
John Dowson
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Everything posted by John Dowson
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key file sent via PM.
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FSUIPC4 Crashing FSX when I open it
John Dowson replied to Mahendra46's topic in FSUIPC Support Pete Dowson Modules
If you are using the Steam version, the latest version if FSX-SE is 10.0.62615.0 - you should update. Once updated, re-install FSUIPC4. If you get the same problem, show me/attach your FSUIPC4 Install.log, as well as your FSUIPC4.log file. Is this the first time you have ran FSUIPC4? I ask as it looks like you have no FSUIPC4.ini file. -
FSUIPC7 Thrust reverser breaks built-in MSFS SIM limitation?
John Dowson replied to casv's topic in FSUIPC7 MSFS
I have the Bravo and know how it works. Can you please attach your FSUIPC7.ini file please, rather than images. I will look into this later, but I suspect that this is an issue with the aircraft - FSUIPC is just sending the Throttle Decr control/event, and it should be up to the aircraft to know when the limit is reached. So I suspect that the underlying issue must be fixed by the aircraft developers, but it may be possible to use a lua script instead, which would stop sending the Throttle Decr control/event once the limit was reached. I will look into this later and get back to you. John -
Why are you starting LINDA twice? Sorry, but can't really help if using LINDA. Try the LINDA support forum on avsim. Even though LINDA is no longer supported by the developer, you may get some assistance from ither LINDA/VRInsight users.
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If your condition is filled, you can just call ipc.runlua("Window2.lua"), no? Otherwise, use virtual buttons which can be "simulated".
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P3D v5 and v6 buttons Issue
John Dowson replied to Robert1054's topic in FSUIPC Support Pete Dowson Modules
It can always be compressed/zipped. Also please do not start a new log file, I need to see the full file and not a continuation log file. And it looks like you forgot to add the requested offset logging. But the extract you posted shows the offset being updated according to your assignments, e.g.: 263156 IPC Offsets Control: Ctrl=x0100, Length=1, Offset=5814, Param=x1 So the buttons are working and sending the assigned control. -
But why do you want to trigger a joystick button press? Can you not just trigger the action that the button press would perform?
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It is its own section - [Auto]. It can go anywhere - but not embedded in another section (obviously I hope!). Yes - please see the Advanced User guide, page 16. Yes - assigning to a virtual flag//button is the same as assigning to a real button, you have to specify the control and the parameter (if needed) and you can assign to both the press and release (again, if needed). John
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Generally not, only for virtual buttons - see the ipc.btnPress, ipc.btnRelease and ipc.btnToggle lua functions. But why do you want to do this? Can you not just simulate the action that the button press performs when your condition is met, rather than the button press itself? John
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See the Advanced User guide. section Automatic running of Macros or Lua plugins on page 39. Basically you need to add an entry to the [Auto[ section in your FSUIPC7.ini file, or in profile specific [Auto.xxx] sections if you only want to use it with specific profiles, e.g. [Auto] 1=Lua GF_166 John
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So it was previously working? What has changed? Are you using FSUIPC to drive the MCP? If so, please show me/attach your FSUIPC7.log and FSUIPC7.ini files.
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P3D v5 and v6 buttons Issue
John Dowson replied to Robert1054's topic in FSUIPC Support Pete Dowson Modules
You don't have many button assignments, and all the assignments are assigned to change offsets in a reserved area. As they are in a reserved area, i can only verify that the assignments are actually working, i.e. changing the offset value. To do this, I need to see a log file with logging for Buttons & Keys activated, and showing that you pressed one of these assigned buttons. The log file you attached does not contain the required logging and so is useless. You should also add offset logging to the offsets you are testing: 53F4 (U8), 53DB ( U16), 5418 (U32) & 5452 (U16) - all as hex. That should cover all of your button assignments. What software do you have that is using those offsets? According to my records, the offsets you are using are reserved for the following: 5300-53FF: Mark Hastings B777 Systems Simulator 5400-5FFF: Enrico's Project Magenta If the assignments are working (and the offset value is changing as specified by your assignments), then there isn't much I can do - you need to contact the provider of the software that is using those offsets. John -
Yes
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Because there is no such type. Why don't you just follow what it says in the manual - use I32 for the type. The manual even gives an example: John
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P3D v5 and v6 buttons Issue
John Dowson replied to Robert1054's topic in FSUIPC Support Pete Dowson Modules
Please attach your FSUIPC6.ini and FSUIPC6.log files, the latter with logging for events set, as well as logging for buttons & keys. John -
Can you try the attached version please: FSUIPC7.exe
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You can use the attached script. Take a look at it and change to set: maxNoViews - to the number of custom views you have defined joynum - to the joystick number that has the button you want to use button - to the button number that you want to use to cycle the views The script should be auto-ran, e.g. add the following to your FSUIPC7.ini file (or you can use your profile-specific [Auto.xxx] section): [Auto] 1=Lua cycleCustomViews See the Advanced User guide for further information on the automatic starting of lua files. John cycleCustomViews.lua
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I have checked those offsets and they do not change when using custom views. There don't seem to be any controls or presets to select or cycle through custom views, so it seems only keys (default is left alt + view number) allow you to change this. Therefore the only way to assign a cycle custom control to a button would be to implement this in a lua script. If you are not familiar with lua, I could provide you with a basic script that you can customise for your needs. John
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FSUIPC7 Thrust reverser breaks built-in MSFS SIM limitation?
John Dowson replied to casv's topic in FSUIPC7 MSFS
So the issue is that you get full power reverse thrust in the B787-9 rather than this be limited (to -4096), but this is ok in the PMDG 737? I will take a look at this and get back to you, but it may take a few days. John -
Your install log looks ok. Can you try re-installing SimConnect, as this seems to be corrupt. Re-install all three versions, which you cand find (SimConnect.msi) under D:\Applications\Games\Steam\steamapps\common\FSX\SDK\Core Utilities Kit\SimConnect SDK\LegacyInterfaces Run the SimConnect.msi under FSX-RTM, FSX-SP1 and FSX-XPACK. If that doesn't work, try 'Verify Integrity of game files' for FSX from the Steam app.
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You really shouldn't need to reboot, restarting FSUIPC7 should be sufficient. I will look at your files and do some testing here later in the week and get back to you. John
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Go to Log->Offsets... and log offsets 0x0270 and 0x026F, both as UB and also check Display->Normal Log File. Open the logging console (Log->Open Console) and see what is logged in those offsets when you change your custom views, If you see the values change, you can also write the same values to those offsets and that should change the custom view. I can help with this, but first you need to see if those offsets change, and if so what values are logged for each custom view. I will also look into this in more detail later. John
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I have sent it to you via PM. John
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It is very strange, and I have no idea what could be causing this. There is no change in the installer except for the updated files. But presumably you already have your key file if this is a re-install. If not, you can either manually create it, or I can generate one for you and PM it to you if you let me know your order number. John