John Dowson
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Everything posted by John Dowson
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But isn't that the same...how else would you maintain airspeed other than using the throttle (with maintaining the same altitude...)...
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I was going to release v7.3.8 after the SU10 release, but now this has been delayed I will be releasing this at the weekend, on the 28th. I am updating the installer and documentation at the moment, but the exe itself will be near-enough the same as the latest beta available in the Announcements sub-forum. These are the changes: I am not enrolled in the MSFS beta program (yet!) so do not know what, if any, changes will be required for FSUIPC7. Unfortunately I may also be on holiday around the time of the release. I will review the SDK/SimConnect (and WASM) updates once released. John
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FSUIPC4 License Code not valid!
John Dowson replied to CNO123's topic in FSUIPC Support Pete Dowson Modules
Registration instructions are given in the Installing and Registering FSUIPC4.pdf which is included in the zip file that you downloaded. Copy the details exactly as specified in your SimMarket account or purchase email (best to cut and paste). Any problems. let me know your order number and I can check your details here (DO NOT POST your key details!). Note that 99% of registration issues are due to user error, or trying to use a license for a different version of FSUIPC. There can be issues if using unicode (i.e. a non-ascII character set) when you may have to manually create your key file, but I don't think this will be relevant to you... John -
Maybe also see this thread - it is for FSX but still applicable: https://www.flightsim.com/vbfs/showthread.php?220563-Autopilot-Airspeed-Hold John
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What issues - throttle issues I presume... Looking at your FSUIPC7.ini, you have not tried anything mentioned in this thread... The first thing you should do is create an FSUIPC profile for the Hjet. You will be asked if you want to import the axes to this new profile - you should click 'yes' to accept this. Once the profile is created, exit FSUIPC7 and open your FSUIPC7.ini in an editor. Then remove the following assignments (highlighted in bold) from the [Axes.Hjet] section (or the [Axes.xxx] section where xxx is the name of your Hjet profile): Then add the following section: (replacing Hjet with the name of your Hjet profile). This will map the throttle lvars to FSUIPC offsets. You can then assign your throttle axis to those offsets, which will update the offsets when you move the assigned axis, which in turn will update the throttle lvar values. You can then add appropriate scaling of the values, as the range of the lvars is -1 to +1, whereas the range of your axes values will be -16383 to +16384... if you don't know how to do that, maybe just start by adding the following lines to your [Axes.Hjet] section and we can take it from there: Try that, and any issues please attach your updated FSUIPC7.ini as well as your FSUIPC7.log file. Note that when using lvars for axes assignments, it is a good idea to increase the lvar update frequency by changing/setting the WASM ini parameter LvarUpdateFrequency - this is described above and in the Advanced User guide. John
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It looks like your macro is assigned and being called: Maybe you can show me your macro file? But, rather than using mouse-macros, you should first try either the standard controls and/or lvars. From this post, it looks like there are lvars available for both the engine start and the ignition: John
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This would be a very complex lua script as it would basically have to implement the IAS hold function of an auto-pilot. Why don't you just use an auto-pilot? If the aircraft you are using does not have an auto-pilot (or the AP doesn't have an IAS-hold feature, which is not all that useful in prop aircraft IMHO), you could look into using the ATIasHold. freeware program - see - main web page here: http://www.intrasystem.it/ATIas/ATIasHold.html : - ATIasHold: Hold the Speed with any Airplane. No need of any Autopilot. Using only the Engine Pressure. John
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You have also installed FSX under your Program Files (x86) folder. It is not recomended to install under this folder due to windows permissions/security. In fact, as this is a steam install, FSX should be installed under your Steam folder.... As a test, try running FSX with Admin privileges to see if that makes a difference...
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Sorry, I have no idea - there is no functionality for audio control in FSUIPC. I think you would be better off asking this question on the Asobo forums or the forums for the 3rd party software that you are using. Regards, John
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Did you try running as admin? What do you mean by this? SimConnect is an API, how can you run this? The fsx_sdk_sp1a.exe file is an installer that should install the SimConnect API version you need for the version installed. HOWEVER , your latest FSUIPC4 Install.log now shows that you DO have the correct SimConnect version installed for your build of FSX: What happens now when you run FSX? Can you show me your latest FSUIPC4.log file please. John
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PMDG provide an SDK for many (if not all) of their aircraft, which provide additional data for 3rd party programs by the use of a SimConnect facility called 'Client Data Areas'. This is quite technical, but it enables developers to request additional data for PMDG aircraft by the SimConnct API which is supported by most major flight simulators (e.g. P3D, FSX. XPlane, MSFS, FSW, ...). Unfortunately, althought the 737 for MSFS does have this facility, the actual details of the SDK (i.e. what data is provided) has still not been finalised. I have no partnership or special connection with PMDG (although they have kindly provided me with a license for the MSFS 737-700) but I can enquire about this via their support forum - as can anyone. The FMC pushback looks to be something implemented in the aircraft itself and looks to bypass the MSFS ground services, so the pushback information is not available. They should either provide this additional information via the SDK, or (better) also update the MSFS variables so that the pushback state can be detected. I will report this to them. John
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I don't know Volante so can't really comment. but I don't know how a flight can be saved without using the provided SDK function SimConnect_FlightSave - still documented as: NOTE: The current status of this function is NO ERROR, NO RESPONSE.
