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Pete Dowson

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Everything posted by Pete Dowson

  1. You mentioned this is a Flight1 aircraft? I can't find it anywhere on their website -- I wanted to check whether it was indeed an FSUIPC user etc. The only Cardinal they have is the Dreamfleet one, which I think is an FS2002 aircraft updated for FS2004, not a specific FSX one by any means. Is that it? Where does AOPA come in -- I can't find any mentioning AOPA. I've searched several other websites and can't find any other Cardinal for sale. Is this the actual name it is listed under? I did find a freeware Cardinal on FlightSim.com, here: I'm downloading it now to check its radio stack. [LATER] No, that one is okay -- and it doesn't use FSUIPC in any case. Regards Pete
  2. None at all. FSUIPC doesn't have anything to do with these values, and the "swap" action is normally all accomplished by FS itself, other programs don't come into it. So it sounds as if the Flight1 aircraft are using FSUIPC for something and have some errors in the offsets they are using. Are these aircraft transposed for FSX or newly written specifically for FSX? If the latter it surprises me that they are using FSUIPC at all. Can you do some logging for me so I can see what is going on? For now please remove the PFCFSX.DLL from the Modules folder (else the logging from its actions will swamp the rest). Also, please disable or temproarily remove any other add-ons which may be using FSUIPC, for the same reason. Then go into FSUIPC's Logging tab, enable logging for these options: IPC Write Button and key operations Events (non-axis) and also, on the Right-Hand side of the Logging tab, set these 4 locations for monitoring: 0350 as type U32, in hex 311E as type U32, in hex 034E as type U16, in hex 311A as type U32, in hex and check the "Normal Log" option below. Reproduce the problem (do an obvious Frequency change, different frequencies each time, for COM1, COM2, NAV1, NAV2), then close FSX, ZIP up the FSUIPC4 Log and INI file, and send to petedowson@btconnect.com. I am going on holiday next Thursday and plan to make one more FSUIPC release (4.16) before than, so if you could be quick about this, if there is anything I can do I will do it beforehand. Regards Pete
  3. You not only have to download it (for FS9 you want FSUIPC version 3.75), you have to unzip it and place the DLL into FS's Modules folder! That's it. That's the total installation needed, and it is clearly documented that way in the User Guide. Surely that's not too much, is it? If you do that simple thing you will see "Modules" in the FS menu bar, with "FSUIPC" inside it. Pete
  4. I don't know VBA, but can you do the programming needed in VBA? If VBA can call library routines, like those written for C programmers in the FSUIPC LIB file, then maybe you can do something by rewriting the latter as a DLL. Alternatively, check the FSUIPC Client DLL -- see viewtopic.php?f=54&t=53255 . Really, I suspect you'd first need to write a supporting package (perhaps a DLL) for your VBA scripts to call. I doubt there's anything ready-made at present. You need to do some 'real' programming before 'scripting'. Regards Pete
  5. Networking will work across different workgroups, but the Broadcasting facility, which WideServer uses to let any clients know it is available, only operates within the same workgroup. So the easy automatic connection I programmed for WideFS needs everyone to be in the same workgroup. The alternative, as I mentioned, is to tell WideClient where the Server is, and what protocol it must use. This has to be used in any case on older versions of Windows, and it always had to be done in older versions of WideFS, before I found out about broadcasting. Glad you got it working now anyway. Regards Pete
  6. There are no changes past or future which would change what EPICINFO5 does. EPICINFO is dependent upon FSUIPC, for sure, but all of the values it reads and writes are pretty standard things supported by FSUIPC for all client programs, and not liable to change. Regards Pete
  7. Yes, that's quite simple -- you just need to have a button Flag toggle on and off when the VS button is pressed, and have the operation of the rotary conditional upon the flag. Yes, provided FSUIPC sees them both. Does it? Isn't the Phidgets stuff programmed directly, not as button inputs? To do the above you'd need to get everything seen in FSUIPC as button operations. Maybe you should tell me more about Phidgets? Perhaps it can be set to provide buttons inputs, or otherwise operate FSUIPC's virtual buttons offsets? Regards Pete
