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Everything posted by Pete Dowson
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PMDG ap master offset problem
Pete Dowson replied to Michael Kostelcev's topic in FSUIPC Support Pete Dowson Modules
Along with other sophisticated add-on aircraft, PMDG implements its own systems, completely by-passing those in FS. FSUIPC can only provide an interface into FS systems. However, that said, provided your PMDG 737NGX is up to date and you've enabled the data facility documented in the 737NGX SDK, then most of the NGX data is readable at specially assigned offsets, as detailed in as separate document in your FSUIPC Documents folder. Alas this does not apply to the 777. Pete -
No, there's no conflict, they are separate. There's no conflict whether they are on the same hard drive or not. But it is best never to install FS in Windows "Program Files" folders, which is where it will go if you leave it to default installation. I always install to simply named folders, like C:\FS9 and C:\FSX (and C:\P3D for Prepar3D). Pete
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FSUIPC writing into FS2004
Pete Dowson replied to edox677's topic in FSUIPC Support Pete Dowson Modules
You can change all at once, and (in FSX at least) even set the airspeed at the same time. You write from offset 055C (or 0558 with airspeed) and set LLAPBH (Lat Lon Alt Pitch Bank Heading), all in one structure. In FSX you can alternatively write individual values. It means that it only works in FS2002 when you first set slew or pause mode. That didn't apply to FS98 and FS2000 (which is when FSUIPC's interface first appeared). I'm afraid I don't actually recall whether that also applies to FS2004 -- it may well do. I haven't been involved with FS2004 for many years. Try it and see. Have you checked that the right value is being written? Use logging (Monitor offset 0560), or use FSInterrogate -- that latter utility is an essential for debugging FSUIPC applications. Regards Pete -
Invitation to Speak at FlightSimCon 2015
Pete Dowson replied to evanet's topic in FSUIPC Support Pete Dowson Modules
Thank you very much for asking me. It is very much appreciated. However, I am very sorry but I must decline. I am really very much tied up with other activities these days, making the most of my old age, and furthermore gave up public speaking when I left employment way back in the late 70's. Thank you again, and best wishes for your Convention. Best Regards Pete -
Pan View not working in some planes
Pete Dowson replied to rpowers's topic in FSUIPC Support Pete Dowson Modules
Sorry, I''ve no idea what you are asking. Yes, those are the default Joystick Calibrations, but there are no others so they apply to all aircraft. Pete -
It's actually FSUIPC and I am Peter DOWSON, not Dawson. Why do they say you should buy FSUIPC? If you use FS2004 and FSX you would have to buy both FSUIPC3 and FSUIPC4, as you would surely have seen from the purchase sites and the pages which led you here in the first place. Regards Pete
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Mouse Macro Making-odd problem
Pete Dowson replied to oldJ3pilot's topic in FSUIPC Support Pete Dowson Modules
All of the mouse macro log entries which trap a call show that the function being called when you use the mouse are in FS's generic screen utilities module, "window.dll", not in a specific GAU (gasuge) file. I'm afraid those functions, in those panels, aren't susceptible to mouse macros. Your attempts with the C172 all use normal FS controls, as you can see. For example: 815761 Mouse Event=66379 815761 *** EVENT: Cntrl= 66379 (0x0001034b), Param= 0 (0x00000000) TOGGLE_NAV No need for Mouse Macros for functions you can simply assign to a control! Pete -
