Ricochetv1 Posted April 18, 2017 Report Share Posted April 18, 2017 Smaller planes arriving to 25R @ KLAX are taking the first exit. Literally, the 1st exit. They are skidding to a stop, turning on a dime, and exiting at F. Bigger planes aren't doing that because they hit the runway AFTER that exit. Suggested solution: Do not enable planes to find the next exit until their speed is under 30 kts, then choose their exit and ramp speed down accordingly. game.zip Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted April 18, 2017 Report Share Posted April 18, 2017 Do you have Real Traffic? Link to comment Share on other sites More sharing options...
Ricochetv1 Posted April 18, 2017 Author Report Share Posted April 18, 2017 Nope. This is a vanilla Steam version. Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted April 18, 2017 Report Share Posted April 18, 2017 Are they TRP or PRP? Also at KLAX you may want to use 25L for landing for realism. Link to comment Share on other sites More sharing options...
Ricochetv1 Posted April 18, 2017 Author Report Share Posted April 18, 2017 Not sure what those acronyms mean... Link to comment Share on other sites More sharing options...
Avwriter Posted April 18, 2017 Report Share Posted April 18, 2017 12 minutes ago, Ricochetv1 said: Not sure what those acronyms mean... He is referring to the aircraft types. In the default traffic, they are simply listed as class, i.e. TRB= turboprop, PRP= propeller Link to comment Share on other sites More sharing options...
Ricochetv1 Posted April 18, 2017 Author Report Share Posted April 18, 2017 Ah. Well, I'm going to guess turbo, but not sure. I attached the game log, so if it's in there when the plane is created he'll have his answer. I quit the game right after that plane landed and stopped, after its suicide turn, so it should be just about the last plane referenced. Link to comment Share on other sites More sharing options...
crbascott Posted April 19, 2017 Report Share Posted April 19, 2017 Looking at the log. The last plane that landed was MAX6312 which is a turboprop. 06:15:03 * MAX6312 => STATE CHANGE from STATE_NONE to STATE_INCOMING 06:15:03 * MAX6312 => Init airplane type: Turboprop_default code: DEFAULT category: I class: TURBOPROP Here's more from the log about it landing and exiting at F 06:53:41 * MAX6312 => STATE CHANGE from STATE_INCOMING to STATE_LAND 06:54:00 * MAX6312 => Landing cnt on runway: 25R cnt: 3 06:54:02 * MAX6312 => STATE CHANGE from STATE_LAND to STATE_ESCAPE_RUNWAY 06:54:02 * MAX6312 => ADD HISTORY: MAX6312 Successful landing. +10 pts 06:54:02 * MAX6312 => escape cross: F 06:54:14 * MAX6312 => STATE CHANGE from STATE_ESCAPE_RUNWAY to STATE_WAITING SET PlANE: MAX6312 COMMAND: MAX6312 TAXI TO TERMINAL 06:54:35 * MAX6312 => PARSE CMD: TAXI TO TERMINAL 06:54:35 * MAX6312 => STATE CHANGE from STATE_WAITING to STATE_TO_TERMINAL 06:54:35 * MAX6312 => Start calc route from: F start idx: 0 06:54:35 * MAX6312 => Calc from: F RT==null MAX6312 => ERROR: Road calculation error!! As Vic mentioned, 25L is a more realistic runway to use for arrivals as only about 2% of arrivals are ore on 25R. However, if I'm reading the xml correctly the landing length of the turboprop is 2000 so something is not quite right. Link to comment Share on other sites More sharing options...
WildCard Posted April 19, 2017 Report Share Posted April 19, 2017 This is why I modified the turbo prop in my original post. I don't know the exact formula that's being used to calculate braking distance, but by increasing it's landing speed to 120 and length to 2500 it comes closer to real world. Daniel P.S. This also the reason I looked into modifying deferred thresholds :) Link to comment Share on other sites More sharing options...
Ricochetv1 Posted April 19, 2017 Author Report Share Posted April 19, 2017 You guys are doing FeelThere's job for him! hehe Ok, so where do we edit those? Link to comment Share on other sites More sharing options...
crbascott Posted April 19, 2017 Report Share Posted April 19, 2017 Check out the topic in the link below. If you're not familiar with xml and using a hex editor, I'd recommend waiting for a fix by FeelThere. http://forum.simflight.com/topic/83156-tower3d-new-user-observations-and-some-stuff-i-fixed/ Link to comment Share on other sites More sharing options...
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