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John Dowson

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Everything posted by John Dowson

  1. Hi Urs, is there a way to launch WideFS, which resides on a client PC, via FSUIPC on the main PC? No, this is not possible. Unfortunately, when WideFS starts at Windows startup, the program does not start what I want when launching WideFS. Do you mean that WideFS is not starting external programs correctly when it is automatically started at Windows startup? Does it work ok when you start WideFS manually? You could try adding Log=Debugallto the [user] section of your WideClient.ini (or add the [user] section if not already there), then let WideFS autostart (and exhibit your problem), and then post your log file. Cheers, John
  2. Sorry, FSUIPC4 is now closed for future development. Cheers, John
  3. Hi Alhard, here's a minor update to remove that 'quirk' mentioned above - now the permanent ignores (from the IgnoreThese ini parameter) are maintained in a separate list from the temporary ones from the 'Ignore' button. Cheers, John P.S. Its 'Dowson' not 'Dawson'! FSUIPC5.dll
  4. FSUIPC5 works with P3Dv4, you don't need anything else if you have one PC. WideFS works with all versions of FSUIPC, and allows connection to FSUIPC from slave/secondary PCs. What you need to buy depends on your set-up and what you want to achieve really... Cheers, John
  5. Hi Alhard, please try the attached version (5.152a). It will accept the IgnoreThese ini parameter in the [Axes] section using he same format as the one in the buttons section, except that you specify the axis letter after the '.'. Note that there is one 'quirk' in the way I have implemented, in that if you clear or change this parameter when FSUIPC/P3D is running, and you reload the assignments, the initial axes you ignored will still be present and so still ignored. To clear this completely, you need push 'Clr Ignores' button. Please try this and let me know how it goes. Regards, John FSUIPC5.dll
  6. *** Moved from Download Links - please post support requests in the Support forum *** All sales are handled by SimMarket - please contact them directly. If you have a WideFS license, that will work with FSUIPC4 and FSUIPC5.
  7. Please see section 'Changing or removing Profile assignments' in the User Guide (page 22). John
  8. 0x654c is a 4-byte float32, so you need to use ipc.readFLT and not ipc.readSD. Presumably you have enabled these offsets as described in the offset mapping document for the PMDG 777X? That document also contains the size and type of each offset, which will help you to determine which ipc.read function to use. John
  9. Hi, you can log the COM data by adding these lines to the [General] section of your FSUIPC5.ini file: Debug=Please LogExtras=x40 The data will be in hexadecimal of the ASCII byte values. John
  10. Then thats an lvar! You will need to log that with a lua script. There is one provided (called 'log lvars.lua') that will log ALL lvars for you. You can try that, or as you know the lvar name, should be pretty straightforward to write a short script to read the value (using 'ipc.readLvar') and then logging the value returned. John
  11. As Pete says, I'll take a look at this later this week, and I'll post an updated version here for you to test. John
  12. Could you attach your original/backup ini file please. If its too big, you can try zipping/compressing.
  13. Hi Sunny, please post/attach your latest FSUIPC log and ini files, and also your joyscan.csv files (all in your Modules folder), and I'll let you know how to update... John
  14. there is nothing in the log as you need to select 'Normal log file'. Please check that option. 3AE8 is also a float64 (FLT64), and 3A28 also as a float64 only. I don't know why its not updating the 088c value though in the FS/simconnect display window. Could you maybe try also with a default aircraft? John
  15. You can just use the 'Export' facility from regedit....
  16. I assumed it was a typo! So the key is correct but the value wrong. Change it from 'F:' to 'F:\P3Dv4\'.
  17. I have correct registry entries for P3Dv4.5HF1.....no point showing you my value though, as I have it installed in a different place....
  18. Oh - you may want to make a copy of your key and ini files from your old Modules directory (if you have them), and drop them into the new one once FSUIPC5 is installed, or just rename your f:\Modules folder (rather than delete) so that you still have access to them, if needed.
  19. You could try editing your registry. Make sure you take a back-up first. Then: Ignore this. Presume 'StuPath' is an error? Anyway, change so that you have SetupPath set to 'F:\P3Dv4\' Thats ok. You will also need to remove and re-install FSUIPC. To do this, remove the FSUIPC5 entry at HKEY_LOCAL_MACHINE\SOFTWARE\FSUIPC5, and manually delete the F:\Modules folder. If you then re-run the FSUIPC5 installer, it should hopefully find your P3D installation and install in the correct place, as well as correcting your dll.xml file. Alternatively, maybe uninstalling and then re-installing the P3Dv4 client may correct your registry for you, but I'm not sure on this. Let me know if you have any issues. John
  20. Yes, as Pete said, there is something strange in your installation. However, as you selected the P3Dv4 directory when you installed FSUIPC5, this is the directory that should have been used, so there is also an issue in the FSUIPC5 installer that I will look into. As the original problem is your P3Dv4 installation, it would be better going forward for you first to correct that, then you can re-run the FSUIPC installer to install to the correct place. I will be releasing a new version later this week (5.152), so I'll correct this installer problem before I release. John
  21. Hi Luke, I was investigating this for you, but unfortunately I broke my foot (3 metatarsals) around 5 weeks ago so things have been moving along quite slowly. Its not a problem extracting the viewpoint for you, and then changing this to the correct reference frame, but in my investigations so far I'm only getting the initial viewpoint value from P3D and this doesn't seem to be updated when you change the viewpoint (with the standard P3D key controls). I therefore need to investigate more and possibly raise with LM, so this may take a while. I'll keep you informed. Cheers, John
  22. The earlier versions (FS4, FSX and P3D1-3) used hooks into the actual code to trap the mouse click. In P3Dv4 this is no longer necessary as LM provide facilities as part of its Programmer Development Kit (PDK). Makes the code in FSUIPC much simpler and more foolproof. So mouse macros will not work in non C/C++ SDK Guages in FS4, FSX and P3D1-3. John
  23. That does look strange. I'll look into it and get back you. John
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