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BullRot

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BullRot last won the day on November 10 2017

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About BullRot

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  1. Effects, lighting visuals and the model resolution is better by far from current version. If there will be some improvements to handling of stuff it will be fantastic.
  2. Sorry for necro on the thread. Can be helpful for others and newcomers. When you issue a bad command or bad taxiway route after pushback or arrival, the game have tendency to stutter until a new correct command is issued to a same airplane.
  3. Actually VR Tower!3D could be completely hands free in the meaning that it is using just headset + 1 controller is completely doable, maybe second for additional stuff or camera. Controller can be used as hands or electronic pen for ASDE-X, a PTT button, possibility to write on strips or rearrange them in 2 rows (arr / dep). It's completely doable without using keyboard or mouse as no need at all. More than that, it would be even more immersive.
  4. Hi, I'm a bit confused now, as always when I purchased a new airport for Tower3D Pro with it`s corresponding RC I always updated RealTraffic as well. I'm wondering if it is really necessary to do so as I use every time custom schedules from our fellow members and the thing is it mess up all custom schedules and I have to extract again. Is there any need to update to newest RT then?
  5. Gabor stated from the beginning that Cargos as a bonus will come with LFPG addon RC in his first post ....
  6. Hi, We have 2 liveries for EasyJet inside the game now. Old one from texture pack12 (orange/white) and newer from texture pack 16,17 (white/orange). As there is two liveries and 2 kind of a same airline, as EZY and EZS (EasyJet Switzerland) there is a magic tweak or possibility to assign old one to EZY and new one to EZS. Currently EasyJet have most of old livery in use and EZS have a new planes with newer livery. So more diversion while controlling is always welcome. EZY-U2 old livery will be shown and for EZS-DS a new livery. Go to \Tower!3D Pro\Extensions\Airplanes\Texturepacks and add some zeros. That way TexturesPacks will load in correct order except LEBL and EGKK, which will pick only missing livery without overwriting existing ones before release. Cheers
  7. Yeah, that's a good question since I'm looking every day for that release ... :) Any info?
  8. There is a possibility to spawn all flights by tampering a bit with terminal files or by fragmening schedule into parts. I will make my own schedule for it to reflect real up to date flights with a good real terminal file. In smaller KSAN (gates) - on my custom schedule I got everything spawned. I'm playing it with my own pre printed solid flightstrips, I will do the same for this one :) I like this one. I'm planning to do the EPKK (Krakow Poland) schedules for it as it is almost the same and liveries are there 😄
  9. Finally a good news. ATCC will see the daylight then. Not easy to put a schedule on sector. There isn't any open ADB database You could use? Or something from flighttrackers? Maybe a real Tracon could give You some old data.
  10. Some European then please 😊 Heathrow, Gatwick or CDG On the other hand EPWA Warsaw is interesting because of crossed runways (29 dep/33 arr). Something we dont have yet.
  11. I've got that issue on my tablet (second screen via Android app ), check for background programs tampering with network, also check windows firewall if the Tower3d.exe and mmwindow.exe has the acces to internet (working internally not through internet but still on localhost...) Try to put "run as administrator" "change settings for all users" in compatibility tab not only Tower3d.exe but also mmwindow.exe in Tower3d pro/mmwindow subfolder. It helped me a while ago.
  12. That's true ... When planes call first time there is no for example "Philadelphia Tower" but only "Tower" as the names of the airports in the addon does not contain a speech lexicon. Is there a possibility to add those even manually? Someone did that?
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