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ATControl -- Joe

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Everything posted by ATControl -- Joe

  1. How are folks enjoying EDDM

    On it. Video is up. Massive schedule post, airline file remake, terminal file clean up, along with cargo and loads of GA coming up shortly.
  2. Domestic & Intl flights by same airline

    Towing is minimal. You are more likely to get an announcement inside the airport that your gate has changed and people walk to where the plane is gated. You only really see towing mid-day if there is a long break between flights (ie Fiji at LAX always moved out by the birds nest and sits there until the departing flight comes up and it gets towed back). Like I said in the prior post towing mostly happens for early morning rush at east coast airports where you have a lot of outbound early movements or late night on the west coast. Maybe at an airport like LGA or BOS that have inbound intl/dom and tow to the new terminal where departures of the same airline happen.
  3. Good Afternoon all, My name is Joe. Thanks for checking out my custom (REAL) traffic schedules. You can find me at https://www.youtube.com/c/ATControl playing this game. Happy to announce that I have completed my 5th full day custom-schedule release -- featuring Los Angeles International Airport (KLAX). This is being offered for FREE to the community. **Be sure to check out all my prior custom schedules for KLAX ver 1.0, KLAS, KLGA & KPHL! CUSTOM SCHEDULE #5 -- FULL day action from Los Angeles (KLAX) from January 12, 2018. A full day of flights. If you do not have the files at all -OR- need the updated files, you can visit my Dropbox and pick them up. **Please check back for edits to these drop box files. If edits are made, notations will appear below with the date the edit was made and what was changed** ==================================================== EDIT - 4/1/18 -- Fixed a duplicate ASA/VRD entry that was producing same flight number. Dropbox updated. ((current file is 4/1/18 at 11am EST)) EDIT - 3/26/18 -- Fixed a duplicate ASA/VRD entry that was producing same flight number. Dropbox updated. EDIT - 3/3/18 -- Fixed a duplicate ASA/VRD entry that was producing same flight number. Dropbox updated. EDIT - 2/19/18 -- Fixed an incorrect JAL flight on the arrival side that had a matching arrival later in the day. EDIT - 2/15/18 -- Fixed klax_schedule.txt file that was preventing full 100% load. Issue hang was in 11am time slot. Fixed LH place holder (thanks Scott), and cleaned up a few missing commas. EDIT - 2/14/18 -- Fixed klax_schedule.txt file -- removed 3 ASA flights that were the same flight numbers as the VRD flight listed for the merger. DROPBOX -- KLAX Custom Traffic Schedule ver. 2.0 --- 1-12-2018 *#*#*#*#*#*#*#*#*#*#*#*#*# -- GOAL of the custom schedule is to eliminate huge gaps of no traffic at most times of the day. -- GOAL of using REAL WORLD schedule from a set day with complete flight schedule, correct aircraft types, and gates. *#*#*#*#*#*#*#*#*#*#*#*#*# What's new in v2.0 ??? -- Increased volume -- Nearly 400 more flights than the original schedule, packed in from a busy January 2018 day at LAX (nearly 2000 total for the day) -- Over 60 GA Traffic with correct real-life operators and callsigns -- Brand new airlines now servicing LAX >> Hong Kong Airlines - Bauhinia >> VivaAerobus - Viva >> China Eastern >> LAN Chile >> LOT Polish Airlines >> LAN Peru -- Airline file has numerous updates with various Cargo operators you will find in the schedule >> Air China Cargo, Polar Air Cargo, CargoLux, Singapore Cargo & more -- Airline file has a fixes for the new Virgin America merger with Alaksa. VRD/VX now calls "Alaska" -- More modern jets flown by your favorite airlines -- 350-900's, 787-8's & -9's *Please note some liveries still do not exist for many of the new jets and will appear white in color even w/ Real Traffic Reference info for your GA flight operators =========================================== Check the ReadME file for additional info // Proper use of this CUSTOM schedule // 1. ALWAYS make a folder on your computer, in an easy to find location, and COPY all files from both FEELTHERE folder and your source folder (ex. Steam Folder). Schedules are in BOTH places and must be updated in BOTH places for it to work. 2. Once copied, Navigate to the airfields folder of BOTH tower folders. Copy all files from the zip file (except the readME file) into the LAX folder. All set! HAPPY CONTROLLING !!!
  4. Domestic & Intl flights by same airline