  8. Luck. I just happpened to be here when it arrive. ;-) You might want to look at other separate gauge systems, then, like the "FreeFD" range. Look at http://www.flightsim.com/cgi/kds?$=mainglass2.htm I don't know if the authors ever got around to doing Airbus, though, and maybe that software isn't easily available now either. Regards Pete
  9. No. Apart from the altimeter adjustment ("BARO" to change the QNH), and the "STD" button for setting standard pressure when flying Flight Levels, those settings are maintained and actioned within the gauges themselves. They are local to the panel, not part of FS's simulation engine and not equipped with programmable controls. This is an oversight on the part of the aircraft designer, or just a different market than that targetted. They aren't catering for fully equipped hardware cockpits. If you want full facilities like that you may want to check out Project Magenta. I can see why you are confused -- these (now long unsupported) offsets in FSUIPC relate entirely to a heads-up navigational training aid implemented in FS -- the rectangles, telegraph poles and so on were actually displayed in the sky in front of you, to show you where to fly to follow a VOR radial or ILS. Microsoft called it "EFIS", but it isn't in any way related to the glass cockpit controls you are talking about. Regards Pete
  10. No, not that would invoke anything on a Network, let alone the Internet. Now, hang on. As I said earlier, SimConnect uses TCP/IP to talk to FSX. It does select a different random port every time you run FSX. But it is local TCP/IP traffic, on IP Address 127.0.0.1, which is the local PC. That is not Internet traffic -- it goes nowhere else at all but between SimConnect and FSX! FSUIPC4, like all other FSX add-ons using SimConnect, will cause a lot of activity on the specific TCP/IP ports SimConnect uses to talk to FSX. This is quite normal, it is not a significant overhead on performance (it is almost immeasurable, and will be improved even further in the forthcoming SP2 update for FSX). Is this all that concerns you? Did you not see that I said SimConnect uses TCP/IP, long ago? Regards Pete
  11. I'm afraid CH users would need to answer that. I don't have any of their gear at all. Sorry. Best post a separate message with your question in the title. Before that, take a look at the sticky thread above this entitled "FSUIPC guide for CH users". Regards Pete
  12. Okay. The answer appears to be that the Client is not receiving the Broadcasts from the Server, so it doesn't know how to contact it: The Server is actually doing the Broadcast: so the problem is in the Client PC. You said "Both PC's use Windows XP" originally, so this is ununsual -- older versions of Windows didn't support the broadcasting method. Possibly it is an out of data XP version? Or, possibly more likely, you don't have both PCs in the same Workgroup? You can check and change Workgroup names by right-clicking on "My Computer", selecting Properties then Computer Name. Alternatively, simply tell WideClient the name of the Server and the Protocol you want to use. Please refer to the WideFS User Guide (part of the documentation which came with WideFS, which you really should have looked at by now). It is all explained in the section entitled Configure your Network. It does even say "... if you find the connection is not happening, ...". Did you not read this? Regards Pete
  13. Yes, of course. That is precisely what controls such as "Offset Byte Setbits" and "Offset Byte Clrbits" are for! I mentioned these already! That is a "word" so you'd use "Offset Word Setbits" and "Offset Word Clrbits". The bits which are set or cleared are specified by the parameter. You can change one or several bits -- the parameter is simply a mask, the sum of the bits to be changed. If you only have a bit number then that is the power of 2, for example: bit 0 = 1 bit 1 = 2 bit 2 = 4 ... bit 7 = 128 nit 8 = 256 ... bit 15 = 32768 Regards Pete
  14. Have you tried using the fixed version I uploaded on the 15th August? I've been waiting for your confirmation that it is all okay now -- I found the bug and as far as I can see it should all work fine now. I used your original thread to notify you here. Oh dear! It sounds like you are not reading my replies to you, nor keeping an eye out for updates. Please do not, at least not until you re-visit that topic as I had expected you too and see that you should have been using the fixed, updated version now for the past week. Regards Pete
