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MJKERR

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Posts posted by MJKERR

  1. 5 hours ago, EliGrim said:

    tower3d.rec Mod  and Voice Commands - Reference Card  have been updated

    tower3d.rec Mod

    3 new "old" commands were found by a wildcarded (<- that a word?) community member for you to use.

    • LINE UP AND WAIT (w/o prefixing a runway, uses runway and path [if issued] from pushback command)

    Does not work with EGLL, a departure runway has to be included
    Assuming the test was a single runway
    "Negative, callsign"

  2. On 6/17/2021 at 8:43 PM, FeelThere said:

    Finally we can officially announce Tower! Simulator 3, the next version of the Tower! franchise.

    This may be helpful

    I started with Tower 2011
    However my computer would not run Tower 3D

    I purchased a new computer to run Tower 3D

    Could you please provide details for the minimum computer specification required?
    This may be useful in advance for anyone with computer systems that would be border line or would not be able to operate the next version

  3. 6 hours ago, DeltaVII said:

    Go to Jetphotos.com, you'll find each of them, so you can pick the one you like best.

    As per my original post, I am aware there were three liveries
    I was having difficulty trying to match them to what was available in Tower 3D
    Ironic, the latest version is correct, and more correct than the other two
    I had hoped to include all three, but as the other two have livery errors there is no point including them

    In EGLL the text for the logo looks blurred, but I suspect it is due to it being so thin

    • Confused 1
  4. 3 hours ago, RayFH said:

    If you are looking for accuracy, then consider that Virgin retired the A340-600, and no longer has any in the fleet.

    My EGLL timetable is summer 2018, so the A340-600 was operational
    I am just trying to work out which livery was correct at the time

  5. 40 minutes ago, Sky King said:

    Is it possible to get larger pictures of the new version? At 4k on my system, they are quite small. I tried clicking on them but no larger version

    It looks like Word Press is rescaling the images to 1024px width

    Right click, open the image in a new tab
    Edit the URL, remove the dimensions

    https://feelthere.com/wp-content/uploads/2021/06/Tower_simulator_3.jpeg

     

  6. 42 minutes ago, crbascott said:

    The new version is supposed to have an editor so you should be able to create all the airports you want.

    Oh no, unlimited DLC
    I can see this opening a hornets nest and various versions of the same airport!
    However that could be useful where an airport has changed over the years...

    Equally, a fictional airport

  7. For anyone unfamiliar with real world operations this might help

    Runway Designators (ARR = Arrival, DEP = Departure)

    16L - DEP (No ARR)
    16R - ARR and DEP
    17L - ARR and DEP
    17R - DEP (No ARR)
    18 - ARR and DEP
    34L - ARR and DEP
    34R - DEP (No ARR)
    35L - DEP (No ARR)
    35R - ARR and DEP
    36 - ARR and DEP

    • Thanks 1
  8. 16 hours ago, Avwriter said:

    it also seemed to have a rather bleak appearance

    I noticed this in the preview video
    I then compared to recent photos and there is very little to see nearby other than fields and low shrubery

  9. On 3/29/2021 at 9:46 AM, Pedantic G said:

    SPF1 Displaced Threshold Changes to Runway 09L & 09R - HIGH IMPACT
    SPF2 Rename YA2 and Y1 to N11 and connect to start of Runway 09R - HIGH IMPACT
    SPF3 RWY 27R at A10E Exit Point - HIGH IMPACT
    SPF4 Move Hold Point on A3 to stop conflict - MEDIUM IMPACT
    SPF5 Alpha Taxiway Hold Points onto 09L/27R and 09R/27L -HIGH IMPACT 
    SPF6 Add new link (SN1) between S1 and N1 - LOW IMPACT
    SPF7 Pushback Fix on 5 gates onto Bravo correct release position - LOW IMPACT
    SPF8 Tower/Ground speech feedback where some people hear "Detroit" - LOW IMPACT
    SPF9 Check Calm Weather Settings - LOW IMPACT

    The Runway 09 holding points look better, I will test later (although I have still not had suitable wind direction)
    However Runway 27R holding points look the same

    First test with Runway 27R operations (arrivals), departures from 27L
    It is now possible to stack three aircraft at the N2 and N3 holding points, plus an aircraft can still pass on taxiway B
    The pushbacks all look vastly better, no more unusual spinning, passing through terminal buildings or ready to taxi on the grass!
    The missing name for Link 35 is a great help
    The correction to Stand 313 is also a great help, just a shame Stand 357 could not be added

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