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Everything posted by andredragt

  1. @EliGrimThanks for looking into it. (signs up for Flightware 😛 ) Also, thanks for all the great work, using Builder and Creator makes the game much more fun 🙂
  2. Is it possible for the creator while using FR24-data to actualy use landed/departed times? if I put the following in, the creator uses 50 as the landed time instead of 07 /// 50 being the scheduled time 5:50 AM BA32 Hong Kong (HKG) British Airways B77W (G-STBB) Landed 5:07 AM
  3. as said to me so many times :), can you upload the output_log Two things to look for w/o output_log. Are the airlines actaully assigned to a terminal, and the old problem that if you load a schedule for a day, there may not be enough open gates to accept incoming planes.. which we can easily see in the output_log.
  4. Try the Fremont Server. that's where I got it
  5. I did have to fill in the blanks from the original mail, links didn't seem to work
  6. I did download it just before I posted it, so here are the screens, (Downloaded on laptop, these screens are from my Desktop) I have no idea about Real Color, haven't bought the airport, so no point in buying RC yet
  7. Waiting for the video, I used Flightradars dep/arr, and it just says : ERROR: All forwarded flights were filtered out or wrong data source was selected. this is what I put in, I just copy/pasted the next few flights after the whole hour
  8. Strange... I seem to remember that they actually don't block each other, but I mostly send the heavies to A1 (and M4 short of M1) and the non heavies to A1 and A2, so it maybe happening with Heavies on A1 and A2 They block taxiway Alpha (as I mentioned somewhere). For N2W, N2E and N1 I just send planes to txw B by AB7 or K1
  9. More things I noticed, not sure if this is actually normal, Look where the little speedbird is holding short, shouldn't he be a line closer...and then planes can actually pass behind him instead of blocking txw A
  10. I don't want to go in a whole discussion about where planes take of, I have been looking at Heathrow today where they are actually using 09R, and then mostly from N11. Fact is, Planes in game can't do that, because they first have to roll to N8 to commence T/O
  11. Planes definately use full lenght (your pic has one lining up) Interesting read : Runway uses on Heathrow
  12. Taxiway S and A13 seem a little bit to long.. or the runways to short. This basically means that lining up will take some time
  13. Things that can happen with the builder, illegal cloning in Seattle? 🙂
  14. Methinks you should read the FAQ on the builderpage... they both don't spell EHAM 😛
  15. So..even after sooo many hours... I still get surprised sometimes... a plane disappeared well// just decided to turn of the transponder?? Not on ADIRS..but it is definitely there on Delta5 !12:50:35 alt: 0 takeoff: False/False/-2 t: T_GA9 r: 25R * EC-UIV => I try to go to terminal! EC-UIV output.log
  16. A Plane with command: LINE UP AND WAIT BEHIND NEXT LANDING AIRCRAFT, will start rolling onto the runway the moment the landing plane goes to STATE_LAND. If you look down, 194 went to STATE_LAND at 27:04, and that is actually just before he touches down (there is a moment just for touching down where the option Go Around is no longer available). 8 seconds later 1400 starts rolling, and because there is almost no runup area to runway, 1400 is on the runway before 194 reaches Tango, probably just clipped the nose?
  17. well.. I don't think people like us will ever NOT call them Max (especiallyconsidering that they still will be 7M8,7M9 and 7MX??)
  18. That is how it is supposed to look now? Before the runways on the ADIRS where more from East to West.
  19. I don't know if it is in a file we as customers can acces. For LFPG, look up my schedule, there is a map provided with which gates are designed for which A/C, they are divided in Heavy, Normal and Prop afaik. Not sure about the 757, I think it is condidered a Wide Body in the game because it is designated as heavy..although some don't have the designation 752/H, so they maybe considered small bodies (needs some investigating 😜 } To find out, make a schedule with only Heavy KLM (or any other airline) and only assign one Terminal to KLM. If it goes to that Terminal, it has heavy gates.. and will stop sending planes when the heavy terminals are full. If the Terminal can't handle Heavies... it will send the planes to random other Terminals
  20. from wikipage about terminal 3: However it was announced on 6 September 2012 that Terminal 3 would no longer be Emirates exclusive, as Emirates and Qantas had set up an extensive code sharing agreement. Qantas would be the second and only one of two airlines to fly in and out of Terminal 3. This deal also allows Qantas to use the A380 Dedicated Concourse A.[1] The terminal has 5 Airbus A380 gates at Concourse B, and 18 at Concourse A.[2] In December 2018, flydubai commenced flights from terminal 3 to selected destinations to facilitate transfers to/from Emirates.[3][4] So I guess you can add quantas and flydubai to T3
  21. CYVR, no problems sofar fun seeing a BW A380 in canada 🙂
  22. For the record..people are using it... doing Gatwick atm... all is fine... I guess
  23. think so.. Sky Team Livery is also in game, KLM E175
  24. As stated to myself before, provide the output log, but for me, using the Steam version, there are definitely changes, especially [The DBRITE screen now shows the correct Runway Orientation angle], which is hard to miss. So, I am presuming you are not using the Steam version.
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