  15. Try a process of elimination on things you have installed. but first check for a SimConnect.xml file -- if you are not using any Networked SimConnect applications you don't need one. Look in the same folder as the FSX.CFG file, i.e. (on WinXP) Documents and Settings\\Application Data\Microsoft\FSX. Don't forget, also, that FSX itself will be going onto the Internet to get weather, unless you have that option turned off by default. Regards Pete
  16. It doesn't. The only part of FSUIPC4 which has any Network code in it is the WideServer part, which you have to Register and activate specifically. Simcnnect uses TCP/IP to talk to FSX. FSUIPC4 is a 100% Simconnect user, as a Client. Maybe you have a SimConnect.XML file which is telling SimConnect to open ports on the Internet? I don't know how you'd manage to do that, but it is absolutely nothing to do with FSUIPC. As it doesn't generate any in the first place this is not a valid question. Sorry. Maybe you have some add-on which uses FSUIPC and which does this? It probably doesn't start if FSUIPC isn't present. Check everything you've installed. Regards Pete
  17. Do you know how the VATSIM program is setting its weather? via FSUIPC4 or directly via SimConnect? I use ActiveSky X for FSX and, as I say, I've never seen any haze or cloud flashing with that. Before that I was using Active Sky 6.5, which uses FSUIPC4, and, again, no haze flashing, but the way it changed the clouds did give a bit of cloud flashing now and then. Regards Pete
  18. Sorry, but I see no attached files. If the files aren't too large you can simply paste their contents into your message. Otherwise, since you are having difficulties attaching things, ZIP them up and send them to me by Email attachment: petedowson@btconnect.com. Mention the thread in the accompanying message so I know what it is about. Regards Pete
  19. Yes, but if you are not re-installing Windows too you might as well also backup your FSUIPC.KEY file. By replacing that afterwards you won't need to re-register either. (This doesn't apply if you are reinstalling or rolling back Windows too). There aren't any other files with any settings to do with FSUIPC. Regards Pete
  20. There are examples of programming in VB in the SDK. There are also a couple of "sticky" threads above dealing with Basic, and many individual older threads with questions answered. But no "scripts" as far as I know -- you need to program. Regards Pete
  21. You have the Simconnect.ini file incorrect then. Just open a "New" file in Notepad, and cut and paste this: [simConnect] level=Verbose console=No file=C:\SimConnect%01u.Log file_max_index=9 then save it as "simconnect.ini" in your "My Documents\Flight Simulator X Files" folder -- where all your Flights and Plans are saved. This is why I would like to see the Simconnect log. Right. There are problems with some FS9 aircraft in FSX, but whether they can cause your symptoms I don't know. Regards Pete
  22. AhI take it you are new to FS altogether? This was of course no different in any previous version of FS, except that the menu entry was "Modules" instead of "Add-ons". Incidentally, 'hide menu' is an option both in full screen and windowed mode -- the mode makes no difference, that only affects whether there's a Title Bar or not. The other menu bar difference with FSX compared to previous versions is that you get rid of it, once shown, by holding the ALT key down for a couple of seconds. I need to see the FSUIPC4.LOG and WideServer.LOG from the FSX Modules folder, and the WideClient.log from the folder in which you placed WideClient on the client PC. If there's no connection at all it sounds like a firewall problem. Maybe that's all the Logs will show. Regards Pete
  23. Okay. That's good -- thanks for letting me know. Pete
  24. Your mailbox is full and won't accept my direct email!!! Your message here had to be deleted as it contains your personal Key details, private to you, I have deleted it directly. You are in direct violation of the purchase agreement, not to disclose your private key The answer to your question is that FSUIPC4 is for FSX and FSUIPC3 is for FS9 and before. They are NOT the same product and do not use the same keys. Please do read some of the Announcements and documentation which have been around for many months! Pete Dowson
  25. If the Add-Ons menu is not there then FSUIPC4 may not even be running -- WideServer is part of FSUIPC4 so that cannot run until and unless FSUIPC4 is running correctly! It sounds like a SimConnect problem. For more information, so I can advise you correctly, please show me the Install Log and the FSUIPC4 log files from the FSX Modules folder. Regards Pete
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