Mouse Macro Making-odd problem
Pete Dowson replied to oldJ3pilot's topic in FSUIPC Support Pete Dowson Modules
Show me the log messages please. Pete -
Mouse Macro Making-odd problem
Pete Dowson replied to oldJ3pilot's topic in FSUIPC Support Pete Dowson Modules
Mouse macros only work on gauges specifically written using the FS C/C++ gauge SDK. Even most of Microsoft's own gauges don't do this, and more and more modern gauges are written differently, often using XML instead. If the window doesn't appear when you click the mouse on a spot then that gauge isn't amenable to mouse macros. Reinstalling FSUIPC never achieves anything, because all you are doing is replacing the DLL with the same DLL (unless you are updating ... that's different). Pete -
Pan View not working in some planes
Pete Dowson replied to rpowers's topic in FSUIPC Support Pete Dowson Modules
You call that rambling? Wait to you get to my age! (71+) ;-) Pete -
4.926 is way out of date and not supported. Please update if you want support -- current is 4.937. And please use the Support Forum for support questions. Pan View is correct for panning views using a hat. There is no other. It is exactly the same as in FS assignments. The right hand side is not for basic assignments, but for complex setting of different actions on different ranges in different directions with a continuous analogue axis! Please do read some of the documentation! Never use anything you don't understand! Pete
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Pan View not working in some planes
Pete Dowson replied to rpowers's topic in FSUIPC Support Pete Dowson Modules
It isn't so much how it "looks" but how it behaves. I can't tell you what is "right", all I can do it point out that some of the axes haven't really been calibrated, only left to default actions. You still have some like that. For example: Aileron=-16380,-512,512,16380/8 Elevator=-16380,-512,512,16380 Rudder=-16380,-512,512,16380 Throttle=-16384,16383/8 LeftBrake=-16384,16383/24 RightBrake=-16380,16380/24 ElevatorTrim=-16380,-512,512,16380 Those values are pretty much all defaults. For brakes, in particular, you should always have a large enough dead zone with "feet off" so that you never get brakes stuck on simply because the pedals haven't full returned to their stops. Without a dead zone there's only one possible position for "no brakes" and it is unlikely to always be there -- especially with toe brakes whilst steering with the rudder It can be quite difficult not to see a little bit of toe brake movement, and you don't want any unintended braking. But in the end it is all your choice. You set it as you like it. Try it all out. Pete -
Need some special offset for my new app
Pete Dowson replied to roarkr's topic in FSUIPC Support Pete Dowson Modules
Fine, but for my records I need the name of the App and your real name. If it is confidential please just send me an email, petedowson@btconnect.com. And please confirm that you actually do need 64 bytes. Okay? Pete -
Pan View not working in some planes
Pete Dowson replied to rpowers's topic in FSUIPC Support Pete Dowson Modules
