futureboy Posted September 29, 2016 Report Share Posted September 29, 2016 Here is the game.log file and a screenshot. I have Tower!3d SP2a and Real Traffic SP2 installed game.log RickyJ Link to comment Share on other sites More sharing options...
Avwriter Posted September 29, 2016 Report Share Posted September 29, 2016 . Link to comment Share on other sites More sharing options...
Flightsimpilot Posted September 29, 2016 Report Share Posted September 29, 2016 Sorry but I thought that any Follow Me command, the selected aircraft, just kept going until you gave the Hold command, I never rely on Follow airplanes to stop behind without a hold command. But I may be quite wrong. Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted October 1, 2016 Report Share Posted October 1, 2016 Interesting. I will check it asap. Link to comment Share on other sites More sharing options...
Avwriter Posted October 1, 2016 Report Share Posted October 1, 2016 On 9/29/2016 at 5:57 PM, Flightsimpilot said: Sorry but I thought that any Follow Me command, the selected aircraft, just kept going until you gave the Hold command, I never rely on Follow airplanes to stop behind without a hold command. But I may be quite wrong. In the sim, planes will normally stop for other planes that stop right in front of them. This functionality existed even in Tower 2011. After all, in the real world, controllers can and do rely on pilots' common sense not to drive right into a plane that is parked directly in front of them. :-) Link to comment Share on other sites More sharing options...
winsaudi Posted October 2, 2016 Report Share Posted October 2, 2016 I don't use the "Follow Company" command but I am still getting collisions on the threshold. I give one aircraft a "Cleared for" (why doesn't it say 'Cleared T/O'?) and a following aircraft is instructed to "Line Up & Wait". The first aircraft takes so long to start its take-off roll that the second one taxis into it. Unrealistic, stupid, and minus 800 points. Please fix this. 1 Link to comment Share on other sites More sharing options...
FeelThere_Vic Posted October 3, 2016 Report Share Posted October 3, 2016 On 10/2/2016 at 1:48 PM, winsaudi said: I don't use the "Follow Company" command but I am still getting collisions on the threshold. I give one aircraft a "Cleared for" (why doesn't it say 'Cleared T/O'?) and a following aircraft is instructed to "Line Up & Wait". The first aircraft takes so long to start its take-off roll that the second one taxis into it. Unrealistic, stupid, and minus 800 points. Please fix this. Please do not hijack the topic. New bug, new topic, please. Don't forget the log. Link to comment Share on other sites More sharing options...
winsaudi Posted October 3, 2016 Report Share Posted October 3, 2016 Sorry! My crashes have been very similar to futureboy's screenshot that I thought it was the same problem. Link to comment Share on other sites More sharing options...
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