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andredragt

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Everything posted by andredragt

  1. As stated to myself before, provide the output log, but for me, using the Steam version, there are definitely changes, especially [The DBRITE screen now shows the correct Runway Orientation angle], which is hard to miss. So, I am presuming you are not using the Steam version.
  2. TIL that two different airlines can have the same IATA code. "After an airline is delisted, IATA can make the code available for reuse after six months and can issue "controlled duplicates". Controlled duplicates are issued to regional airlines whose destinations are not likely to overlap, so that the same code is shared by two airlines. The controlled duplicate is denoted here with an asterisk (*) following the code and in IATA literature as well."
  3. According to ... well.. according to Wikipedia.. they both have IATA -code OY... that seems weird .. to IATA.ORG IATA search OY according to this Omni Air has an asterisk... what does that mean?
  4. @nyergesdesign ANS112 is just flying around because they are not assigned to a Terminal (bonus picture of me after giving it a place to go) ...and just after posting... ANS is supposed to be Andes Líneas Aéreas (ANDES).. this is an Omni Air Airplane
  5. Right.. got the L/G problem //I do like the airport, just saying that 🙂 HAL181 going North on L and HAL236 going south on G... both planes stop. Although on another play they started moving after continue taxi command.. didn't happened here output.log
  6. Yeah... thought so, haven't seen them operating from east to west yet... Still.. wouldn't they be using 22L.. and if the plane takes right F.. well.. I guess we can send them over 4L to D.. just wondering if the F-loop above 4L is connected... more testing coming in TESTED: ..well..landing at 22L exit a F... HAL19 cannot even go on that loop... both Taxi to terminal and taxi to Terminal by F D A let's it turn right onto 4L towards D
  7. Don't actually know if this is only this airport, have never encountered it before. CWP645 is clearer to land 8L // CWP 645 is told to exit at G // HAL272 is waiting at 8L@H with command Line up and wait BEHIND next landing aircraft because CWP 645 is a slow AT4 it actually stops landing halfway RB and H // HAL272 Lines up and waits...BEFORE CWP 645 actually reaches H (Giving CWP 645 a stop command and letting HAL272 take of after that gives me a penalty) output.log
  8. Growing List. Plane landing on 22R exiting Right at F couldn't find Terminal output.log COMMAND: HAL19 TAXI TO TERMINAL 10:00:05 alt: 0 takeoff: False/False/-2 OWNER_TOWER t: gate_45 r: 22R * HAL19 => PARSE CMD: TAXI TO TERMINAL 10:00:05 alt: 0 takeoff: False/False/-2 OWNER_TOWER t: gate_45 r: 22R * HAL19 => STATE CHANGE from STATE_WAITING to STATE_TO_TERMINAL 10:00:05 alt: 0 takeoff: False/False/-2 OWNER_TOWER t: gate_45 r: 22R * HAL19 => SAY: TAXI TO TERMINAL HAWAIIAN ONE NINER 10:00:05 * HAL19 => ADD HISTORY: HAL19: TAXI TO TERMINAL HAL19 10:00:05 alt: 0 takeoff: False/False/-2 OWNER_TOWER t: gate_45 r: 22R * HAL19 => Start calc route from: F start idx: 60 10:00:05 alt: 0 takeoff: False/False/-2 OWNER_TOWER t: gate_45 r: 22R * HAL19 => Calc from: F HAL19 => ERROR: Road calculation error!! 0
  9. Quik Review: I like it, potential to be a favourite due to cargo and small props, saying that, some quick things I noticed 717's can get squeezy if they encounter each other on L and G above LG.. they stop.. but a CONT-Taxi helps. Planes landing on 4L with a gate at the C-taxiway can only use A as exit? so.. a small Cessna has to use the whole runway // D and E exits are not working? Real Traffic is not that busy.. about 30 planes max/hour, definately needs a custom schedule (hard to get now), I think 80-100 planes/hour is easily feasible here. 30 makes it a little bit boring I studied HNL last few days, 717's tend to take of mostly from 8L@L, just as props coming from north side. Non-Heavies use 8L from A or V , Heavies and South side jets use 8R, props from southside use 4L/4R.. incoming planes use 8L or 4R haven't seen aproaches from the west jet Sometimes heavy cargo will go right at the end of 4L ..yes i know, but i don't have an output log atm, these are just some things I noticed
  10. Pretty sure this intentional, so you can use it as a taxiway and A/C landing on 04R/22L can use it to exit the runway I have played EKCH a bit, but actually didn't encounter this problem, does it occur with the gates near the start of 12?