No. It is logical to work left to right, low to high, but it doesn't matter PROVIDED that at no time you try to enter a higher number lower than a lower number. They increase left to right. Any reversal is rejected with a beep. The only think wrong with your max calibration is that you are not actually reaching a high enough input value to reach the max. This is probably simply that you've never pressed the max Set button. When I looked at your calibrations in the file, very many of them just showed default values, showing little or no actual calibration. Follow the numbered steps in the calibration chapter of the manual. Just by way of illustration, all these are just default values, not ones set by you: Elevator=-16380,-512,512,16380 Throttle=-16384,16383/8 Throttle1=-16384,-512,512,16383 LeftBrake=-16384,16383/24 ElevatorTrim=-16380,-512,512,16380 Aileron=-16380,-512,512,16380/8 Rudder=-16380,-512,512,16380 Mixture1=-16384,8192,8192,16383/8 Real values will tend to be rather more haphazard, and certainly, when you allow for little dead zones at the extremes and in the centre, as suggested in the manual, they will inevitably fall withing the -16380 to +16380 region, not match it or exceed it. Pete -
There's no difference between the treatment of engines 1 and 2. Have you tested with the default FSX 737? That's the first step, to make sure it is not a problem with the PMDG add-on. Next step is to try the PMDG 737 using keyboard and mouse, to make sure you can engage the reversers even when you cannot using the PFC device. After that you need to do some logging -- axis logging in FSUIPC will show you what is happening. If you temporarily run FS in Windowed mode you can enable the Console Log and see it all in real time on screen. Pete
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Pan View not working in some planes
Pete Dowson replied to rpowers's topic in FSUIPC Support Pete Dowson Modules
That's correct, though you need to calibrate the top end (your +16128 should give +16383), and the idle zone. +16383 is max full thrust, -4096 is max reverse thrust for most aircraft due to the setting of 0.25 (25% of full thrust) for max reverse set in their Aircraft.CFG file. For no reverse zone you simply need to check the "No Reverse Zone" option. Idle output is 0. I did actually notice that most axes were not calibrated at all -- the values in the file were mostly the default values, which really very rarely apply to actual controls. If you only what to stop reverse zone for the one profile (TwinProp), don't forget to set Profile Specific before setting the option. Regards Pete -
Pan View not working in some planes
Pete Dowson replied to rpowers's topic in FSUIPC Support Pete Dowson Modules
It shouldn't have, unless some of it occurred BEFORE you changed to using Joystick Letters. The letter system enabled FSUIPC to keep track when you unplug and re-plug devices, even in different USB sockets. I have just noticed something odd, though. In the JoyNames section the details for C and D (the Saitek Quadrants) seem complete, but the CH pedals and yoke are not. Look, here's the settings with them sorted: A=CH PRO PEDALS USB 3=CH PRO PEDALS USB 3.GUID={EB210F40-4AE7-11E3-8003-444553540000} B=CH FLIGHT SIM YOKE USB 0=CH FLIGHT SIM YOKE USB 0.GUID={29F7FC00-4AE9-11E3-8001-444553540000} C=Saitek Pro Flight Quadrant C.GUID={EB235930-4AE7-11E3-8004-444553540000} 1=Saitek Pro Flight Quadrant 1.GUID={EB235930-4AE7-11E3-8004-444553540000} D=Saitek Pro Flight Quadrant D.GUID={EB235930-4AE7-11E3-8005-444553540000} 2=Saitek Pro Flight Quadrant 2.GUID={EB235930-4AE7-11E3-8005-444553540000} There should be lines A.GUID={EB210F40-4AE7-11E3-8003-444553540000} B.GUID={29F7FC00-4AE9-11E3-8001-444553540000} to complete the section. .Not that it should matter in this case because the devices names are unique, unlike those for the Quadrants. FSUIPC only actually uses the GUIDs when the names are the same, so it can distinguish between them and not get the assignments mixed up. Regards Pete -