    Manually seeking out an N# for each and every flight on a daily schedule that includes 1000-2000 flights depending on the airport would be straight insanity. It takes long enough to write schedules w/ the current setup. The current method is just fine. Simply add a field to the schedule reader and you accomplish the same item. Code is changable -- time is money. No sense in adding in manual search and find. As a programmer in real life, it makes no sense to me to write that much code for something that could be done with a simple modify to the current code. I'm sure Vic and Gabor as programmers would also agree. Simple changes for mass effect.
  5. Domestic & Intl flights by same airline

    From a programming standpoint, here are your hurdles with the code -- (for the example I will use Terminal A as inbound and terminal B as outbound) -- 1. It would be easy to designate Terminal A for the arrival of the jet, however you would have to make sure that your Terminal A does not permit outbound movements of a specific airline once they arrive. You would also have to make sure that your code prevents the flight schedule system from spawning a flight in Terminal A for departure. You would then have to further code the allowance for a tug to push the plane out of that gate and stay attached and drag it to somewhere else on the airfield (such as airfields like LAX over by terminal 8 where United parks a bunch of planes that aren't being used). From there you would also have to make sure that your code allows for the jet to be selected for taxi at any given time (maybe a 30+ minute head start to allow time for the plane to be towed to another terminal). Your code would also have to be able to evaluate if there is gate space available to even tow the jet to where the flight will depart from, which means it has to be able to evaluate the schedule to see what other jets still inbound need that gate space. -- In theory there wouldn't be a need to really "park" a jet somewhere else on the airfield. As soon as the jet lands, pulls to the gate, spends a few minutes there, you could instantly give it tow instructions and tow it to the correct departure terminal. 2. As far as the theory of having more jets than gates at an airfield, I would say you will most likely only get that scenario at early morning hours at an airport (if on the east coast) or (late night (if on the west coast). Boston for example -- if you're at the airport 6-9am, you will see many aircraft being towed that were just held over at the international terminal side of the airport that were parked there overnight. As others depart during the morning rush, more are rolled in to fill gates instead of waiting for jets that would be arriving from other cities. Overseas, at an airport like Frankfurt, you see towing throughout the day, but remember that airport is sending jets all over the world, so towing there is a lot more active than in the US for the most part). To put this in the sim --- wow, no clue,, you'd need a very sophisticated code that is constantly evaluating how many jets are inbound and how many jets are missing an aircraft. You're not talking tons of jets either -- so the likelihood of having to tow something around is minimal throughout the day (aside from terminal changes, or rush hours). ***Based on your comments of 'parking' a jet somewhere on a taxiway -- I assume you mean aircraft that have landed for example -- i.e. not having to take them directly to a terminal and instead moving them around and letting them wait for a gate to open? This would be nice, but remember this would require you to do the following with your code --- 1. Tell us where the gate is AHEAD of time -- the game currently doesn't tell you where the plane is going until you give it a taxi instruction to the gate. I know this has been mentioned in the past but it's probably one of the more inefficient features of the game forcing you to taxi the plane by 'guessing' what side of a terminal it will go to, and in turn having to give a 2nd taxi instruction which is a waste of time. 2. Allow your code to be 'free' -- and by that I mean the code should not force you to taxi the jet to the terminal as soon as it lands. (ex. DAL23 taxi A-B-hold short of K --- nothing is said about a terminal) The code would have to be 'open ended' allowing the controller to put the plane ANYWHERE on the field they want and let it sit for as long as needed until the gate becomes open. With this, you would also have to relax your code rules to not force jets into a 'penalty' for waiting -- you would have to code to assess a penalty if the jet is late for a departure for it's next flight by not getting to the gate on time. -- take one step further on this you would also have to eliminate the lines that are drawn on the ground radar from having to find an endpoint at the terminal. It would need to be able to end where the plane wants to stop. Food for thought. Hope your coding team is up for the challenge.
  6. Domestic & Intl flights by same airline

    This is also not possible in this game as Tower does not support the “towing” of aircraft between gates. You wouldn’t accomplish anything by having a jet fly into one terminal only to be stuck there with it never being moved again (therefore blocking a gate from being used by an airplane that actually needs the space). I just see it as a bad domino effect. Put towing on the list for a future version of tower. Otherwise I would scap this idea at this point due to limitations of the game. I also agree that creating false ICAO and IATA codes prob isn’t the best idea
  7. Custom (REAL) Traffic #7 -- KPHX v1.0 !! -- FREE to the Community!

