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FabioMerlo

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Everything posted by FabioMerlo

  1. Hi! I tested PMDG 737 with P3Dv4.1 and i noted this behaviour, indipendently from FlightControlReplay. If you start P3D v4.1 situation with PMDG 737 all it is ok. If you restart this flight via UI OR Load previous flight situation directly from actual situion of flight , PMDG 737 start jump and bump!!!!! FOR AVOID THIS please make all steps that PMDG advice : Make these steps that PMDG recommended between one flight and another (in our case between the flight recorded and a load of replay with the same PMDG airplane). 1. After stop recording PMDG session, I quit P3D 2. start P3D4 and choose default flight and wait till this is fully loaded. 3. Then on top of that load the saved flight from FCR and the correct PMDG replay will show up Thank you for collaboration and support! Fabio
  2. Hi ! thank you for your question and test, you tried all camera view other than spot i saw and you have effects also in other views ? Because i advice also in readme use all camera views but no spot view because it can be happen micro stutter in spot view. i ll investigate in in thse days and i ll let you know. thanks f
  3. Hi! Please try fix fps into prepar3d to an affordable number and set also fps to fcr options. For example if you set prepar3d fps to 30 fps , set into fcr options 40 fps or automatic . Let me know . Thank you very much f
  4. hi!thank you for your support . this bumpy effect you see when you are on the ground ? Thank you f
  5. Hi TangoAlpha, thank you for questions! 1) I never tried FSDT scenery but i can tell you that my replay system it uses a totally different approach than standard flight replay. I dont had no report for this type of issue... 2) PMDG Aircraft i can note that with my last build it works well Flaps, Gears Spoilers, Ailerons rudder, horizontal stabilizer. I cant replay WingFlex but i m trying different solution for that. FlightControlReplay v4 it is on time for autumn / winter release with a couple of very useful things that i cant announce yet but i can tell you that no one on the market have these :-D. Stay tuned! Thank you
  6. Hi! do you can provide me all files of your recorded flight(1 .FCR 1 .FXML 1 .WX and your simframework.xml file that you find it in FCR installed folder) ? With standard plane it works? do you launched FCR "Rus as Admin" ? Send me email with all info and files please ;-) Thank you F
  7. Hello, i m proud to announce the release of FlightControlReplay v3.5 October 17 Update (FREE FOR ALL CUSTOMERS). REAL TIME SMOOTH MOVEMENT using Recorded Flight and PlayASAI feature! You ll can fly in Formation with prerecorded flight with smoothness and you ll can see your Recorded Flight using ALL CameraViews you want!! In Prepar3d v4.1 you ll can record , play and choose every camera view(Spot, locked spot, tower view, VC ...) without jitter issue ! Complete changelog: Build 3.5.1710.11: - New optimized algorithm for PlayASAI feature and standard Replay that increase performance in P3D v4.1. - Bugfix in Options management. Now you can define not all Device Shortcuts but only shortcut you really need. Now you can also choose "No Device" option if you dont use Device Shortcut mapping feature. FlightControlReplay Professional Edition v4 it is in development phase .... stay tuned for all fresh news that will bring . (FREE FOR ALL CUSTOMERS)
  8. Hello, i m preparing release of FlightControlReplay October update that introduce performance fixes in PREPAR3D v4.1! REAL TIME SMOOTH MOVEMENT using Recorded Flight and PlayASAI feature! You ll can fly in Formation with prerecorded flight with smoothness and you ll can see your Recorded Flight using ALL CameraViews you want!! In Prepar3d v4.1 you ll can record , play and choose every camera view(Spot, locked spot, tower view, VC ...) without jitter issue !
  9. Hi Dave ;-)! I hope understand your issue... if you record at 20 FPS but Sim it is set at 60 FPS (also in recording and playing situation) it is normal that you see playing slow down because it was recorded at 20 fps that you set in your FCR options. If you run P3D at 60 fps i advice you to record at 60 fps and play situationa t the same speed rate ;-) Let me know Fabio
  10. Hi Dave! If you override your keyboard assignment with Xbox 360 or Xbox one pad assignment you dont need to clear keyboard assignment first. Permanently clear it comes if you re-assing to another device like in your usecase with Xbox controller. For sample rate not remembered i ll go in deep and i ll let you know ;-) Thank you Fabio
  11. Hello DaVe, in V4 i m trying to add other Variables to record and play. I dont promise because first to give a complete list of added Vars i want make tests but reVerse thrusters animation it is one of which i want add ?. fabio
  12. Hi! Flight Control Replay v3.5 SummerUpdate OUT NOW ! ( FREE for all customers) and introduce: - New optimized algorithm for PlayASAI feature and standard Replay that increase performance.(Preview of v4) - Bugfixes (Google Earth KML altitude missing , etctetc). After that release , my focus will be on FlightControlReplay v4 (expected in Autumn 2017). See this new video shows how it works : This video shows how it is very funny fly in formation with the same Recorded Flight with two instance of FCR . One with standard Load replay and other instance with the same Recorded Flight loaded via PlayASAI feature. You are able also to flight in real time formation , using your user aircraft (with you as Pilot) and one Recorded Flight loaded as PlayASAI in FCR . F
  13. Hi! Flight Control Replay v3.5 SummerUpdate OUT NOW ! ( FREE for all customers) and introduce: - New optimized algorithm for PlayASAI feature and standard Replay that increase performance.(Preview of v4) - Bugfixes (Google Earth KML altitude missing , etctetc). After that release , my focus will be on FlightControlReplay v4 (expected in Autumn 2017). Thanks for patience F
