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MJKERR

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Everything posted by MJKERR

  1. You need : Real traffic Real Colours Retro Pack One (B707 USA) or Reail Colours WSSS airport (A320) For the B707 - Next you create a custom schedule Use the provided codes : IDN ID Independent Air However make sure you do not have duplicates (see below) Not to be confused with Batik Air (Lion Air Group) This is only available as the A320 For this you need : Real Colours WSSS airport BTK ID Batik However as you mention the B737 MAX-8 I am wondering if you actually mean - Batik Air Malaysia / Malindo Air OD MXD Malindo B738 and B739 Real Colours WSSS airport
  2. There are (passenger) departures and arrivals between 23:00 and 06:00 The departures between 05:00 and 06:00 are one hour too early It looks like GMT is being used instead of BST
  3. This is a Summer 2022 timetable, the only B747 are cargo
  4. In principle yes The next issue is the variation between airports There are also limits set by ICAO, EASA and aircraft type Long straights - 30kt Straights with objects - 20kt Turns (dry conditions) - 10kt Further into that are the rapid taxiway speeds, this can be up to 70kt, the limit is V1 speed so can easily be up to 100kt depending on aircraft type In Tower 3D this is zero Code 1 and 2 - 65kt Code 3 and 4 - 93kt As an aside an improvement / correction to aircaft separation would be helpful There are a few times when a command is given to hold short of taxiway A The passing aicraft is then very close and as a result fails to do so
  5. As an aside, purchase a backup external Hard Drive I use a Seagate 500GB You can then save the original download, the key in a TXT file and screenshot of original eMail If the computer crashes / hard drive fails, you have two methods to reinstall I used this method to reinstall Tower 2011 and 3D from my laptop to PC
  6. The Heathrow website often does not take into account code share flights At the time the flights were provided by British Airways Hence the error Use this one instead : https://www.airport-london-heathrow.com/lhr-airlines Apologies I thought it was Terminal 4, but it may be Terminal 3 However, it definitely not Terminal 5 Equally, Iberia has now swapped back to Terminal 5 There were two flights from Terminal 3 due to American temporarily using Terminal 5 That arrangement also ended when Terminal 4 reopened
  7. I had a quick look at the Terminal file CSN is Terminal 5, but I am sure it should be Terminal 4 From memory at this time they were in the process of swapping back to Terminal 4 There are few other oddities... Terminal 3 is mixed, but then you end up with incorrect piers or stands being used American Airlines had temporarily moved to Terminal 5, but should now be back at Terminal 3 Again, same as above, in the process of moving at this time
  8. Usually resolved by zooming in I have taken a printout of some airport charts and then written the taxiways on them An alternative is to open the chart and then have the tab below the ADIRS
  9. It is rather time consuming to check and correct When EGLL and Real Colour were released some airline and aircraft combinations were missed due to the Real Traffic file used I had to add about five other airport Real Colour downloads to correct this Equally, due to British Airways swapping aircraft blocked gates was a problem Thankfully this is easily simplified by using the aircraft registrations There are also some low priority flights that get cancelled if gates are not available (in real life) Sadly the use of Terminal 3 does mean some flights use the wrong terminal (the compromise is to mix with 5B and 5C)
  10. I will test this next week (using my terminal file from summer 2019 so should be very close as Terminal 4 has returned to normal operation) As above, I suspect some white planes may be created so will check and advise on alternatives You also use the same method I use with real-world timetable data As above, it does mean batches of arrivals and flights
  11. Equally, you need the correct terminal file The default one will give some strange results, compared to what should actually happen! Furthermore, there are many long turnarounds included (aircraft moved between terminal and stand) This becomes obvious with United Airlines, typically every third arrival is move to remote stand as soon as possible I had a quick peruse, I do not see any Cargo flights Finally, some of the new contracts will result in white aircraft (airline / aircraft combinations) as they are not included in Real Colours Alternatives or other airports would be required
  12. ASH. - Mesa Airlines, American Airlines livery ASH` - Mesa Airlines, United Airlines livery RPA' - Republic Airways, Delta Airlines livery RPA. - Republic Airways, American Airlines livery RPA` - Republic Airways, United Airlines livery SKW' - SkyWest Airlines, Delta Airlines livery SKW. - SkyWest Airlines, American Airlines livery SKW_ - SkyWest Airlines, Alaska Airlines livery SKW` - SkyWest Airlines, United Airlines livery Seems to be valid
  13. There is a third party conversion available The same callsign is used, but the correct livery is used This separates : Republic Airways into American and Delta Sky West into American and Delta Mesa into American and United
