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FScene Mods
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Everything posted by jwenting

  1. Not with the current production version of FTX Global. If you have a pirated version (which would be about the only reason to not have the latest), buy the real thing.
  2. No, the houses are a landclass problem. Has nothing to do with FScene. It's well known btw that the DX10 mode causes some weird texture problems, and not having lights show might well be one of them (haven't tried myself) on some videocards. As to landclass problems, there are many of them which is why there are several commercial (and for limited areas free as well) products to correct such errors. http://secure.simmarket.com/fsx-landclass-page-1.chtml Simmarket has several such, I've not used them so don't expect me to even try to judge their quality. What I do know (from the past, ha
  3. Nothing included with FScene can do that. All it does is replace the ground textures with better (more detailed, etc.) ones. It doesn't influence the lighting at all.\ What other mods do you have installed?
  4. you may try to download again. Most likely the file got corrupted during transfer.
  5. If you bought it through simmarket, the download link should be in your account, with your order history. Do keep in mind that Simmarket accounts time out, I don't know the timeout period though.
  6. http://secure.simmarket.com/product_infts_id=2011 Few South American shots there. Don't have FS9 installed right now (and the discs are packed up for a move) so can't make more for you, but these should give you an idea.
  7. What FDC version, what FSX version, what FSUIPC version?
  8. not having used all landclass products I won't recommend any (lest someone feel left out whose product I don't know). I can only tell that I've not encountered any modern commercial landclass product that doesn't play nice with FScene, for whatever that's worth.
  9. unlikely. It contains some files that went missing when the original installers were created for Australia. Those are either files that exist only there or files shared between areas and therefore identical between them.
  10. there should be no problems. And there's no worrying about scenery layers either, as FScene doesn't show up as a scenery layer (and neither may that landclass).
  11. what looks better or worse is a matter of taste. That's why there's a demo available, as well as numerous screenshots to make up your mind before you buy.
  12. And to replicate what you're seeing, here are 3 screenshots taken with different scenery texture resolutions (as set in the FSX display options).
  13. it is your system, not the product. I run a lower spec system than you and get far better results. That's near Munich, using an E4500 with a GF7600 videocard. And that Eaglesoft SR22 is a hog which tends to cause degraded video performance at times, yet I get a steady 20fps there. What you're experiencing isn't blurries, it's FS showing lower MIPs in order to be able to render something. Most likely you've got way too high expectations of what your system can do.
  14. you're kidding yourself. Your bush textures clearly show an extremely low resolution, which indicates that your system isn't rendering the textures as well as you'd like. That's got nothing to do with the textures and everything with your computer. The second too has nothing to do with the textures and is a well published deficiency in the landclass mapping of FSX. No amount of new textures is going to solve that. P.S. with a hostile attitude like yours don't expect a lot of help.
  15. FScene doesn't touch landclass. And AFAIK landclass doesn't influence autogen placement (but I could be mistaken there). AFAIK there is no product that does landclass for India, I'm sorry.
  16. As the distance gets greater small details get harder to draw. Pixels get lost which can lead to such small visual inaccuracies. The only solutions are increasing your screen resolution (larger screen and possibly better card) or reducing the resolution of the textures (which would mean lower fidelity display closer up). A theoretical solution would be multi-resolution ground textures but AFAIK that's not (yet?) possible.
  17. Gamma correction will boost the brightness of your display output to compensate for screens/aplications that are too dark. The result is a washed out look. Use it only in extreme cases (I've used it occasionally to "cheat" when flying at night into unlit fields for example, giving me essentially night vision goggles).
  18. FScene contains no landclass and landclass packages typically contain no textures. In fact the two types of addons usually enhance each other, the total being more than the component parts. The only potential problem that can occur is textures appearing in the wrong places if the landclass author abused textures for things they weren't intended to. For example some freeware landclass products in the past (maybe still?) used textures from say Africa in the US, or would use forrest textures for farms because they liked the colours better than the ones that should have been used. When combined
  19. Ruud was talking about using the FS2004 version (or earlier) of FScene in FSX. With the FSX version there are of course no such problems.
  20. That's one of the problems with FSX, the scenery engine thinks pretty much the entire world is a desert for most of the year.
  21. unlikely. The FS9 versions worked well together, so unless major things changed in UTX it should not have any bad side effects.
  22. you really expect an unbiassed response here? :shock: :mrgreen: I can't tell, as I don't have GEX installed. And if I could tell I wouldn't because there'd be a conflict of interest between the support work I do for Ruud and the similar work I do for Flight1.
  23. FScene should have no effect on performance. All it does is replace texture files with better looking ones that are the same size.
  24. No, there's no way to get rid of them. It's just the way FS works. Some textures are unique to a region, others are shared between regions, and some are worldwide.
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