  14. FlightControlReplay v4 will go out in autumn and it will be free for all fcr customers ! ?
  15. Hi ! Wing flex I dont support in v3.5 but in v4 i ll support all animations of pmdg because i ll use directly pmdg SDK. If you have airport addons very heavy I advice to set fps into p3d at for example 20 fps and set fcr option to 20 and record. When you ll play it try leave fcr at 20 fps or try Automatic. If you dont find fcr file it means that record it is not finalized. But This is very strange. You installed all prerequisites ? thanks f
  16. Hi !! Yes , if you follow simconnect instruction from p3d SDK. with this procedure you can use FCR via network like all other simconnect addons . But in FCR vNext will be a simple procedure that with a couple of click it will work automatically ! ? f
  17. Hi Volleyball! Thank you for your in kind words! This congrats make me happy and always more motivated for continue to grow up flightcontrolreplay!! For Pmdg do you have tried to follow my advice: advice to make these steps tha PMDG recommended between one flight and another (in our case between the flight recorded and a load of replay with the same PMDG airplane). 1. After stop recording PMDG session, I quit P3D4 2. start P3D4 and choose default flight and wait till this is fully loaded. 3. Then on top of that load the saved flight from FCR and the correct PMDG replay will show up Do you have fixed fps of your system before recording ? I advice to not set unlimited because p3d and fsx jump a lot with fps unlimited. If you fix fps for example at 30 in p3d or fsx , try recording using fcr option at Automatic or better at the same fps limit that you set in p3d or fsx. ? let e know thank you very much
  18. Hi , for all that doesnt see replay of animations of PMDG, i advice to make these steps tha PMDG recommended between one flight and another (in our case between the flight recorded and a load of replay with the same PMDG airplane). 1. After stop recording PMDG session, I quit P3D4 2. start P3D4 and choose default flight and wait till this is fully loaded. 3. Then on top of that load the saved flight from FCR and the correct PMDG replay will show up These steps grant to make ALL PMDG ANIMATIONS WORKING. thanks
  19. Hi! PMDG 737 747 Flaps gears spoiler works. If a user record PMDG flight situation i advice to Exit from actual Flight , Reload a P3D/FSX flight situation and after that User can Load FCR flight sitution previously recorded. This steps are reccomended for let PMDG have complete re-inizialization. It is not FCR job reinit PMDG aircraft but this re-init it is made by FlightSim engine. As i wrote i m developing official support of PMDG SDK. I sent you pvt message asking you which are your steps . I m happy to help you .... Let me know F
  20. Hi guys! i m happy you found my FlightControlReplay useful... As Frank told previously, PMDG planes are a big monster :-D! I m developing in these months support to PMDG SDK . I noted all three point Frank ;-) . I think that Banalizator issue he can resolve with my advice. PMDG it take a lot of seconds to load all perfectly. I can suggest when you record a flight with PMDG aircraft to reload scenery and aircraft before play a flight situation recorded. In that way all it should ok ;-) Thanks for feedback and your support Frank and Banalizator!!! ;-) Fabio
  21. Hi! thank you for your purchase! Do you tried to record flight and after quit to main menu , reload pmdg aircraft in another situation and after that trynload your recorded flight ? PMDG planes are quite complex. I m developing in these months v4 with support to PMDG official Sdk, BUT landing gear , spoilers and flaps should work... I ll check and i ll let you know asap ?. Thank you Fabio
  22. Hi ! after i released flightcontrolteplay v3.5 last week http://secure.simmarket.com/fabio-merlo-flightcontrolreplay-professional-edition-fsx-p3d.phtml i can announce a couple of features of autunm 2017 v4.0 ! Instant replay feature called "RealTimeRewind" PMDG Sdk full support ! New "PlayAsAI Performance Mode" to choose in alternative to PlayAsAI standard mode and much more!! Also FlightControlReplay v4 update will be free for customers of previous version
  23. Thank you Frank!! I ll add a lot of features in next months with a major version in autumn 17 and little things with various miniupdates ;-) F
  24. Hi, FlightControlReplay v3.5 is compatible with EZDOK Camera v2 - v2.5 for P3Dv4 ! In the meantime please do you can let me know which features do you want for v4 version (scheduled in late 2017) ? Fabio
