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mc16v

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Everything posted by mc16v

  1. And have you purchased installed real traffic, from what you said it sounds like it's not installed. Gareth
  2. requirements http://www.feelthere.com/en/product/1079_tower-3d.html Gareth
  3. I may be wrong as I only use one screen, but cant you set up a second screen in control panel>display>display settings Some time ago, I conected the TV for another reason, and I could just drag what I wanted to the right and it would apear on the TV leaving the laptop screen free for other things... Like I say I could be missing something important as I dont use two screens.. :) Gareth
  4. Will real traffic/livery be available as add-on right away or later on?
  5. Absolutely, I was just talking about similar emergency as tracon gives, but just a little more frequent, like I say I play tracon for hours at a time and as long as I had it less than a dozen emergency have shown. So I was looking for things like a blown tyre or engine failure causing a runway blockage, wind shear on approach causing go arounds... that sort of thing. I was not looking for serious accidents that can be likened to real events, I agree that would be immoral. Gareth
  6. Hi Vic Can you give an idea of what sort of emergencies are incorporated into the game, I play tracon a lot and the years that i have had it i have seen less than a dozen emergencies, I'd like more, some big airports like say LAX deal with some sort of emergency be it medical or fuel etc. at least once maybe more everyday. Will wesee aborted landings and take offs also? It would be good it there was say a slider for frequency of emergencies, say 1,2 or 3 emergencies in say a 2 hour period, probably too late to add something like this but I guess your still working on the Pro version so who knows! :) Thanks Gareth
  7. Open up the editor and the airfield, Select the taxi way in the right hand list, select edit, you should see a load of black dots along the length of the taxiway, select the closest dot to where you want the aircraft to stop, I think it's right click on the dot, it will change colour when selected, hold and drag into position, then in the edit box for the taxiway, at the bottom is a field called gate, select two way, and in the field below that type 14R,32L. You should then see the blue hold line on that dot/knot. Gareth
  8. Thanks Vic, thats good news! sorry missed your post, went straight to the last message without looking! Gareth
  9. Try changing the directory to download to the desktop so you can see exactly what happens, you can then copy it over and replace the Tower!2011 data it works. Gareth
  10. I believe 2011 will be updated after 3D is released/bug fixes, (i think i read it somerwhere) so I would guess there will be more add-on's to come. I dont think thie idea is for 3D to be treated as a replacement to 2011, but as a seperate simulator/game. I will continue with 2011, i like it, i dont think my computer could handle a 3d version anyway, would guess it would use a lot of power to run smoothly. Gareth
  11. Old T6 (now gone) Jet blue at JFK? I see NY skyline, nice :) Gareth
  12. are the installing to the correct directory?, does it say sucsesfull? Gareth
  13. Well, hope for better result, get worse.... I hope 3D Tower have addressed this issue, (its quite a big issue!), not t90o fussed re the seperation distance, its fine, but when multiple runways open, the seperation should only be relevent for aircraft preceeding on the same runway. Gareth
  14. do you get the same 5nm seperation with 17L and 13R only? that would be the two furthest points for initial call up. My thinking is the system waits for the proceeding a/c to be 5nm away before introducting the next, so if on is on app to 17L and the next calls for 13R, there should be more than 5nm on initial call so in theory should call strainht after each other.... maybe Gareth
  15. Out of iterest, would you consider running a test change all your schedule to the same aircraft type and then edit that aircraft speed in the aircraft editor, to a max tower speed of say 180knots, maybe that may affect the distance between them.... Gareth (I will do it myself, i just wont get on the game till the weekend to see the results)
  16. Should work, seems like you know what to do. In any case, I would copy all of the airport related files from the airfilds folder into a backup and save them to the desktop, just in case. Gareth
  17. There may be no limit put in the game by developers, but i notice if i was to select 6L and 25R at LAX (oposit direction arrivals) i get twice as many arrivals over the hour as i would with 24L and 25R, so it says to me there must be a certain didstance between each arriving a/c that the system calculates to avoid the CA alerts, the slower aircraft will still get overtaken by faster traffic when shooting the ILS but on initial contact the seperation is sufficiant. I hope 3D tower has allowences for arriving aircraft to fly similtanious ILS approach when more than one landing runway is selected. Fingers crossed. Gareth
  18. The games fills the gates in the order they have been entered in the editor, the only way to make it "random" is to go into the editor and start shuffiling the gates around. Instead of having 1,2,3,4,5 in sequance, you could move 3 to another concourse and replace it with say gate 17 and so on, that should give you the result your after. I did it myself at LAX international terminal. Gareth
  19. Yes, but be carefull which one you clear for takeoff first! Gareth
  20. It's only the runways you have to enter manually, everything else can be done via the editor. I only use the Alt field, the others I leave at zero, seems to work as you,d expect. Gareth
  21. They should do, each leg of the star should have an altitude set (you can check this in the editor) and the aircraft will follow it down as it progresses. Gareth
  22. Hi Page 63 of the Manual gives guidance. Gareth
  23. Amsterdam FIR all falls within the Eurocontrol sector "EURM" so all handovers will go to EURM sector (135.45). 135.75 is actually "EURI" which covers UK airspace. the FIR stops at the boundry so you should hand over before they reach EURI boundry and the edge of your control zone, http://euc-vacc.org/images/euc_sector_map.jpg Gareth
  24. the runways headings are 183, are you within 30 degrees when asking to join ILS? I used 160 and 205 as intercept headings and it worked ok. Gareth
  25. If you have to issue a go-around (which should be very rare at LAX with the seperate landing and departing runways) you can assign a heading to avoid other a/c. You should plan and time so you do not have this eventually, do not clear a departure if an arrival may conflict. Aircraft in the air have priority over aircraft on the ground, Once you get a routine going it becomes quite easy to manage. With fly xyz heading after departure the ac will turn the most direct route to the assigned heading. if 360, then it will turn right, if 180 then left, it makes no difference which runway they are on. Gareth
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