  14. Airport 2011 Airport 3D Airport III It has now been over 13 months since the first details I am going for 2032 I would expect a three month "Here it comes, release date" notice I have recently created a Steam Account I noted the trade account requires a minimum three month notice for new releases, just saying
  15. This is one of the flaws in the program An airport this busy would have at least three controllers (ground, arrivals and departures) Train with a lighter schedule (of about 30 arrivals and 30 departures), then build up to a full schedule
  16. In theory you should be able to handle 60 flights per hour This is mixed between departures and arrivals However you will run into issues with the runway being occupied, resulting in penalty (points) It gets even worse if you are mixing turboprops and jets The solution is to batch the departures and force the arrivals into Go Around The arrivals will then also reappear in batches
  17. The majority of airports are two or more runways As above, EGLL OMDB and KLAX are all two or more runways I agree that on single runway the limit would be nearer to 32 / 32 The OP refers to KJFK, so seems two plus two should work
  18. Corrected, should now make sense EGLL (in reality) uses timed separation, and the game seems to use this as well This allows 60 arrivals per hour in a 1/12 unit, 5 minute unit You can increase this to 72 arrivals per hour, but you MUST swap one arrival to the other runway, but this reduces the departures by one slot I tested this with KLAX and almost works It works best on one flight per 3 per hour It does not work at OMDB, and I suspect that is due to runway length and exit points
  19. No, 1/12 of one hour -> 5 flights per five minutes I can push it to 72 -> 6 flights per five minutes The sixth flight gets swapped to the other runway The next aircraft then appears almost immediately The EGLL BAA (British Airports) schedule is built in 5 minute units
  20. Odd, as EGLL can cope with 60 arrivals on normal operations (schedule set at 5 flights per 1/12 hour slot) The program even allows me up to two Go Around per hour, but it does bump one of the next flights in the next slot to the following slot, resulting on a minimum 5 minute delay I just need to remember when that there is a sixth flight arrival it MUST be sent to the other runway, but in most cases this is a cargo or domestic (depending on operations) Ironic, I saw this today on a live YouTube Video! Runway 27L was all arrivals, then one domestic was sent to 27R to balance out
  21. I had the same issue with KLAX This is one of the limitations of T3D I decided to use the standard airline formats (liveries) instead This does mean the callsign is incorrect in some cases However it makes it easier to work out where to send an aircraft (arrivals) or where it has appeared from (departures) The obvious one you have identified is Delta Connection I therefore used all the available Delta aircraft that may be appropriate Sadly it does mean some are a little incorrect, but they are reasonably close Again, this is the compromise Do you want incorrect callsigns, or incorrect liveries I watched several KLAX live videos and then created my schedule based on a typical hour on the visuals rather than the callsigns That is probably the traveller view in me!
  22. I have created a few schedules, using real world flight schedules, as at summer 2018 / summer 2019; EGLL, OMDB and KLAX I find you can operate up to 60 flights per hour per runway, if each runway is solely used for arrival or departure The limit is about 60 flights per hour for an arrival runway The next issue is having enough stands available At KLAX this became an issue with many flights being dropped by the program At OMDB the next issue is stands that do not work correctly, the only solution is to delete the aircraft At EGLL the limit can be pushed a little up to 72 flights per hour for one departure runway Equally, this can also be applied to arrivals, but at the expense of departures This is common at peak times, where the airport operates timed separation (and has done since 2018)
  23. I appreciate FeelThere are working on the next version However, are some of the airports and content not provided by other third parties? Seems like a two edged sword... Create a new airport or content New version is released, so the new content is short lived Without a release date for the next version the existing game seems to now just be in limbo Equally, the blog entries will need year stamps on them soon!
  24. Interesting view with the properties (props) Will there by any control and / or customisation options? I have recently had to (been forced to) install Steam to use another program However, this has a vast Workshop which has allowed complete customisation Unless I have overlooked this, will this be included? I appreciate this may lower revenue for some of the current providers However if integrated with Steam and Workshop, it would vastly improve the customisation, beyond just the airport itself As an example - Airports could then have branded vehicles which would be more relevant ... and that is probably just for starters!
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