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CL30

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Everything posted by CL30

  1. I suppose I could look into doing that, but I remember now that voice wasn't working the previous time I played (months ago), and would have been several updates ago most likely.
  2. Ok, thanks for the answer! Yep, running in English. I found that other thread with the tutorial for setting up voice recognition, and I made sure my settings were all set per the example, even though I'm not planning to use voice recognition. Any other thoughts? One thing I've notice with uninstalling and deleting the game is that even though I've completely removed it from the directory, each new install seems to retain the previous settings I had. Makes me think it's actually not being fully uninstalled and/or fully deleted. I'm installing it in the directory it wants to install: C:, Program Files (x86), etc. and that's the one I'm deleting. Am I missing something? I'm not a computer genius though, that's for sure!
  3. Ok, restarted the computer. I still don't hear any voices. My computer has been recently updated (I have Win 10). I've got T3D Pro, ATL, and RealTraffic installed at the moment. I may delete everything again and reinstall, one-by-one, to see if one program is causing it, or if the game is messed up on its own. Thanks again! Edit: Uninstalled, and re-installed T3D Pro only, no other add-ons. No voices. So I should be hearing voices then, right? That's what I don't remember and want to make sure I'm not losing my mind, lol.
  4. Thanks, yeah, I figured a lot had changed (I found the current versions thread) so I deleted everything, downloaded fresh stuff, installed and ran as Administrator. I didn't reboot though, so I'll give that a shot.
  5. Sorry for this silly question, but I haven't played T3D Pro in ages and I just can't remember! Should I be hearing voices of the pilots when I issue commands, or when they call for landing, etc.? Not hearing anything from them. I'm only typing, so no speech recognition issues. I just want to make sure that's correct. Thanks!
  6. Nor did I... I landed on 32 recently in a LR45. That hotel surprised me, lol! Good grief!
  7. Joe, Ah, I must have missed that part. I'll fiddle with it and see what I can do. Thanks!
  8. Joe (or anyone), I finally got around to installing your schedule, however my game seems to be hanging at 63% during the loading process. Any ideas? I made copies of the original Terminal and Schedule files and removed them. I replaced them with copies of yours. I do not have the Notes file in there.
  9. Just quoting you, Scott, for a little clarification for Vic... Scott mentioned the real holding point being on the left in the picture. That's true for NORTHbound aircraft (6R via Zulu, hold short 6L). For aircraft landing 24R and exiting left on Zulu, as in the picture, aircraft should NOT stop at all prior to that first line. The only hold short line they should stop at is the second set. I'm including an overhead shot of that taxiway. The runways are noted, as are the orientation of the hold short lines. I did a quick paint job to show the detail of the hold short lines' dashes. You can see that aircraft should not be stopping at all for that first line, since the dashes are on the runway/pilot's side...pilots should roll across those. The second set has solid lines on the pilot's side, so the aircraft should be stopped prior to those. It is correct in Scott's picture that the aircraft are definitely taxing past that line and should not be. Hope that helps!
  10. Wow, what a job! Thanks for doing that, Joe. I'll probably hit you up for that after I get home from vacation in a couple of weeks!
  11. I wouldn't necessarily say the arrow is "wrong," but that it's not as easy to interpret. I think of it (now) like a windsock and it makes more sense. I think a nice touch for the next game/update would be a minor redesign of it to where it's more like a windsock of sorts....or even remove the arrow all together and stick with the digital readout.
  12. Yep, winds are name for where they're coming "from." The arrow makes it a bit confusing in the game, agreed.
  13. It might be. I've had a lot of problems with that end of the airport. Any heavies that land on 25L and need to get to the Int'l Terminals on taxiway Sierra, I've tried to get them to taxi via H U C R D S, but that has never worked no matter what sort of taxiway combinations I've tried. Even H U C S won't work. It's like the sim doesn't recognize some of those taxiways, particularly Taxiway Uniform. ??? I've attached a diagram of the airport and the troublesome area. In green is the path I try to get them to take, and in purple is the path that the computer always generates. The red box is the area in general, including your taxiway B16 (which I haven't tried to use, but don't doubt you!), that seems to have issues.
  14. "SWA1234, VACATE RUNWAY LEFT/RIGHT ONTO TAXIWAY A2" Hope that helps!
  15. I had a Southwest flight push back at LAX the other day, and the tug was just pushing it in circles. 360 after 360, through all the airplanes and through the terminal, lol. Go home, tug driver. You're drunk!
  16. This is common in the US. We'll be cleared to land behind other arriving aircraft. Often, they'll call out traffic to follow and, once we report them in sight, they'll clear us for a visual approach and/or landing "Number 2 behind a Southwest 737," for example. If they want to sneak a departure out ahead of us, they'll cancel our landing clearance and have us continue with "Traffic holding in position." They'll then clear us to land once that traffic has cleared.
  17. I can run the other airports just fine, it's just ATL that it doesn't like. My computer's not a beast, but it's not a slacker either. Well, maybe by today's standards it's a slacker, lol.
  18. Thanks, will try it again. Pretty sure I have everything turned off/lowest settings when I play ATL and it still bogs the computer down to an unplayable level, but I'll double check. I've been playing LAX a lot now as a result. Thanks!!
  19. A few quick observations: - You have Allegiant also listed under Asiana - Also, not trying to nitpick, but it's "Allegiant" vs "Alligiant" (simple typo) - Airborne Express should go by "ABEX," but I haven't heard them in the game so you're probably right with the "Airborne Express" callsign. (It's actually ABX Air in real life these days...I had an interview offer with them, but chose not to go!) - Norwegian in-game goes by "North Shuttle," I believe. ?? Heard that in LAX. Sorry, I don't mean to point those out in a negative way...you did an awesome job putting all of that together!
  20. Nice work with that! Quesiton: Who is "SLI?" I can't understand the name they're saying. I usually see EMB-135/145s in LAX with SLIxxx. Also, "Compass Rose" drives me crazy lol. You only ever hear "Compass" on the radio. :D
  21. You can issue commands to hold short of a taxiway and runway. I was just reading recently that some guys stumbled on a "bug" (??) that allows you to have aircraft continue across a runway. The best example, which now makes LAX a lot more fun to play, is aircraft landing 24R that exit at Zulu. They still stop on Z immediately after exiting the runway, which is incredibly annoying, however, if you issue the command "HOLD SHORT OF RUNWAY 25R" then they will continue across 24L and on with their taxi instructions. I agree that incremental taxi instructions would be very helpful. The gate thing is something that everyone has been crying for for quite a while....and I'm still new here, lol. Hopefully, that's something for the next version. Also, did you know you can type stuff in the flight strips? If you double-click in the center where the two " - " marks are, you can put stuff in there. I use "T" when they have been cleared to Taxi; L for "Line Up and Wait"; X24L if they've been cleared across a runway. It's really helpful at KSAN when you assign a taxiway exit prior to landing. Trying to remember if they got B7 or B8 was a pain.
  22. Interesting, did not know that- thanks! I do agree with crbascott. The intent with my comment was to be able to slew the camera somewhere and leave it. That would allow me to play ATL again as I could slew/leave the camera to a spot that's not as demanding on computer performance.
  23. I'd like the ability to slew the camera around with the mouse.
  24. You need to buy Real Color for various airports to have the Real Traffic planes show in their liveries....at least I believe how that it, correct me if I'm wrong. I have Real Traffic and white planes. I will probably get RC soon, but I just wanted the different types and callsigns.
  25. That's great to hear! Thanks for the report!
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