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Can you please be more specific...did you find such a folder an SDK installer and if so what were they called? Did you re-install FSUIPC4 - and if so, where is your new installation log? Did you try using the loader? If so, what happened - and can you show me your FSUIP4.log file from when using that... John
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The FSUIPC7 separate documentation package is quite out-of-date at the moment. I will update it in the coming days. For now, to get the latest documentation, download and install FSUIPC7 and just select the Documentation component to install. This will also install FSUIPC7, but you can remove or just not use that if not needed. If using the SDK, it is also better to install that using the FSUIPC7 installer as that will also be more up-to-date. John
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What ACARS and virtual airlines system are you using? Have you tried their support first? How is FSUIPC involved? There are now many support topics on ACARS systems with MSFS and FSUIPC7 - try searching the forum to see if any of these previous reports are applicable. Otherwise, please supply more information - ACARS system and virtual airlines software you are using, what you are using FSUIPC7 for with these, and attach your FSUIPC7.log and FSUIPC7.ini files (both located in your FSUIPC7 installation folder). John
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Saitek Proflight - Lua for Saitek BIP not working
John Dowson replied to michel78320's topic in FSUIPC7 MSFS
It is as documented: The returned value gives the number of bytes actually sent (or at least, placed in the buffer). The com.writefeature function just passes through to the windows HidD_SetFeature function. There are some 'correct size' checks and the passed in size may be adjusted - you can skip this parameter and the correct size should be used (I think!). The returned value will be what was actually written to the device' buffer. You could try logging HID activity to see what is happening. From the Log->Custom menu, enter 0x200. This should then log all HID activity. -
Ok, I managed to request pushback via the FMC and I can see that that offset is not changing when using the FMC for this. I am afraid that this needs to be addressed by PMDG. They should either update/use the same simconnect SDK simvars/events or provide this information in their SDK. John
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Offset 0x31F0 contains the correct pushback state when requesting/using the MSFS ground services. I am not familiar with how to request pushback via the FMC - if you could let me know I can test that here... John
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I have just checked assigning and calibrating as you do for the 747 and it works as expected here. I am therefore wondering if the following button assignments could be interfering: Check your log (when Events logging activated, and maybe also Buttons & Keys) and see if button 9 is beunf detected as pressed and so sending decrease controls. Maybe also check the calibration of those axis in the Windows fame controllers panel to check they are the same there. Other than that, please show me your FSUIPC7.log as previously requested.
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Can you also activate logging for Events and Axis controls, and produce a short log where you load your aircraft and then move throttle 1 to full power anf then throttle 2. Then exit FSUIPC7 and show me your FSUIPC7.log file - you can zip/compress it if too large to attach. John
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When using two throttle axis to control four engines, it is more standard to assign one axis to Throttle1 and the second to Throttle2, and then calibrate for Throttle1 and Throttle2 and map the Throttle3/Throttle4 calibration using the map checkboxes (and not calibrate throttle3 or throttle4). Having said that, you should be able to use one axis for throttles 1 and 3, and the other for 2 and 4, so I am not sure why this is not working. Are you using the Asobo 747? If do, I can check this... John
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Why don't you just check the offset status document for FSUIPC7 / MSFS rather than quoting the documentation for other versions? This offset is clearly marked in red, i.e. not available or working. The old SimConnect weather interface has been deprecated in MSFS and is no longer available. You could try offset 0x2DF0, which holds the simvar AMBIENT VISIBILITY, documented as Visibility at the aircraft, in metres, as a 64-bit double floating point – for reading. (and in MSFS documentation: Ambient visibility (only measures ambient particle visibility - related to ambient density). John
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You are using FSX version 10.0.62607.0, but you only have the following SimConnect SDKs installed: Found SimConnect build 10.0.60905.0 Found SimConnect build 10.0.61242.0 Found SimConnect build 10.0.61259.0 Could you check and see what is in the folder C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X Steam Edition\SDK One of those folders should be named after the FSX or SDK version number (mine is called SP1a) and inside that folder there should be an installer for the SDK - the one I have is called fsx_sdk_sp1a.exe. Could you find a similar file on your system (let me know the folder and file name please) and try running that. That should install the SDK valid for your FSX version. Once that is done, re-run the FSUIPC4 installer and try again. Any issues, send me your latest FSUIPC4 Install.log again as well as FSUIPC4.log file, if available. You can also try using the FSUIPC4_Loader.dll. I don't know much about this (before my time!). but the Installing and Registering FSUIPC4.pdf states: John