FeelThere_Vic Posted October 1, 2022 Report Share Posted October 1, 2022 Hello Everyone, I took some screenshots during testing and I thought I share them with you for the weekend 🙂 Vic Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted October 1, 2022 Author Report Share Posted October 1, 2022 Link to comment Share on other sites More sharing options...
maverick1989 Posted October 1, 2022 Report Share Posted October 1, 2022 my home airport. Hope steady progress is being made in beta testing. 1 Link to comment Share on other sites More sharing options...
Braf123456 Posted October 4, 2022 Report Share Posted October 4, 2022 idk if this can be answered now or wait what has been done to fix the no free terminal error Link to comment Share on other sites More sharing options...
crbascott Posted October 5, 2022 Report Share Posted October 5, 2022 4 hours ago, Braf123456 said: idk if this can be answered now or wait what has been done to fix the no free terminal error That's a bug with T!3DP and as you know support for it stopped quite awhile ago. From what I understand, T!S3 has pretty much been written from the ground up so it is a little premature to talk about fixing things until it released. I'm sure at the appropriate time Vic will share all the new and improved features we'll see with the new release. And, do you really want to know "what has been done" (i.e., line for line code) or are you more interested in the totality of how gate availability will be managed in the new release? Link to comment Share on other sites More sharing options...
Braf123456 Posted October 5, 2022 Report Share Posted October 5, 2022 2 hours ago, crbascott said: That's a bug with T!3DP and as you know support for it stopped quite awhile ago. From what I understand, T!S3 has pretty much been written from the ground up so it is a little premature to talk about fixing things until it released. I'm sure at the appropriate time Vic will share all the new and improved features we'll see with the new release. And, do you really want to know "what has been done" (i.e., line for line code) or are you more interested in the totality of how gate availability will be managed in the new release? on how the gate availbilty will be managed Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted October 5, 2022 Author Report Share Posted October 5, 2022 In Tower! Simulator 3 once a plane is ready to board (around 30 minutes before departure) the gate is available for the tracon so it can assign arrivals using that gate. It will greatly increase the available arrival slots. If the gate is still occupied, you have to move the arrival to some interim position. Vic 1 Link to comment Share on other sites More sharing options...
Braf123456 Posted October 5, 2022 Report Share Posted October 5, 2022 1 hour ago, FeelThere_Vic said: In Tower! Simulator 3 once a plane is ready to board (around 30 minutes before departure) the gate is available for the tracon so it can assign arrivals using that gate. It will greatly increase the available arrival slots. If the gate is still occupied, you have to move the arrival to some interim position. Vic Oh ok Link to comment Share on other sites More sharing options...
crbascott Posted October 5, 2022 Report Share Posted October 5, 2022 2 hours ago, FeelThere_Vic said: If the gate is still occupied, you have to move the arrival to some interim position. Very much a fan of this concept. 👍 Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted October 7, 2022 Author Report Share Posted October 7, 2022 On 10/6/2022 at 1:51 AM, crbascott said: Very much a fan of this concept. 👍 I'm glad you like it, Craig 🙂 Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted October 8, 2022 Author Report Share Posted October 8, 2022 3 Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted October 10, 2022 Author Report Share Posted October 10, 2022 In Tower! 3D we had to limit the camera's movement, because the visual was optimized for the tower's viewpoint and distance. In Tower! Simulator 3 this wont be a limiting factor anymore. We will still limit the camera's movement so the user wont be able to go inside the buildings or under the ground but we will have a free camera with the option to save viewpoints and assign them to shortcut keys. 3 Link to comment Share on other sites More sharing options...
maverick1989 Posted October 10, 2022 Report Share Posted October 10, 2022 Close ups are a must. I like details and realism. With this new game you have a chance to exceed our expectations. Can't wait. 1 Link to comment Share on other sites More sharing options...
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