    Further clean-up work on the schedule today for a SWA flight. DL from the dropbox for the most current. Check the original post to be sure your DL is the latest date and time.
  8. What's up everyone, My name is Joe. Thanks for checking out my custom (REAL) traffic schedules. You can find me at ATControl --- YouTube Home playing this game. I have completed my 7th full day custom-schedule release -- featuring Phoenix Sky Harbor International Airport (KPHX). This is being offered for FREE to the community. --- If you are using this in your games/videos/posts -- please make reference to ME as the owner **Be sure to check out all my prior custom schedules for KLAX v1.0, KLAS, KLGA, KPHL, KLAX v2.0 & KBOS! (links at the end of this post to all previous schedules) CUSTOM SCHEDULE #7 -- FULL day action from Phoenix (KPHX) >>><<< This custom schedule CAN be played by plugging the entire schedule -- HOWEVER -- I recommend playing the POWER HOURS for maximum flow of traffic at a given start time <<<<>>>> >>>>> Please make sure to copy ALL files in the power hour folder for the starting time you choose. There are numerous updates across the files that all need to be in place for the schedule to work as intended. If you do not have the files at all -OR- need the updated files, you can visit my Dropbox and pick them up. **Please check back for edits to these drop box files. If edits are made, notations will appear below with the date the edit was made and what was changed** ==================================================== EDIT -- 4/2/2018 -- Hot fix cleanup of a mis-marked SWA flight. All base files & Power Hour files are updated. ((current file is 4/2/2018 at 6pm EST)) EDIT -- 4/1/2018 -- Cleaned up a few spots that had a missing placeholder. ==================================================== DROPBOX -- KPHX Custom Traffic Schedule v1.0 *#*#*#*#*#*#*#*#*#*#*#*#*# -- GOAL of the custom schedule is to eliminate huge gaps of no traffic at most times of the day. -- GOAL of using REAL WORLD schedule from a set day with complete flight schedule, correct aircraft types, and gates. *#*#*#*#*#*#*#*#*#*#*#*#*# What's new in PHX v1.0 ??? -- Increased volume >>> 40 more commercial flights added into the schedule including -- --- British Airways new (additional) 747 service to/from LHR (2 flights per day now) --- Air Canada Rouge service to/from PHX to Montreal that began in Feb --- Upcoming CONDOR flights with service to/from Frankfurt starting in May 2018! Control it before it happens in real life! -- 6x increase in GA traffic!!! Only 16 with base files -- -- Custom schedule has 96 GA Flights to increase the volume and your planning -- New GA real life operators added in -- NetJets Europe, Corporate Air, AeroNaves, Cutter Aviation and my favorite Steelman Aviation (callsign "Gold Strike") -- Brand new airlines not included from the base files -- -- Empire Cargo -- Night Cargo -- Condor -- A terminal file rebuild that implements the new airlines to their correct terminal locations -- An overall revamp of the schedule that eliminates massive gaps of no traffic during most hours of the day Reference info for your GA flight operators =========================================== Check the README file for information *#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#* // Proper use of this CUSTOM schedule // 1. ALWAYS make a folder on your computer, in an easy to find location, and COPY all files from both FEELTHERE folder and your source folder (ex. Steam Folder). Schedules are in BOTH places and must be updated in BOTH places for it to work. 2. Once copied, Navigate to the airfields folder of BOTH tower folders. Copy all files from the zip file (except the readME file) into the PHX folder. All set! *#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#* Quick Links to Prior Custom (REAL) Traffic Schedules KLAX #1 - v1.0 KLAS #2 -- v1.0 KPHL #3 -- v1.0 KLGA #4 - v1.0 KLAX #5 - v2.0 KBOS #6 -v1.0 Intro 2018 HAPPY CONTROLLING !!!
  9. Custom (REAL) Traffic #7 -- KPHX v1.0 !! -- FREE to the Community!

