Joshua Robertson Posted December 18, 2014 Report Posted December 18, 2014 Hi Pete, Flight Simulator X: Steam Edition was just released today via Steam (www.steampowered.com) and with it, a new SimConnect that apparently the FSUIPC4 installer doesn't understand. Any chances of getting an FSUIPC4 installer that'll work with it? Regards, Joshua Robertson (creator of FS Real Time) 3D Softworks Design Studios www.3dsoftworks.net
Ian P Posted December 19, 2014 Report Posted December 19, 2014 There are a number of changes with FSX:SE compared to "legacy" FSX - registry keys are different, install locations are different, support file (AppData and My Dcocuments) locations are different. A number of add-ons will have real problems with this, even before you get into version numbers and Simconnect versions! Obviously Pete will have to comment specifically regarding FSUIPC, but it will be a not insignificant change for developers to support FSX:SE and it may be a while, if ever, before a lot of add-ons are supported on it. Ian P.
tgatland Posted December 19, 2014 Report Posted December 19, 2014 Hi, I'm Tim Gatland at Dovetail. If Pete can get in touch, I will hook him in with the development team so we can get this fixed ASAP Thanks for your patience TG
Pete Dowson Posted December 19, 2014 Report Posted December 19, 2014 I purchased the Steam edition yesterday at the introductory price specifically so I could check and adjust the Installer. However, I was out all evening so I was unable to go further. I will be downloading it today and should be able to have a revised install package ready over the weekend if not before. Pete [ouch computer died -- see later message]
Joshua Robertson Posted December 19, 2014 Author Report Posted December 19, 2014 That's certainly great news, Pete! Thanks for all your hard work. I can hardly wait! Regards, Joshua Robertson (creator of FS Real Time) 3D Softworks Design Studios www.3dsoftworks.net
Chris Palfreyman Posted December 19, 2014 Report Posted December 19, 2014 Yes, that's reassuring as I think this delivery platform for FSX, updates and add-ons shows great potential. Having FSUIPC4 working with is it an absolute must so I appreciate the positive news. Kind regards, Chris
Pete Dowson Posted December 19, 2014 Report Posted December 19, 2014 Unfortunately my development PC finally died this afternoon. There's been an intermittent mobo fault on it for a while and Ihave a replacement PC on the way, but it isn't due till next Tuesday, and by then I will be tied up with family for Christmas. Then I'm away till 4th Jan. I'll get on to FSXSE as soon as I can after that, but it'll take me a day or two to get the new PC into shape -- and re-download FSXSE. So, sorry , it could be around 9th Jan by the time I have something. Sent from my iPhone! Pete
Pete Dowson Posted December 19, 2014 Report Posted December 19, 2014 I've managed to recover my Development PC enough to do some initial investigation. Originally I thought FSX SE compatibility was just going to be an installer revision, to find the right Registry entries and paths, but I now see that FSX has been recompiled with a later version of MS development tools, so it's going to be a bigger job than I thought. In other words, it is unlikely to be just a weekend job as I thought at first. I'm afraid that even if things go well on this invalided PC, Christmas, New Year and family take precedence over the next two weeks. So the estimate of 9th Jan I gave above is still really the more realistic one. Sorry. Pete
arjones007 Posted December 19, 2014 Report Posted December 19, 2014 I’m sure the whole flight sim community appreciates your efforts in trying to adapt FSUIPC for FSX-SE
Phillip Lang Posted December 19, 2014 Report Posted December 19, 2014 I can definitely say I eagerly await your revisions to FSUIPC Pete! I adore your product, and am finally in a position to be grateful financially. When you update this, I pledge I will pay for a copy so I can enjoy the enhanced feature of it, and support your amazing work! I've been using the "demo/sharewhare/whatever" version of it for a terribly long time (whatever came with the various mods I was using). The modding community of MS FS products is pretty amazing.
Gypsy Baron Posted December 19, 2014 Report Posted December 19, 2014 Enjoy your Holidays Pete. I, for one, can wait until you have an update ready for us. Thatnks for your continued response to the user needs and the various 'options' presented by FSX, P3DV1 and V2 and now FSX-SE. Paul
Pete Dowson Posted December 20, 2014 Report Posted December 20, 2014 I'm pleased to report that after a day of struggling (Friday) I got my development PC working well enough to do some work. I just dare not switch it off or I think it won't come on again!. It is crippled -- it won't run P3D because I had to substitute an older non-DX11 video card. but it was okay for testing with FSX and FSX-SE, FSUIPC Version 4.938 is now available, and works as best as I can make it with FSX-SE. The installer copes with both ways FSX-SE installs (free-standing or alongside FSX Boxed), and all the hooks appear to work except for the full wind-smoothing fiddle (rarely used these days with such good weather programs), and the "G3D crash" patch. In the latter case the code in that area has changed and i'm not sure whether the fix would still be needed in any case. Feedback on any of the FSUIPC facilities would be useful, but I may not deal with it now for a week or two! ;-) Oh, the latest version of MakeRunways, also available, also copes with FSX-SE's possibly different SCENERY.CFG location too. Happy Christmas! Pete
Jan Grenov Posted December 20, 2014 Report Posted December 20, 2014 Thank You So much Pete Dawson! The World salutes You :-) ... And I will get on with it and get the payed FSUIPC version. Have a Merry Christmas and a happy New Year.
