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Posted

Just curious, when using the FSUIPC7 Console Log, does that show any SimConnect event that SimConnect recognizes?  Trying to use it to determine which events in MSFS do and dont work, wondering if any time I click a button in the sim (that has a SimConnect event defined), yet do not get a console log entry, does that mean the event does not exist?

Posted
1 hour ago, M9Aviation said:

Just curious, when using the FSUIPC7 Console Log, does that show any SimConnect event that SimConnect recognizes?  Trying to use it to determine which events in MSFS do and dont work, wondering if any time I click a button in the sim (that has a SimConnect event defined), yet do not get a console log entry, does that mean the event does not exist?

No, it means MSFS didn't tell FSUIPC about it. Which means it isn't in the published Event list (which is pretty much the same as FSX's, give or take a few). So either they don't work like those "KEY_EVENTS", or they do but because we don't know about them we cannot ask for them to be monitored (as we do for all the others).

Pete

 

 

Posted

Thanks for the clarification.  So are you registering to listen for all the events listed in their latest SDK, 0.5.1?  Just trying to figure out which events are simply broken .. seems like a lot from the SDK documentation just dont work.

Posted
8 hours ago, M9Aviation said:

Thanks for the clarification.  So are you registering to listen for all the events listed in their latest SDK, 0.5.1?

FSUIPC7 is currently build against SDK 0.4.1. I don't have the 0.5.1 SDK yet. Once I do, I'll release a update.

So, currently we are registering for all events in the 0.4.1 SDK.

John

Posted
1 hour ago, rudeboy1988 said:

You can download it from the dev menu. Or we can send you a link.

I'm still downloading MSFS, should be ready in a few hours. I'm also now downloading the SDK....

John

Posted
1 hour ago, Jacob Wiqvist said:

I get this error message.

Program error: (0xc000007b

Any one know what to do?

That may mean that you are using a 32-bit SimConnect.dll, rather than the 64-bit one supplied by the MSFS SDK. Where did you get the SimConnect.dll from?

If it is the 64-bit one from the MSFS SDK, then see  https://ugetfix.com/ask/how-to-fix-application-unable-to-start-error-0x000007b/

This was also reported in this post: 

And this has nothing to do with the topic in which you posted. If you have an issue, please first look to see if it has already been reported. If not, start a new topic - don't hijack existing topics that are not relevant. Thanks.

Posted
2 hours ago, John Dowson said:

I'm still downloading MSFS, should be ready in a few hours. I'm also now downloading the SDK....

John

This is a great news! I hope with sdk 0.5.1 the simconnect will work fine. Thank you

Posted
1 minute ago, rudeboy1988 said:

I hope with sdk 0.5.1 the simconnect will work fine.

I wouldn't rely on this as it seems to be a server-side issue, but there may be a work around. I'll test once I have it up and running.

John

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