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John Dowson

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Everything posted by John Dowson

  1. If you haven't already, I think you need to try a P3D re-install, as it seemed to solve this issue reported here:
  2. Yes, that show the device does have the buttons, but I (mistakenly) though the HiDScanner utility also logged button changes, but it doesn't. I'm really not sure why those button changes aren't being recognised. You could try with the full HidDemo.lua script (available in the zip examples archive in your documents folder). The Alpha and Bravo scripts are based upon this. Try temporarily removing your Alpha/Bravo scripts and using the HidDemp.lua - you will need to edit to specify the correct vendor and product Ids.
  3. Ok, yes - forgot about that option (sorry!). That will switch to using the Axis Throttle<n> Set controls using the full range (-16383 idle, +16383 max)
  4. There are AP Wing Leveler On/Off controls (and an AP Wing Leveler Set control) which you can try, but I don't know if they are connected yet (i.e. will have an effect). May also be aircraft (or AP system) dependent. If its not working, it should be reported to Asobo.
  5. That is something for MSFS/Asobo. We provide guides on how to use FSUIPC which gives access to the controls/events exposed by MSFS. There are now two types of profiles - those in MSFS that are attached to your controllers/devices, and those in FSUIPC which are per aircraft (or group of aircraft). They are different. If assigning a controller in FSUIPC (whether using profiles in FSUIPC or not), it is a good idea to start with an empty profile for that controller in MSFS. If you just create a new profile in MSFS, it will be empty by default. You just need to do this once for each of your devices (except keyboard and mouse - its best leave the default MSFS profiles for those, at least initially). If using a renamed previous in (from FSUIPC4/5 or 6), ,make sure you delete the contents of the [General] section and let that get rebuilt. Also clean profile aircraft names (or replace them with the MSFS equivalents), or start again with a clean/fresh one and start from scratch.
  6. Ok, then your log makes sense then, and it shows that FSUIPC isn't interfering and the correct events are being sent when you click on the doors you want to open. I don't know why these aren't working. OK - that was still in the ini file that you posted though. And there are no other assignments anyway - what do you use FSUIPC for? You can remove this now as its not an issue, I just mis-understood your log file. I'm really not sure what to advise, as FSUIPC is not doing anything on your system I cannot see how it can be affecting the door operation within P3D - its only logging the events). Maybe @Pete Dowsonmay know more?
  7. Ok. Strange as the lua script should provide access to those buttons as the alpha one does for the Alpha. I don't know why this isn't working for you. It will be unteresting to know if the HIDScanner utility recognises those buttons.
  8. Ok, but that should work, expect I am wondering why you have this assignment: 35=PC,0,C1005,512 -{: Joy C (2) Button 0}- Do you need that? FSUIPC maintains the button flag - from the Advanced User guide: So you shouldn't also toggle the same flag as assigned to the button (in your assignment) as that will result in it changing back to the same state (i.e. toggles twice).
  9. You can still use the letters and assign to that flag. Did you try? You can disable joyletters completely but I wouldn't recommend it, especially if you have assignments to those letters. Could you maybe explain in a bit more detail what you are trying to achieve, What are you assigning the button to? Or are you doing something in lua?
  10. Did you try unchecking the 'Exclude THROTTLEn_SET' on page 3 of the calibration page, and then reverse the axis there for Throttle 1 and Throtttle2? You can still calibrate in FSUIPC when sending to the FS, but this may result in multiple values being received by the sim (due to priority levels). I don't have the FSLA320, you you need to check this. You could also try assigning direct to FSUIPC calibration and to Throttle 1 and Throttle 2 and calibrate in FSUIPC. Otherwise, check that you have 'No reverse zone' checked in the individual throttle calibration screen as this would reduce the available range if unchecked. Also maybe try assigning to the Axis Throttle n Set controls (under 'Send to FS as normal axis) instead.
  11. Your log is very strange: This shows: - letter 'A' (65) pressed, followed by - letter 'S' (83), followed by - '2' key (50) There is no log of a ctrl+shift+ e key combination. Could you tell me what you pressed to produce this log? If it wasn't those keys, then something is seriously wrong.... You do have a TOGGLE_AIRCRAFT_EXIT being sent. This must come from P3D (not FSUIPC7) - did you send this from the UI, or do you have an assignment to the 'A' or 'S' key in P3D? Could you produce another log file for me. Change the TimeForSelect back to 4 before you test please. Attach you log and ini files after the test, and also provide a brief description if what you did (i.e. keys pressed). If you did press ctrl+shift+e in your original test, there may be some memory corruption somewhere. This can be caused by a corrupt weather file - you could try adding NoWeatherAtAll=Yes to the [General] section of your ini file to disable weather for the time being. Could you also try a default aircraft (e.g. Lockheed Martin HC-130H), and test the doors in that. Thanks, John
  12. The problem with the Alpha turned out to be a missing cable, but this doesn't apply to the Bravo. Can you see any buttons/switches at all on the Bravo, i.e. those with numbers < 32? If you run the windows game controller panel, can you see any buttons highlighted there? What are the button numbers shown in the MSFS controllers description dialog (where it shows a picture of your device and the button numbers for each switch) - that should show the button numbers for those < 32. Also check that you don't have power management enabled for that device - and maybe try a different USB port.