JSilva Posted December 20, 2014 Report Posted December 20, 2014 I'm pleased to report that after a day of struggling (Friday) I got my development PC working well enough to do some work. I just dare not switch it off or I think it won't come on again!. It is crippled -- it won't run P3D because I had to substitute an older non-DX11 video card. but it was okay for testing with FSX and FSX-SE, FSUIPC Version 4.938 is now available, and works as best as I can make it with FSX-SE. The installer copes with both ways FSX-SE installs (free-standing or alongside FSX Boxed), and all the hooks appear to work except for the full wind-smoothing fiddle (rarely used these days with such good weather programs), and the "G3D crash" patch. In the latter case the code in that area has changed and i'm not sure whether the fix would still be needed in any case. Feedback on any of the FSUIPC facilities would be useful, but I may not deal with it now for a week or two! ;-) Oh, the latest version of MakeRunways, also available, also copes with FSX-SE's possibly different SCENERY.CFG location too. Happy Christmas! Pete About the FSUIPC Module, I couldn't install it to Prepar3D v2.4. It only found FSX and FSX Steam Edition.
Pete Dowson Posted December 20, 2014 Report Posted December 20, 2014 About the FSUIPC Module, I couldn't install it to Prepar3D v2.4. It only found FSX and FSX Steam Edition. Not sure why that would be. I'll check it again. Thanks. Pete
Pete Dowson Posted December 20, 2014 Report Posted December 20, 2014 Not sure why that would be. I'll check it again. Thanks. Meanwhile, if this is your first time with FSUIPC, use the 4.937 installer: link Install FSUIPC4937. Pete
MrGabriel1134 Posted December 21, 2014 Report Posted December 21, 2014 Where can I download the fsuipc 4.938 at?
Pete Dowson Posted December 21, 2014 Report Posted December 21, 2014 Same places as always -- Dowson page on Schiratti.com or the Download Links subforum here. Pete
JSilva Posted December 21, 2014 Report Posted December 21, 2014 I managed to successfully install 4.937 on Prepar3D v2.4. When I looked at the installer information for 4.938, it only shows Prepar3D directories as opposed to Prepar3D v2 directories. It is missing this: Looking in registry for Prepar3D v2 install path: HKEY_LOCAL_MACHINE\SOFTWARE\Lockheed Martin\Prepar3D v2 Parameter"SetupPath"
Pete Dowson Posted December 21, 2014 Report Posted December 21, 2014 I managed to successfully install 4.937 on Prepar3D v2.4. When I looked at the installer information for 4.938, it only shows Prepar3D directories as opposed to Prepar3D v2 directories. It is missing this: Looking in registry for Prepar3D v2 install path: HKEY_LOCAL_MACHINE\SOFTWARE\Lockheed Martin\Prepar3D v2 Parameter"SetupPath" As reported in another thread , the 4.938 installer was fixed for this a couple of hours after I saw it reported, i.e. about 13 hours ago. Please download again! Pete
Ian P Posted December 21, 2014 Report Posted December 21, 2014 Thanks once more for your efforts Pete. Have a good Christmas, sir! Ian P.
jaybird1nyc Posted December 21, 2014 Report Posted December 21, 2014 Pete, Thanks so much for your efforts. It is greatly appreciated. Happy Christmas to you and yours! Warm Regards
JSilva Posted December 21, 2014 Report Posted December 21, 2014 Thank you. By the way, I almost forgot about the installer for FSX Steam Edition. I got an error saying "Your FSX-SE installation is not suitable for this version of FSUIPC. You may need to install an update from Microsoft." However, it says that it installed into FSX-SE okay afterwards when in reality, it isn't. I also noticed from the installer this text: INSTALLATION FOR FSX-SE:SetupPath="D:\Microsoft Flight Simulator X\"Checking version of the FSX-SE EXE:... Version 10.0.61637.0 (Need at least 10.0.62607.0) According to this, the installer thought FSX-SE is the FSX directory despite it wasn't.
Fredo7468 Posted December 21, 2014 Report Posted December 21, 2014 Hi Peter ,Means installing FSUIPC 4.938 prevents certain button aircraft functioned . I removed FSUIPC 4.938 and everything works again correctly.I wanted to share this problem so that you can answer key. Fred.
Lucas Vialpando Posted December 21, 2014 Report Posted December 21, 2014 Tried installing FSUIPC but it wouldnt complete because my version of SimConnect was incorrect
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