Dowson ********* Windows 10 Pro 64 Bit reported as Build 16299, Release ID: 1709 (OS 10.0) Prepar3D.exe version = 3.4.22.19868 Thomas
Luke Kolin Posted January 8, 2018 Author Report Posted January 8, 2018 I disagree. I am running the same build but here is what I get: Cheers!
Thomas Richter Posted January 8, 2018 Report Posted January 8, 2018 Hi, as I said must be something on your side I guess? Thomas
Pete Dowson Posted January 8, 2018 Report Posted January 8, 2018 6 hours ago, Luke Kolin said: I am running the same build but here is what I get: Check your FSUIPC4.INI file. Whilst it is enabled by default, it can be disabled: OOMcheck=Yes, Quiet or No (Quite is same as Yes but no beeps)OOMcheckInterval=10 (default is 10 secs) Pete
Luke Kolin Posted January 8, 2018 Author Report Posted January 8, 2018 Thanks Pete, you are correct I had it disabled. Thomas, thank you for the screen shot. The challenge I had with the earlier log entry was that it just showed the P3D version and not the offset data. Cheers!
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