Wikk Posted January 5, 2019 Report Share Posted January 5, 2019 I remember a while back Boston had an issue with takeoffs on 22R whilst other planes landing on 27. It would give you a penalty, as the game seemed to believe they were crossing runways. After that I’ve been very hesitant of using 22R for takeoffs and instead using 4L. Now I wonder, without testing this myself and possibly getting penalty points, if anyone know if this ever got fixed? 1 Link to comment Share on other sites More sharing options...
hexzed Posted January 6, 2019 Report Share Posted January 6, 2019 No, and unlikely to be. Any service pack updates will be listed in the updated versions sticky as well. Link to comment Share on other sites More sharing options...
crbascott Posted January 6, 2019 Report Share Posted January 6, 2019 1 hour ago, hexzed said: No, and unlikely to be. Any service pack updates will be listed in the updated versions sticky as well. The game engine is where the logic resides, so unlikely is underselling it. It will definitely not be fixed. Link to comment Share on other sites More sharing options...
pete_agreatguy Posted January 6, 2019 Report Share Posted January 6, 2019 Me and gnome had this the other day when using 22L and 27 for arrivals - then 22R and 22L for departures. We were utterly stumped by it so we just switched over to using the northeast flow (32, 33L and 32 for arrivals - then 33L and 27 for departures) ... that works somewhat .. just watch the arrivals carefully. Departures aren't an issue. Hopefully this will be fixed in the next version of Tower 3D :) Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now