Pan View not working in some planes
Pete Dowson replied to rpowers's topic in FSUIPC Support Pete Dowson Modules
You had 3 assignments for both Mixture 1 and Mixture 2 -- you had them assigned on the Pedals (!!!) A, and on the Yoke B, and on the quadrant C. Naturally i assumed the assignments you realy used would be on the quadrant. After all you have two quadrants listed, why not use them for their intended purposes? Sorry, I don't know what is 1st, 2nd etc. the INI uses the letters supplied by their drivers, not the positions. Of course! None of the buttons or keypresses were assigned as "Aircraft Specific", so I didn't need to change any. I didn't even look at them. There were only these two odd ones: [buttons.Maule M7 260C paint1] 0=PB,38,C66416,0 [buttons.Tiger Moth GBMPY] 0=PB,34,C66416,0 but those were where you tried to assign the hat to "Pan View" as a button instead of as an axis. So those are not wanted in any case Wouldn't it all become clearer faster and more easily if you simply installed it and tried it? It can't do any harm! And you would still have your older copy!! Pete -
Pan View not working in some planes
Pete Dowson replied to rpowers's topic in FSUIPC Support Pete Dowson Modules
I've taken the mixtures off the pedals AND the yoke -- I left the one's assigned to your first quadrant, joystick C. If you prefer to use the yoke then you'd need to change those assignments, but now you only need to do that in the SingleProp and TwinProp profiles. Don't forget to clear the quadrant assignments for Mixture if you do. FSUIPC can handle multiple assignments to the same control, but it takes the one with the biggest deviation, so they can give odd results unless you are sure the unused levers are dormant / parked. The Pan View action on the hat is now on all the settings. When you want to create a new Profile you can base it on an existing Profile, or on the defaults, as you wish. You don't need to start from scratch. However, if you ever decide to try helicopters I would advise starting from scratch as they have very different needs! ;-) Pete -
Pan View not working in some planes
Pete Dowson replied to rpowers's topic in FSUIPC Support Pete Dowson Modules
Here's a much simplified (and corrected) version of your INI file, converted to Profiles. I found that almost all of the different aircraft had only one of two different axis assignment arrangements, and ALL of them had almost exactly the same calibration settings. And many of the sections for specific aircraft obviously hadn't been used for a long time since they still used the original joystick numbers, not the letters you currtently have. There were errors which would certainly have affected some of your operations. in particular you had, in many cases 3 different axes on three different devices all competing to control the Mixture 1 and Mixture 2 settings. In one case the mixtures were assigned to the pedals! The default axis assignments are those suiting the 737 and 747, which didn't seem to have anything very sophisticated assigned, so at present I have not made a "Jet" profile. You may wish to do this if you get more into jets. Most of your use seems to be with single and twin props, so there are two profiles -- SingleProp and TwinProp. I've added short names for your main aircraft in each of the Profile lists, thus: [Profile.Twinprop] 1=Baron 2=Twin Otter [Profile.SingleProp] 1=DHC-2 2=Beaver 3=Grand Caravan 4=Maule 5=Skyhawk 6=Bravo 7=Tiger Moth 8=Arrow 9=Kodiak You may want to add to these, or make some a little more specific. The only requirement is that the text you put here must be an exact part, any part, of the aircraft name. Here's the new file. Obviously keep a copy of your current one just in case. [General] UpdatedByVersion=4937 History=JRIXLNSXM0S00802WNH2J MouseWheelTrim=No MouseWheelTrimSpeed=1 FixControlAccel=Yes FixMachSpeedBug=No VisibilityOptions=No OneCloudLayer=No CloudTurbulence=No CloudIcing=No GenerateCirrus=Yes SuppressCloudTurbulence=No MaxIce=-4 MinIce=-4 UpperWindGusts=No SuppressWindTurbulence=No SuppressWindVariance=No WindTurbulence=No TurbulenceRate=1.0,5.0 TurbulenceDivisor=20,20,40,40 SuppressAllGusts=Yes MaxSurfaceWind=0 WindLimitLevel=200 WindDiscardLevel=400 WindAjustAltitude=No WindAjustAltitudeBy=2000 SmoothBySimTime=No WindSmoothing=No WindSmoothness=2 WindSmoothAirborneOnly=Yes PressureSmoothness=0 TemperatureSmoothness=0 DisconnTrimForAP=No ZeroElevForAPAlt=Yes ThrottleSyncAll=No WhiteMessages=No ShowPMcontrols=No SpoilerIncrement=512 MagicBattery=Yes RudderSpikeRemoval=No ElevatorSpikeRemoval=No AileronSpikeRemoval=No ReversedElevatorTrim=No ClockSync=Yes ClockSyncMins=5 ClearWeatherDynamics=No OwnWeatherChanges=No TimeForSelect=4 LoadFlightMenu=No LoadPlanMenu=No PauseAfterCrash=No SaveDataWithFlights=Auto ZapSound=firework ShortAircraftNameOk=Substring UseProfiles=Yes TCASid=Flight TCASrange=40 AxisCalibration=No DirectAxesToCalibs=No ShowMultilineWindow=Yes SuppressSingleline=No SuppressMultilineFS=No AxisIntercepts=No WeatherReadFactor=2 WeatherRewriteSeconds=1 CustomWeatherModify=No SimConnectStallTime=1 Console=No BrakeReleaseThreshold=75 DontResetAxes=No SetSimSpeedX1=75,8 JoystickTimeout=20 PollGFTQ6=Yes BlankDisplays=No GetNearestAirports=Yes LuaRerunDelay=66 MouseWheelMove=No DeleteVehiclesForAES=Yes EnableMouseLook=No AxesWrongRange=No InitDelay=0 InitDelayDevicesToo=No AutoScanDevices=Yes OOMcheck=Yes UseMidMouseBtn=Yes NewInterceptTextMenu=No UseSystemTime=No DelayedMouseLookZoom=No FSVersionUsed="Microsoft Flight Simulator X",10.0.61637.0 SimConnectUsed=10.0.61259.0 [JoyNames] AutoAssignLetters=Yes A=CH PRO PEDALS USB B=CH FLIGHT SIM YOKE USB C=Saitek Pro Flight Quadrant D=Saitek Pro Flight Quadrant 3=CH PRO PEDALS USB 3.GUID={EB210F40-4AE7-11E3-8003-444553540000} C.GUID={EB235930-4AE7-11E3-8004-444553540000} D.GUID={EB235930-4AE7-11E3-8005-444553540000} 1=Saitek Pro Flight Quadrant 1.GUID={EB235930-4AE7-11E3-8004-444553540000} 0=CH FLIGHT SIM YOKE USB 0.GUID={29F7FC00-4AE9-11E3-8001-444553540000} 2=Saitek Pro Flight Quadrant 2.GUID={EB235930-4AE7-11E3-8005-444553540000} [AutoSave] AutoSaveEnabled=Yes Interval=180 Files=2 SaveOnGround=Yes Next=1 1=Sat 233804 2=Sat 234103 [GPSout] GPSoutEnabled=No Port=COM1 Speed=4800 Interval=2000 PosTo6Decimal=No Sentences= [GPSout2] GPSoutEnabled=No Port=<none set> Speed=4800 Interval=2000 PosTo6Decimal=No Sentences= [WideServer] WideFSenabled=Yes [Buttons] ButtonRepeat=20,10 6=PC,7,K113,8 11=PD,5,C66240,0 13=PC,1,C66379,0 14=PD,1,C65751,0 15=PB,6,C65860,0 16=PB,7,C66112,0 17=PB,4,C65853,0 18=PB,5,C65589,0 20=HC,6,K113,8 21=HC,4,K78,8 22=HD,0,K65,8 24=HC,2,K72,8 25=PD,3,K67,8 26=PC,3,C65560,0 27=PC,5,C65750,0 29=PD,2,C65799,0 30=PC,0,K90,8 PollInterval=25 32=PD,4,K74,8 33=RB,3,C65607,0 34=RB,2,C65615,0 44=PB,9,K78,9 45=PB,1,K83,9 46=PB,10,K74,9 47=PB,11,K65,9 54=PB,34,C66416,0 [Keys] 2=38,8,65892,0 3=40,8,65893,0 4=38,9,65894,0 5=40,9,65895,0 6=39,8,65879,0 7=37,8,65880,0 8=39,9,65663,0 