    Clean up work done today on the new PHX core files AND on the Power Hour files. All files are now updated in the DropBox. Please re-DL for current updates. Joe
  10. Custom (REAL) Traffic #5 -- KLAX ver 2.0!

    Thanks. I have lifted the ASA1490 flight from the schedule. VRD will remain. Dropbox is updated. Please re-DL the file. Joe
  11. What's up everyone, My name is Joe. Thanks for checking out my custom (REAL) traffic schedules. You can find me at ATControl --- YouTube Home playing this game. I have completed my 6th full day custom-schedule release -- featuring Boston Logan International Airport (KBOS). This is being offered for FREE to the community. **Be sure to check out all my prior custom schedules for KLAX ver 1.0, KLAS, KLGA, KPHL & KLAX v2.0! CUSTOM SCHEDULE #6 -- FULL day action from Boston (KBOS) -- Intro 2018. A full day of flights. #*#*#*# It is critical to READ the README file -- This schedule is uniquely built and will not work with certain setups #*#*#*# If you do not have the files at all -OR- need the updated files, you can visit my Dropbox and pick them up. **Please check back for edits to these drop box files. If edits are made, notations will appear below with the date the edit was made and what was changed** ==================================================== Current schedule file -- 2/22/2018 at 11pm EST ==================================================== DROPBOX -- KBOS Custom Traffic Schedule ver 1.0 -- Intro 2018 #*#*#*#*#*#*#*#*#*#*#*# -- GOAL of the custom schedule is to eliminate huge gaps of no traffic at most times of the day. -- GOAL of using REAL WORLD schedule from a set day with complete flight schedule, correct aircraft types, and gates. #*#*#*#*#*#*#*#*#*#*#*# ********************* Features of this Intro 2018 v1.0 Custom (REAL) Schedule : ---Over 1166 Commercial Flights >>> NO MORE MASSIVE GAPS with little to no traffic! This schedule will KEEP YOU BUSY!!!! ---Over 125 General Aviation flights!!! with correct real-life operators and callsigns -- Learn the local/unique schedule of Cape Air - flying the Cessna 402 thoughtout each day ***Please be aware that KAP flights in the schedule WILL include duplicated flight numbers. This is known and how the airline operates -- Plan accordingly for smaller jets and their take-off and landing speeds -- Increased difficulty with a compact airport ---Multiple runways cross each other -- determine the best way to manage traffic and not cause delays -- or accidents! ---Additional entries to include new cargo flights, Westjet Encore (ommitted from original schedule), and further lineups for JetBlue. ***Please be aware that some liveries may not show up on certain models of jets and will appear all white even with Real Traffic ********************* Terminal Re-assignments -- Re-vamp to terminal assigments from those given by the developer -- Relocated Cape Air flights to the GA terminal. Why? Because the airport was designed with only 2 "gates" that handle Cape Air flights. In reality, Cape Air has a set space in front of the tower near Terminal C where 10+ Cessna 402's can be found at any given time. The developer unfortunately did not offer this unique feature at Boston Logan, and the only the way to handle the amount of Cape Air flights is to run it out of the GA terminal. -- Removed all ExecJet flights and replaced at the GA area. This move frees up two more terminal gates where normal airlines make use. Reference info for your GA flight operators =================================== Check the ReadME file for additional info // Proper use of this CUSTOM schedule // 1. ALWAYS make a folder on your computer, in an easy to find location, and COPY all files from both FEELTHERE folder and your source folder (ex. Steam Folder). Schedules are in BOTH places and must be updated in BOTH places for it to work. 2. Once copied, Navigate to the airfields folder of BOTH tower folders and locate Boston. **** Due to the unique amount of GA & Cape Air flights in BOS, this will NOT be a full schedule plug and play*** **** The only way the full schedule will work on its own, is if you leave the GA traffic OUT*** --- The files have been set up with "Plug n' Play Power Hours" from 600 all the way to 2200 hours. If you play a time outside of 600-2200, the full schedule and GA traffic file will work 1) Before you plug the power hour schedule, be sure you plug in the NEW "kbos_airlines.txt" file that will provide you with new airline names and minor updates. This file is good for my custom work or the developers RT file. Keeping things current! 2) Pick your "Plug n' Play Power Hour" file and be sure to copy ALL 3 files (ga, schedule & terminal) file. 3) Load in and control some traffic! Good Luck! HAPPY CONTROLLING !!!
  12. Custom (REAL) Traffic #6 -- KBOS ver. 1.0 -- Intro 2018