  13. Ah, found the problem! You need to connect the short curled ethernet cable (included) from the yoke to the base: see https://forums.x-plane.org/index.php?/forums/topic/205495-switches-not-working-on-the-honeycomb-yoke/ After connecting this, everything works as it should. Do you have that cable connected? John
  14. You shouldn't need the Alpha software installed.... I also cannot see those buttons in the Windows game controller panel. They should show as buttons 1-12 but aren't. I am not sure why. I am going to ask on Honeycomb support. John
  15. I've just plugged in my Alpha and get the same. However I don't think this is to do with buttons in the >32 range. I can see the virtual buttons for those when I switch the starter rotary to Left, Both or Start, and get virtual device 64 with buttons 0,1 & 2 respectively. So the script is working for the buttons > 32. The issues seems to be that the buttons/switches on the yoke, with button numbers 1-12 (according to MSFS) aren't recognised. They are also not recognised in the default Alpha profile for MSFS. I didn't install any Alpha drivers or software yet. Did you? I am going to try that now..... John
  16. Your log does show some button state changes for those buttons: Are those not shown in the button assignments panel? I as only suggesting going back to the default MSFS profile temporarily for the Alpha to see if MSFS recognised the buttons > 32. You should really create a new empty profile for this device if/when assigning in FSUIPC. So you are using the MSFS default settings now for the Alpha? Don't you get issues with the 'always on' switches, as reported by many alpha users?
  17. It shouldn't matter where MSFS is installed. I have had reports that for some users, the auto-start via the EXE.xml only works when installed a maximum of one folder deep from the drive letter, but his is only one level deep and doesn't work, whereas your is several folders deep and does. Strange.... I am really at a loss as to why this isn't working for some users. Do you have different install types (MS Store vs Steam), or the same? Maybe try changing the order of the <Launch.Addon> entries in his EXE.xml file, to see if that makes a difference. Otherwise, I don't know what else to advise. They can try going back to the old method of starting FSUIPC7 from the MSFS.bat file. Instructions on using this method are explained earlier in this topic.
  18. Can you show me your FSUIPC5.ini file as well please. Also, activate logging for buttons & keys as well as events (non-axis controls) and produce another log file showing you trying the various open door controls. And also close down P3D before attaching the log so I can see the complete log file. Did this value stay as 0 when you set it, or did it revert back? I ask as a user with the same issue in this thread said that this change got reverted.
  19. Please use the attached key file. Just place it in your FSUIPC7 installation folder. Note that time-limited licenses do not validate in the installer registration page, but there is no need to register once you have a key file. The license is valid until 18th March 2021. John FSUIPC7.key
  20. As well as what Pete has said, if you want to try the registered facilities, then you need a separate license for FSUIPC7 which can be purchased from SimMarket. You should try it before purchasing to make sure that it is still something you need. I am just about to post a time-limited license in the topic, which you can download and try: John
  21. It is - I really don't understand why those button state changes aren't being recognised. You could try the HIDScanner program - see If you leave it running and activate your buttons, it should log what it sees. Do you see any button state changes for the buttons > 32 using that? You could maybe also try using vjoyoffsets with vjoy, and mapping the buttons to the virtual button offsets using that, to see if that helps (available from same link above).
  22. Joyletters are active by default in FSUIPC7. To identify the joy number from the letter, just take a look at the [JoyNames] section in your FSUIPC7.INI which holds the letter to joy id mapping. John
  23. No, this is not possible I'm afraid. They are not. There is a lua interface for those who want to try lua programming, but that is just one of the features that registration provides. Buy why start with that? Start with the User manual. And I have alrteady told you what to try for the transponder - assign to 'Offset Byte Set' (right hand side of button assignments, after selecting to send an FS control) and enter offset 0x0B46 and the parameter for the mode that you want to set. I'm sorry, but you should have reviewed the documentation before purchase. I also provide time-limited licenses for people to try the registered features before purchasing. I see Pete has also replied....
  24. No. Why hijack this thread for an un-related product? Please post in the FeelThere support forums: https://forum.simflight.com/forum/171-airplanes/ This forum is for FSUIPC support only.
  25. ...and I have 3 or 4 similar threads on the go at the moment, and I do get confused as I am saying the same thing, so sorry if I confused your thread. I do not have the time to re-read each thread with each post unfortunately, I do what I can.....
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