9=37,9,65662,0 10=33,9,65665,0 11=36,9,65664,0 12=39,10,66446,0 13=37,10,66445,0 14=33,10,66450,0 15=36,10,66449,0 16=35,10,65648,0 17=40,10,65649,0 18=34,10,65650,0 19=33,8,65896,0 20=34,8,65897,0 21=72,8,65798,0 22=87,8,65809,0 23=83,8,66093,0 24=73,8,1126,0 25=75,8,65876,0 28=81,8,66448,0 30=81,9,66452,0 31=37,12,66776,0 33=35,12,66434,0 36=N85,8,66204,0 40=34,12,66435,0 41=35,9,66434,0 42=34,9,66435,0 43=189,8,65755,0 44=187,8,65754,0 46=189,8,65655,0 47=187,8,65656,0 [Axes] RangeRepeatRate=10 PollInterval=10 0=AX,256,D,7,0,0,0 1=AY,256,D,8,0,0,0 2=AZ,256,D,3,0,0,0 3=BX,256,D,1,0,0,0 4=BY,256,D,2,0,0,0 5=BZ,256,D,29,30,31,32 6=BP,0,F,66416,0,0,0 7=CX,256,D,9,0,0,0 8=CY,256,D,10,0,0,0 9=CZ,256,D,17,0,0,0 10=CU,256,D,14,0,0,0 11=CV,256,D,13,0,0,0 12=DX,256,D,18,0,0,0 13=DX,B,0,16383,66079,0 14=DY,256,D,23,0,0,0 15=DZ,256 16=DZ,UR,129,15738,66079,0 17=DZ,DR,-16384,-258,66080,0 [JoystickCalibration] AllowSuppressForPFCquad=Yes ExcludeThrottleSet=Yes ExcludeMixtureSet=Yes ExcludePropPitchSet=Yes SepRevsJetsOnly=No ApplyHeloTrim=No UseAxisControlsForNRZ=No FlapsSetControl=0 FlapDetents=No ReverserControl=66292 Reverser1Control=66422 Reverser2Control=66425 Reverser3Control=66428 Reverser4Control=66431 MaxThrottleForReverser=256 AileronTrimControl=66731 RudderTrimControl=66732 CowlFlaps1Control=66162 CowlFlaps2Control=66163 CowlFlaps3Control=66164 CowlFlaps4Control=66165 SteeringTillerControl=0 MaxSteerSpeed=60 Elevator=-16380,-512,512,16380 Throttle=-16384,16383/8 Throttle2=-16384,-512,512,16265 PropPitch=-13700,14484/8 Throttle1=-16384,-512,512,16383 PropPitch1=-16384,0,512,16383/32 PropPitch2=-16256,0,512,16383/32 LeftBrake=-16384,16383/24 RightBrake=-16380,16380/24 SyncSlopePropPitch2=113/110 Mixture=-16254,16125/8 Mixture3=0,8192,8192,16380 ElevatorTrim=-16380,-512,512,16380 Mixture2=-16384,8192,8192,13056/8 SlopeRightBrake=10 SlopeElevatorTrim=-7 Flaps=-16384,16383/40 SyncSlopeThrottle2=114/121 Aileron=-16380,-512,512,16380/8 Rudder=-16380,-512,512,16380 SlopePropPitch=-4 SlopeAileron=5 Mixture1=-16384,8192,8192,16383/8 SlopeRudder=3 [Profile.Twinprop] 1=Baron 2=Twin Otter [Profile.SingleProp] 1=DHC-2 2=Beaver 3=Grand Caravan 4=Maule 5=Skyhawk 6=Bravo 7=Tiger Moth 8=Arrow 9=Kodiak [Axes.SingleProp] 0=AX,256,D,7,0,0,0 1=AY,256,D,8,0,0,0 2=AZ,256,D,3,0,0,0 3=BX,256,D,1,0,0,0 4=BY,256,D,2,0,0,0 5=BZ,256,D,29,30,31,32 6=BP,0,F,66416,0,0,0 7=CX,256,D,4,0,0,0 8=CY,256,D,5,0,0,0 9=CZ,256,D,6,0,0,0 10=CU,256,D,14,0,0,0 11=CV,256,D,13,0,0,0 12=DX,256,D,18,0,0,0 13=DX,B,0,16383,66079,0 14=DY,256,D,23,0,0,0 15=DZ,256 16=DZ,UR,129,15738,66079,0 17=DZ,DR,-16384,-258,66080,0 [Axes.TwinProp] RangeRepeatRate=10 0=AX,256,D,7,0,0,0 1=AY,256,D,8,0,0,0 2=AZ,256,D,3,0,0,0 3=BX,384,D,1,0,0,0 4=BY,256,D,2,0,0,0 5=BZ,256,D,29,30,31,32 6=BP,0,F,66416,0,0,0 7=CX,256,D,9,0,0,0 8=CY,256,D,10,0,0,0 9=CZ,256,D,17,0,0,0 10=CU,256,D,14,0,0,0 11=CV,256,D,13,0,0,0 12=DX,256,D,18,0,0,0 13=DX,B,0,16383,66079,0 14=DY,256,D,23,0,0,0 15=DZ,256 16=DZ,UR,129,15738,66079,0 17=DZ,DR,-16384,-258,66080,0 [Window.Radar Contact] Docked=393, 13288, 1717, 2674 [Sounds] Path=E:\Microsoft Flightsimulator X\Sound\ Device1=Primary Sound Driver Device2=IDT Audio1 Device3=IDT Audio2 Have fun! Pete -
Pan View not working in some planes
Pete Dowson replied to rpowers's topic in FSUIPC Support Pete Dowson Modules
What if I make the current DHC-2 settings the default, so they apply to all other aircraft which don't have an assigned Profile, then add the ones which are rather different in a few Profiles? Pete -
Brake Pressure without using AXIS control
