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hexzed

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hexzed last won the day on May 8

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About hexzed

  • Birthday 05/04/1979

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  1. To me it looks like a representation of either G-VWIN or G-VFIT. But remember Gabor doesn't do precision, so this will not be an accurate representation, but more of a generic "that will be good enough" fit
  2. Philadelphia has a separation bug. This airport will penalise you for separation distances that every other airport will not.
  3. Yes, it should just be a matter of redownloading the same files, which would have been updated.
  4. What program are you using to open the manifest file?
  5. I'm a nerd, and already have this information for all airports i own 🤓 As you say i populate each terminal with heavies, and count them up 😁 Helps when balancing schedules 😎
  6. GATES HEAVY 2 9 9 3N 10 8 3S 5 4 4A 27 23 4B 25 25 4C 16 12 4D 8 6 E CARGO 4 4 GA 4 4 S CARGO 7 7 W CARGO 7 7 122 109
  7. Agreed, random was the wrong word, have changed in original
  8. Do you have a picture of the model as it appears in game? You can add any plane in the list and it will appear, but the game will assign it a generic model (based on class assigned) if there is no model assigned in the airplanes_pack1 or airplanes_pack1.manifest. This is what i believe has happened for you because i just checked v28 airplanes manifest, and there is no xml or prefab for an E195 in the list. I also checked in game and only a generic model appears for me. For an example i added this line in the airplane text file RON_-RON-RONS PLANE -WIDE BODY JET and here is your plane appearing in game 😄
  9. The E70 and the E75 are the same model in the game, and as @EliGrim says visually there is no real difference. The same would go for the E90 and E95, if the the E95 was added in game. The real benefit i see in adding a separate model is that you can have 2 different liveries. However whether this is enough for Gabor to add the model, now, at the 'end' of this version of the game.
  10. To include the E95 in your schedules, you can add the line E190-E95-EMBRAER 195 -REGIONAL JET into the respective airports airplanes text file. This will use the E90 model, but allow the game to recognise the E95
  11. Yes they will still load, but if they are an exact duplicate it will pick the first one in the list.
  12. As Eligrim says Gabor will normally add the new files at the end of the text file. I dont actually compare with the new RT, I have made my own airline list by exporting from a website such as avcodes, then cross referencing with Gary's spreadsheet. I also make all my own schedules so I know if an airline is not in my file yet. The other way I check especially for new airports is run the schedule from midnight, then from midday, then check the output log by searching for unknown. This will bring up any airport or airline codes the game cannot find.
  13. This wasnt specifically related to PHX, but depending on airport, I put them in the closest terminal to their actual real life location. In regards to the text files, I have a master airplane file that contains all the plane types, and a master airline file, and a master airport file. I edit these depending and then copy them to the individual airport. In essence all airports contain the same files, so I can use any airline or plane and not have to worry about it not working.
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