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Tower 3D - KLAX 25R Early Exit for arriving small planes


Ricochetv1

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Smaller planes arriving to 25R @ KLAX are taking the first exit. Literally, the 1st exit. They are skidding to a stop, turning on a dime, and exiting at F. Bigger planes aren't doing that because they hit the runway AFTER that exit.

Suggested solution: Do not enable planes to find the next exit until their speed is under 30 kts, then choose their exit and ramp speed down accordingly.

 

game.zip

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Ah. Well, I'm going to guess turbo, but not sure. I attached the game log, so if it's in there when the plane is created he'll have his answer. I quit the game right after that plane landed and stopped, after its suicide turn, so it should be just about the last plane referenced.

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Looking at the log. The last plane that landed was MAX6312 which is a turboprop.

06:15:03 * MAX6312 => STATE CHANGE from STATE_NONE to STATE_INCOMING
06:15:03 * MAX6312 => Init airplane   type: Turboprop_default code: DEFAULT category: I class: TURBOPROP

Here's more from the log about it landing and exiting at F

06:53:41 * MAX6312 => STATE CHANGE from STATE_INCOMING to STATE_LAND
06:54:00 * MAX6312 => Landing cnt on runway: 25R    cnt: 3
06:54:02 * MAX6312 => STATE CHANGE from STATE_LAND to STATE_ESCAPE_RUNWAY
06:54:02 * MAX6312 => ADD HISTORY: MAX6312 Successful landing. +10 pts
06:54:02 * MAX6312 => escape cross: F
06:54:14 * MAX6312 => STATE CHANGE from STATE_ESCAPE_RUNWAY to STATE_WAITING
SET PlANE: MAX6312
COMMAND: MAX6312 TAXI TO TERMINAL 
06:54:35 * MAX6312 =>   PARSE CMD:  TAXI TO TERMINAL
06:54:35 * MAX6312 => STATE CHANGE from STATE_WAITING to STATE_TO_TERMINAL
06:54:35 * MAX6312 => Start calc route from: F  start idx: 0
06:54:35 * MAX6312 => Calc from: F
RT==null
MAX6312 => ERROR: Road calculation error!!

As Vic mentioned, 25L is a more realistic runway to use for arrivals as only about 2%  of arrivals are ore on 25R.

However, if I'm reading the xml correctly the landing length of the turboprop is 2000 so something is not quite right.

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This is why I modified the turbo prop in my original post. I don't know the exact formula that's being used to calculate braking distance, but by increasing it's landing speed to 120 and length to 2500 it comes closer to real world.

Daniel

P.S. This also the reason I looked into modifying deferred thresholds :)

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