    Are you using the full schedule or are you using the power hours? If you’re using the full schedule you shouldn’t be. Open the read me file as directed in the install instructions —the full schedule can not be used due to the unique setup of the schedule. If you’re using power hours and getting 63% it means the files do not match in the core files and your source files
  13. Custom (REAL) Traffic #7 -- KPHX v1.0 !! -- FREE to the Community!

    Please re-post your question over on the Boston schedule release post. This forum section is for PHOENIX traffic I have created. Trying to keep posts consistent to not have jumbled content.
  14. Custom (REAL) Traffic #5 -- KLAX ver 2.0!

    Thanks. I have lifted the ASA1892 flight from the schedule. VRD will remain. Dropbox is updated. Please re-DL the file. Joe
  15. KSFO RUNWAY

  16. KSFO RUNWAY

    This has already been well documented and referenced by the developers as a known item in other forum posts Please make sure you are reading and/or searching other posts so that the forum is not jammed up w duplicated posts.
  17. Custom (REAL) Traffic #5 -- KLAX ver 2.0!

    Embraer jets were not installed/fixed by Nygeres design until a recent real traffic update came out. I don't recall which one it is.
  18. KSFO Taxiways commands

    B5 is marked in the map. Not every taxiway is marked on the ADIRS. The game still handles taxiways even when not marked. Every airport the developers put out have various taxiways that are not marked.
  19. KSFO Pushback not working

    You need to provide a log so it can be looked into
  20. KSFO is out

    Well we can eliminate most of your argument right off the bat with the following : 1. There is no need to tell a plane to get onto 10R with Z1 -- if you move them on Z, then the plane goes to the only entry on Z which is Z1 -- issue solved. 2. There is no need to tell a plane to go onto A1 to get onto 1R. Taxi them down A and the first available point is A1. Plane automatically takes it. -- issue solved 3. There is no need to tell a plane to go onto L2 for 1R. Taxi the plane down A-L and the next available point to 1R is L2. -- issue solved --- if you wish to line up your plane on any other taxiway entry point other than the full length , first entry point, then you need to designate as such. Any other full length entry to a runway is not needing to be called. Could the developer fix it -- sure. Is it necessary -- nope. ** Your other issues have already been ID'd in other posts on the forum and the developers are looking into it. If you wish to re-state what has already been stated by others, I suggest putting them in the posts that deal with those hold bar issues.
  21. KSFO is out

    The only time a plane would taxi to the wrong place is when you tell it to go to the wrong place. I use speech recognition daily when I play this and if you have trained your computer to understand you then the plane goes where it needs to go. I suggest you go back toyour speech recognition and try again. If you are claiming aircraft don't hold where you tell them to hold, you need to provide a log. Aircraft hold where they are supposed to (aside from rwy 10 issue). It's possible you are not give a hold command or you are moving an aircraft out of order with commands and cancelling your hold command.
  22. KSFO Taxiways commands

    I mean default -- real life -- 1R entry is by A. Not by M1 unless told to go to M1
  23. KSFO bug

    This is not a bug. The aircraft landing 28R pull up to the hold bar that prevents RWY 28L crossing. If you give the plane a command to taxi to it's terminal, then the plane is going to taxi to it's terminal. Since the plane is already at the runway hold line, it has nowhere else to stop until you tell it to stop.
  24. KSFO Taxiways commands

    There is no need to tell the airplane to get onto A1 or L2 from A. By default, the A1 entry is the correct entry to 1R. If you just give them A it will automatically go there. If you want L2, then just give A - L with the plane having nowhere else to go but L2.
  25. KSFO Taxiways commands

    I am replicating the same. Thanks for the heads up -- thought it might just be me. I've got the report over to the developers. Thanks for the heads up.
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