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Loading stops at 9% on MP


Fire75

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Hello, I've never seemed to have this problem until yesterday. However, My brother and I were loading up just another MP session (I was hosting) but this time I got stuck at 9% and he loaded in just fine. I didn't think much of it so I kept trying but had no luck. Some troubleshooting things I've done so far.
 

  • Restarted both machines
  • Reinstalled the whole game
  • Ensured we had the same schedules and files installed (I installed everything for both of us anyway)

After doing these with no luck I decided to bring it here to the forums. Thanks for any help you can give.

*PS: it said the game.log file was too big so I put it in a dropbox*
https://www.dropbox.com/s/zbyvs0u3sm4av8y/game.log?dl=0

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1 hour ago, crbascott said:

You mean, the third bullet point?

😂 Step away from the coffee Craig!

I see a bunch of these in his game log:
"Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues"

It seems to refer to every airport he has - could that possibly be the problem, Craig?

 @Fire75 have you made any progress with your MP efforts?
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5 hours ago, blacklabelbraai said:

😂 Step away from the coffee Craig!

I see a bunch of these in his game log:
"Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues"

It seems to refer to every airport he has - could that possibly be the problem, Craig?


 @Fire75 have you made any progress with your MP efforts?

Yes, thank you. It seems to be working now

Edited by Fire75
Grammar
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7 hours ago, blacklabelbraai said:

I see a bunch of these in his game log:
"Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues"

It seems to refer to every airport he has - could that possibly be the problem, Craig?

I see this error message in all my logs and it is not multiplayer specific - the devs would have to speak as to what this is referring to.

I've run into the 9% issue several times in MP - a reboot of the PC and/or router has always solved the problem for me.

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