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jumpjet777 last won the day on July 6 2018

jumpjet777 had the most liked content!

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About jumpjet777

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  1. https://www.atcsuite.com/rc-phnl-for-tower-3d + https://www.atcsuite.com/real-traffic-tower3d If you already have Real Traffic, then use one of the download links from within your purchase email to download the latest version (currently sp6v22.exe)
  2. You mean this can be done ? I have the Pro version .........
  3. I would love to see the use of unused/closed runways being used as a taxiways
  4. I was using dual 1080p monitors at the time had the problem, but it 'fixed itself' (don't know why) before I got the 1440p one, I only recently got the 1440p monitor. I just mentioned the 4 to 6 times as a possibility, as I could have easily gave up after trying 2 or 3 times, not knowing that If I tried some more, it would eventually work. I wish I knew the real reason why the problem disappeared ........... good luck 🙂
  5. Just for info I used to have this problem, and had to open the ADIRs window 4 to 6 times before it would stick open on the 2nd monitor It's been OK for many many months now. I've had a good 4 NVidia drivers since it stopped, and it's still OK (I have no idea whether is was a video driver issue) When I close the game, I never close or re-dock the ADIRs window back to the main monitor. When I start the game, there is a small ADIR's window open, I undock it, it expands to a large screen (probably nearly 1080p), then automatically moves itself to the 2nd monitor. So the window size/
  6. Ah OK. I don't use that runway. i would be more tempted to use 14/32
  7. You know that you can right click the runway (or runway intersection for shortened take-off's) in the ADIR window? Select the aircraft > Click the pushback button > right mouse click on the runway where you want it to take off from > Click SEND 🙂 For Landing it's the same. Select Aircraft > Click the 'Enter Final' button > Right click on the runway in the ADIR window > Click Send The only time this becomes a bit awkward, is if there is an aircraft already lined up at the runway point you want to use. You have to wait for it to move.
  8. I'm not so sure about Manchester ........... strange things may happen ;-) :P
  9. Yup it was (B12 intersection) ............. :-)
  10. I don't know what's on the bucket list already, but I would like banking turns added to aircraft, not the flat rudder turns currently carried out. It's quite strange visually to vector an aircraft after take off, or doing a missed approach, to just to see it change direction using the rudder only. I would also like to see increased zoom from the tower camera, aircraft to become visible further out, with at least one landing light visible (making them more visible) A bit like this ........ maybe not quite so many ;-)
  11. Good move, as I reckon I could be posting a completely different sort of video based on your original naming idea .......... ;-p
  12. I've only made another video as I see that Vic @FeelTherementioned trying it with default aircraft, no real traffic. We are back at EDDM here with about 8 take-offs and 1 landing. I noticed, bearing in mind what @blazemonger said above about touch-downs and rotation points, that during take-offs from 26L, the stutters are nowhere near the rotation point, but at a fixed place well before rotation. which also effects landing aircraft (there is only 1 landing shown). When taking off from 26R however, there is a very noticeable 'pause' almost exactly on the rotation point. This could be
  13. @FeelThere Here is a few examples at KPHX when landing and taking-off. The last clip also shows where aircraft exiting 25R usually block taxiway E. I haven't checked all taxiways, but most aircraft exit at E8, E9, E10 and will block E. Taxiway B I highlighted because some aircraft pushing back from the terminal where SKW9850 is, pushback fully onto taxiway B @ B8. Probably the ones pushing one or more of the 4 right-hand gates as you look at it. (At SKW9850's port wing tip) logs.rar
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