  11. So, the base game is free, but getting to checkout I got:
  12. ...seagulls... also..nice that arriving aircraft can exit at runway 30 when landind on 12/30
  13. I think I should have added more smileys... that was not a serious remark form me
  14. tbh, to bad for the penalty, but it makes it interesting... and more real-life. Nope, your gate is occupied ho left Lima, hold short of T10 and wait a while 😛 (yes, I know you can't move it)
  15. outputlog DLH830 (21N) is being blocked by DLH432 (346) to enter the runway... holding line on L3 to short on the runway?
  16. To add to this problem and some more... first the logfile output_log (not in this play, there seems to be a holdline on taxiway M, if you go left from M9) Here is SAS2636 at the top of N5 being all stuck. And here is UAL932 with an interesting message, especially because there are no active planes on his gates... Here we have the only spinning gate I have found sofar, CLH372 calculates the route from its neighbor gate, and then start spinning for a while till it finds the taxiway but.., both CLH372 and UAL932 are both on the move... later. the lower gate at N5 became available.... DLH52 was kindle enough to depart and UAL could finally move there... (I have an image..but well..upload limit)
  17. Addison Airport Seems Martinaire flies to KDFW
  18. So, how come planes go to S3 first in gatwick and not S1? (btw, I am not asking for an option to do it ourselves, just that it is coded like that)
  19. They don't seem to be random. and it is indeed not determined by the order they are in the terminal-file, that would be to easy 🙂 As far as I can tell, it is preprogrammed what the order is.
  20. This turning into a nice little discussion 🙂 More testing.. and what I have learned from LFPG-schedule (adr-lfpg) What I see from LFPG is that arriving planes look for a Terminal they are assigned to, and in that Terminal first go to the gate which is their size-gate with the lowest number. After that they just fill up bigger gates. (this has the strange quirk, that if a heavy plane is assigned to a Terminal with heavy gates, and all those are taken, it won't spawn, but if a heavy plane is assigned to a gate w/o Heavy Gates, it will randomly spawn on a heavy gate somewhere...probably based on terminal-Priority) What I just did is run the following schedule on EGKK; SZG,LGW,320,BA,2657,17:01,12:00,1,BA LGW,JER,319,BA,2774,12:00,17:00,1,BA (you need a departing plane to start the schedule) AFAIK, all the gates on gatwick can handle a Airbus 320. So I used this, and made sure all Terminals in the Terminal File had BAW added..or actaully, only BAW. I started a session, took note where the arriving plane was going, and then removed BAW from that terminal, rince and repeat. That way I got a Terminal Priority for arriving Planes on Gatwick... for those who want to know: S3>N4E>N4W>N5S>N5N>N6>S2N>S2S>S1>NWN>SWS>CARGO>NORTH>PW>PE>GA>N6SP I already knew there was a priority somehow from LFPG, see my remark from the above schedule post ((I would have loved that 1remoteS would have been after the rest of Terminal 1, so I could use it as overflow, same for padH, would loved to have used that as overflow for padQ. But it seems the game has another priority.)) From all this I am inclined to draw a conclusion: Using Gatwick as an Example, an arriving plane will check if it is assigned to Terminal_S3, if not, it will check Terminal_N4E (see list above), this will continue until it finds a Terminal it is assigned to. It will then check if there is a gate available for that plane-type, and then assign it to the lowest numbered gate. If no gate is available, it will check the next Terminal continuing till it finds a Terminal with a gate available where it is assigned to. So.... for Heathrow / EGLL, my request is that in the list Terminal 5 has a higher priority as Terminal 3, for the before mentioned reason that if it is the other way around, BAW will just fill up T3 and pushing non-BAW flights out of the schedule aaargh.. and I was just happily playing KPHX before doing this stuff 😛
  21. I may be mistaken, but isn't T1 a lower priority as the rest in Gatwick? I was not talking about doing it playerside, but about programmer-side Edit 5 min later: I just tested it quickly, seems Terminal 3 (S3) has a higher priority as T1 and the T2's in Gatwick
  22. In that case: Request for terminal Priority in EGLL; make Terminal 5 a higher priority to go to for incoming flights as Terminal 3. Both are used by BA, but T5 is only used by BA, while T3 is used by more airlines. If T3 has a higher priority, it would just fill up with BA-flights, thus taking up the spots for non-BA flights.
  23. Considering how many votes the KLM got in the retro-poll, gives us his homebase ;p
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