  25. Thanks to Users and feedbacks I m proud to annouce new FlightControlReplay Professional v3.5, one of the most complete flight recording software that permits to record and play flight situation and a lot of useful things. This v3.5 version include last version of SimFramework internal engine that adds a lot of useful features after a long job started when I released v3 in late 2016. This new version add also full compatibility with P3D v4 New Flight Control Replay v3.5 is here! New features implemented in this new version are: - Lockheed Martin Prepar3d V4 full Compatibility - EzDok Camera v2 - v2.5 Compatibility - PlayAsAI(Plasy as Traffic) . User can choose and play his preferred Recorded Flight as AITraffic. You have all options available that you already have in standard playing mode, change simulation rate onthefly or use User Interface Yellow Slider for choose exactly where your AI Traffic can start his flight. You can manage more than one recorded flight as AI Traffic using more than one instance of FCR addon at the same time. NEW with v3.5 - PlayMode Simulation Rate. User can modify SimulationRate (during the PlayMode) using 4 buttons in main User Interface (2x,4x,Slow and Fast). This permits for example to compose a video or analyze in a better way a flight. NEW with v3.5 - Multi Instances. Thanks to the system architecture renewed now you can manage more than one instance of FCR at the same time. NEW with v3.5 Flight Control Replay Professional bring a new way to record and play flight situation with a lot of other features like Voice recognition, Hardware button support, Xbox One Controller support , third party aircraft support, trigger support, time slider support and so on Flight Control Replay others main Features are: - Record and Playing a lot of airplane variables: • Plane Latitude • Plane Longitude • Plane Altitude • Plane Pitch Degrees • Plane Bank Degrees • Plane Heading Degrees True • Flaps • Gear • Brake Position • Engines Throttle Position • Fuel Tanks Level • World reference position • Airspeed • Ground Altitude on instruments • Sim On Ground • Smoke Effects • Main Exit effects (Opening/Closing) • INNER Marker, Outer Marker, Middle Marker • Radio NAV , COM, TRANSPONDER, OBS, ADF • Concorde Visor Nose Handle • ENG PROPELLER LEVER POSITION • ENG MIXTURE LEVER POSITION • PROP RPM • GENERAL ENG COMBUSTION • GENERAL ENG Starter • GENERAL ENG GENERATOR ACTIVE • GENERAL ENG THROTTLE LEVER POSITIONS • ENGINE N1 • ENGINE N2 • ALL ENGINES RELEVANT PARAMETERS • ALL FUEL TANKER REAL TIME LEVEL - Export recorded Flight situation for view it in Google Earth 3D and Google Maps 2D. - User can choose sample rate for record a flight (6 times per second , 1 time per second, Custom Visual Frame per second, every 4 seconds and Automatic ). - Custom Altitude Trigger Value for Start Recording. User can choose at which Altitude (Above or Below) the system can start record flight. - Voice Command Recognition for all record and play features of FCR. Now you can speak to software and it records, play, go forward and go backward according with your voice command. - Record a flight situation and also your voice during flight. - Enable / Disable Voice recognition directly with a button in main User interface. - PREPAR3D or Flight simulator X Connection - Record a flight info with unlimited length (Aircraft model , position, heading, bank etcetc). - XBOX ONE S CONTROLLER support for move timeline slider and / or map buttons for Play / Record / Stop / Pause features. (NEW!) - Play / Pause saved Recorded flight in original Flight Situation (if available). - Fast forward backward play. - Start flight from an entry point of a recorded flight that user can define. - Zoom In and Zoom Out flight simulator point of view from FCR client. - User can change camera view from FCR client. - Stop playback at any position to continue manually with FCR yellow slider. - Show time stamp inside Flight simulator during play. - User can define an hardware shortcut for start / stop recording, start / stop playing and forward and backward (this is useful if users use full screen FlightSim option) - User can choose custom file path where FCR put file with flight recorded (.FCR and all Flight Simulator files attached) XBOX ONE S CONTROLLER support for move timeline slider and / or map buttons for Play / Record / Stop / Pause features. (NEW!) PERFORMANCE TIPS: Please DO NOT USE FPS UNLIMITED rwhile recording in your FlightSim setup. Set FPS to one limited number like 17, 32, 62 FPS FOR EXAMPLE REVIEW FLIGHTCONTROLREPLAY PROFESSIONAL v3.5 IN C-AVIATION WEBSITE http://c-aviation.net/review/flight-control-replay-first-impression/ EXTENDED REVIEW v3 IN MICROSiM MAGAZINE N.278 MARCH 2017 ... Post-Flight Analysis What to do with recordings? To review and comment on them, as with an educational debriefing tool, or to recall good times ... It is enough to launch a flight in FS X (no matter the plane and the place) FCRP interface and load a saved flight. As soon as FS X switches to the recording and reproduces identically the flight, the manipulations, the angles of view. It is possible to change camera or zoom. You can speed up playback or pause, advance, or rewind. To go further, FCRP includes a voice module (in English, not tested here) that starts the recording on an order given to the microphone. It also allows you to automatically start a recording from a given altitude (above or below), and it can export its results in KMZ format so that the routes are viewed in Google Earth. It can even record audio from the software or from a third-party source, such as an instructor microphone. ... PRO Appreciated Simplicity of installation. Discretion in the background. Pedagogical character to analyze a flight after the fact. This addon is available via SIMMARKET http://secure.simmarket.com/fabio-merlo-flightcontrolreplay-professional-edition-fsx-p3d.phtml FOR COMMERCIAL USE PLEASE CONTACT ME at flightonfly@gmail.com
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