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John Dowson

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Everything posted by John Dowson

  1. I'm still downloading MSFS, should be ready in a few hours. I'm also now downloading the SDK.... John
  2. Hmm, strange. Mine has Path=D:\Prepar3D v4\Sound\ which is obviously wrong! I've made a note and will look into this, when time permits. John
  3. FSUIPC7 is currently build against SDK 0.4.1. I don't have the 0.5.1 SDK yet. Once I do, I'll release a update. So, currently we are registering for all events in the 0.4.1 SDK. John
  4. No FSUIPC7-beta comes with a time-limited key, valid until end of October 2020
  5. The newer PFC USB devices should show be ok in FSUIPC (without a driver) and also in MSFS. Its the older ones that require FSUIPC and the PFChid64.dll driver. John
  6. Please check for other posts on the same issue before posting. See John
  7. The ini looks ok. I suspect that those events may not be working (yet), but I'll check once I have the sim installed. As mentioned in the FSUIPC7 release note, we currently don't have any information from Microsoft/Asobo as to what events are currently working, only that they are 'recognized'. John
  8. Did you also follow the FSUIPC7 installation instructions, i.e. copy the SimConnect.dll (from the SDK you installed following that link) to the FSUIPC7 installation folder?
  9. Could you please attach you FSUIPC7.ini so that I can take a look. It may take a few days though, as I'm still downloading the official release (and my download speeds aren't that good....) John
  10. Can you please check existing topics where solutions can be found rather than repeatedly posting the same questions. I am closing this topic.
  11. That's good to know! Shame about the FPS drop/SimConnect issue, hopefully it will be fixed soon. John
  12. Which SimConnect.dll are you using - the one from the MSFS SDK? If so, are you sure that it is located in the installation folder, next to the FSUIPC7.exe? If you are using the correct dll, (and not a 32-bit version from another SimConnect SDK), then please see https://ugetfix.com/ask/how-to-fix-application-unable-to-start-error-0x000007b/
  13. This seems to be a known problem with the released version of the SimConnect library, which wasn't present in the beta build. It affects all SimConnect clients, including FSUIPC7. It has been reported to MSFS/Asobo. I'll update when I have further information. John
  14. Yes. First you have to activate developer mode and then download and install the SDK. You'll find the dll in the SDK installation. See https://forums.flightsimulator.com/t/how-to-getting-started-with-the-sdk-dev-mode/123241 John
  15. Sorry, I don't know. I don't have the released version yet. MSFS said that it would be included in the release version, but I don't know where or how to access. I assume there would be an msi installer file somewhere for the SDK. Hopefully somebody will post details when found.
  16. I am closing this topic now. I'll post in the Announcements later today. We'll also create a specific sub-forum for MSFS/FSUIPC7 questions and feedback. John
  17. Sorry, but I'm not going to give details on specific functionality for the time being. Please see the provided documentation when released (later today). As this will be a beta release, we would like feedback to determine the actual status of a lot of functionality.
  18. This has already been updated. John
  19. You can zip it - it should compress pretty well.
  20. Hi Vic, Most settings should be compatible, so you can rename an existing FSUIPC4/5/6.ini to FSUIPC7.ini to preserve your settings. However, this does not mean that everything will work, as many of the events/controls currently have no affect (and there is still not that much documentation on what is and isn't working in this area), and some offset functionality has been removed. For example, if you have a hat switch to control view panning and/or slewing, this will not work and would have to be assigned in MSFS. Also, masking of keys/events isn't working, so if you have these assigned in FSUIPC7 then you will need to ensure that these are not also assigned in MSFS. As for profiles, they should also work in the same way. You may need to re-assign your profiles to the MSFS aircraft though, if the strings/substrings you use don't match the MSFS aircraft names. John
  21. No, it will be specific to MSFS. offset 3308: I'll set this to 13 offset 3124: 110 John
  22. Sounds like a good work-around to me!
  23. Initially it will be available from Download Links - Updated Modules section here, and also over on www.fsuipc.com. At some point it will also be available over on SimMarket, but not sure yet if this will be ready for the 18th.
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