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ATControl -- Joe

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ATControl -- Joe last won the day on January 12

ATControl -- Joe had the most liked content!

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About ATControl -- Joe

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    FL
  1. SP 3.1 FOR TOWER!3D PRO HAS BEEN RELEASED

    I'm also getting random errors in the game with planes not spawning into the game --- I built a schedule with 5 departures and 5 arrivals at LAX and only 3 of them spawned on each side. Something is definitely wrong. You shouldn't get "no free terminals" messages at an airport with 50+ gates and only 5 aircraft scheduled to depart. Here is a separate example of PHL with a log -- around 1430 GA aircraft were entering the schedule to arrive and depart. The game never loaded a single GA flight, the GA terminal had no planes populated, however the log shows the game just kept pushing out "no free terminal". GA terminal only had GA on the line, all aircraft in the GA file were verified to exist in the airplane model file. output_log.txt
  2. CUSTOM (REAL) Traffic #2 -- KLAS !! FREE to the Community!

    I’m not a developer for this game.
  3. CUSTOM (REAL) Traffic #2 -- KLAS !! FREE to the Community!

    Beyond my control.
  4. CUSTOM (REAL) Traffic #2 -- KLAS !! FREE to the Community!

    Awesome. Only thing left is for the developers to fix the terminal problem preventing incoming flights and this airport will be legit
  5. CUSTOM (REAL) Traffic #2 -- KLAS !! FREE to the Community!

    Good day all, First, thanks for bearing with me. Been working on a few projects and some re-writes and various other items to make sure you guys have the most elite setups as possible. KLAS GA traffic schedule has been re-written, restored, and working better than ever. ****Please make sure you go to the original post on this topic and visit the dropbox. Pick up ALL 4 OF THE NEW FILES ! Follow the directions in the read-me. EDITS --1-11-2018 >>> Fixed Airlines schedule that had a couple typo characters causing certain flights not to appear >>> Fixed terminal file to remove EJA from Terminal A and return all EJA flights to the GA terminal. EJA will not appear on the GA Terminal line but will flow in-game >>> Removed all EJA flights from the airline schedule that were previously listed - replacing in the GA file >>> Added updated Airlines file with updated callsigns for various airlines, codings, and added some missing airlines needed for flight schedules Joe - https://www.youtube.com/c/ATControl
  6. One bug and a suggestion

    Two items that should help you out..... For the H1 -- It's not a bug, it's direction. I've included the screen cap of H1 at LAX and the nearby G taxiway on the left. H1 permits taxi eastbound towards 25R. The nearby G taxiway is basiscally at 90degrees to all other routes that meet it so it allows turns to the right or left to go on H as needed. Easy to remember -- H1 is built as a highspeed for 7R (i.e. why it's shape is similar to H3 which is also a eastbound taxi only as well.) So any smaller jets such as (Skywest, BUG, Lakes Air, etc) that get off on H1 you need to issue them a taxi for H - J - B - (then whatever subsequent) to get them to the terminal. Remember, H ends and J gets picked up, so if you only tell it H, the system says "well great, you want H, but H can't go left, so where next?" You don't need to give H1 to get the plane going when they're already on H1 at that point . To pair this with your 2nd question, go here : http://www.airnav.com/airport/KLAX Down the right side is the Airport Diagram (pdf). Highly recommend saving the link to the page as the ground chart gets updated. Print it out or put it on your second monitor when you play the game. Easy to reference when you need to make a callout that is not listed.
  7. Suggestion For LAX

    If something does not accept voice command you can still use the bar at the top of the game and click the destination for the plane. Incredibly rare to have to delete anything in game
  8. Air Collision Alert for two aircraft behind each other

    Hey AJ, You referenced the ASAP fix for this penalty bug. Whats the ETA on this fix?
  9. CUSTOM (REAL) Traffic #2 -- KLAS !! FREE to the Community!

    Appreciate it. Keep grinding.
  10. PHX airport error - Field Lights Wrong Colors #NyergesDesign

    I think the post is being missed here. The picture at is rwy 9 at BOS. There is no reason to have red lifhts on the runway when there is no incursion issue AND yes at the ends of runways there are red lights in the direction the plane is FACING. Not where the plane is sitting for departure. In my image the plane is lined up on rwy 9 for departure...for no reason would a set of red lights be in front of the departing jet unless it was at the far end. And yes, pull up Boston, put the field lights on and multiple runways have full length red lights. I just didn’t clip the picture for every single one as one picture advises of the issue
  11. PHX airport error - Field Lights Wrong Colors #NyergesDesign

    It’s not a different issue. It’s runway lights that are red which is the same thing as the topic was started on
  12. PHX airport error - Field Lights Wrong Colors #NyergesDesign

    All runways at Boston are covered in red lights. Add it to the list.
  13. PHX airport error - Field Lights Wrong Colors #NyergesDesign

    It doesn't affect the sim, but it's an error and should be changed
  14. CUSTOM (REAL) Traffic #2 -- KLAS !! FREE to the Community!

    Please see above conversation. the issue is being review and fixed. Thanks.
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