Pete Dowson replied to bcars's topic in FSUIPC Support Pete Dowson Modules
All those PFC offsets appear in the Axis assignments as joystick numbers over 15. They have to actually change in value to be recognised, so you can only do the assignment once you have the mechanism in place to change them. I don't know how you propose to do that, but of course you could always do it easily with a Lua plug-in or using FSinterrogate to write values. You can have as many assignments as you like to any button or keypress. In fact you can try writing different values to the same offset with one press, but be aware they may all happen within one poll period, so not be seen as changing. Pete -
Pan View not working in some planes
Pete Dowson replied to rpowers's topic in FSUIPC Support Pete Dowson Modules
Sorry, what exactly is this about? Why on Earth are you reproducing documentation here? Is the question merely "won't this save my settings"? YOU can AND SHOULD always save your settings. Just make a safe copy of the INI file somewhere else, on a DVD if you wish. I'm surprised your file has lasted so long intact without any safeguards. The data will of course be saved by any automatic conversion. But it may not be any clearer afterwards because it's such a messy jumble already. you know the saying "garbage in, garbage out"? Your settings won't be lost and can be reinserted if necessary afterwards in any case. Really, I suspect it would be much quicker, tidier and easier to start again from a blank canvas, creating carefully considered profiles, THEN paste in the settings you really want from the original INI. This is basically what I was suggesting I'd help with in my previous reply, just above. Anyway, it is late here now and I'm off to bed. Pete -
Pan View not working in some planes
Pete Dowson replied to rpowers's topic in FSUIPC Support Pete Dowson Modules
Questions on your settings. These sections: [Axes.Beech Baron 58 N12F] 0=2Y,256,F,65820,0,0,0 1=2Z,256,F,65821,0,0,0 [Axes.Boeing 737-800 HB-FUN] 0=2X,256,F,65821,0,0,0 1=2Y,256,F,65820,0,0,0 [Axes.Bombardier CRJ 700 Tyrolean] 0=2Y,256,D,9,0,0,0 show only one or two axes usable on those specific aircraft. How do you fly them, using keyboard? There are other liveries of the same aircraft with fuller sets of assignments -- maybe you just never use the above named? Anyway, I've had a good look through your settings and I'm afraid I cannot make head nor tail of them, or at least I am totally confused as to how you have so many different assignments for similar aircraft. I started trying ot sort it out, but gave up when I realised I might be choosing the setups you don't use and losing the ones you do. So: If you could actually list the aircraft you actually use, just one "paint job" for each, your favourite, then I'll make all the similar aircraft use the same settings as those. Then at least the conversion to Profiles will be tidier. however, that said ... Ideally you want Profiles for jets, props, turboprops, stunt planes / fighters and helicopters, separately, plus maybe really separate special categories for those complex add-on aircraft which need special treatment because of the way they are implemented (PMDG stuff comes to mind). Usually there's no need to have separate profiles for 1, 2, 3, 4 engines as the mappings will work accordingly -- unless of course you have 4 throttle evers and like to use three of them for other things when flying a single engine plane, and so on. Best to map out what you really would like to do before embarking on any changes. Let me know what you think and how you'd like to proceed. Pete